Player Matchup

Nemesis
Nemesis
A1CapnCrunch
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
D3v1lmonkey mk2
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Cliodhna
Cliodhna
Shirulin
Cliodhna
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
123W - 144L
1,528 Elo+
Solo
Thoth
Thoth
higginz275
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,355 Elo+
Solo
Anubis
Anubis
xDorbs
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,367 Elo+
Solo
Team Averages
Level 26
1,450 SR
1,438 Elo+

VS

Team Averages
Level 110
1,480 SR
1,565 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrimsonBlaze894
Anubis
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
265W - 196L
1,572 Elo+
Party 1
Nike
Nike
InsanePanda71
Nike
Level 154
God Stats
5W - 4L
1,447 SR
Queue Stats
439W - 346L
1,549 Elo+
Party 1
Ganesha
Ganesha
JerreyTheGreat
Ganesha
Level 95
God Stats
3W - 0L
1,630 SR
Queue Stats
208W - 138L
1,627 Elo+
Party 1
Apollo
Apollo
JoshIsCursed
Apollo
Level 129
God Stats
4W - 2L
1,318 SR
Queue Stats
173W - 116L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A1CapnCrunch
Nemesis
15
1 / 10 / 10
10,213
601
7,260
20,480
9,258
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 6 / 14
13,499
794
21,293
14,058
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Shirulin
Cliodhna
20
7 / 5 / 15
12,578
740
22,847
23,127
10,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
3 / 10 / 10
10,777
634
8,532
21,308
7,155
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
xDorbs
Anubis
20
8 / 4 / 10
12,445
732
19,928
18,423
10,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
14 / 4 / 13
14,359
845
18,162
16,804
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 12
12,186
717
9,915
17,679
9,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 7 / 14
13,334
784
27,314
24,654
26,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 21
12,952
762
14,426
27,276
32,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
5 / 3 / 11
12,258
721
17,205
17,919
8,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
106
25
Kills
35
35
Deaths
27
59
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
14
4
13
5.13
L
Nemesis
A1CapnCrunch
Nemesis
1
10
10
0.6
W
5
7
12
1.57
L
6
6
14
2.17
W
9
7
14
2.29
W
2
6
21
2.08
W
Apollo
5
3
11
3.5
L
Cliodhna
Shirulin
Cliodhna
7
5
15
2.9
L
Thoth
3
10
10
0.8
L
Anubis
xDorbs
Anubis
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,860
Damage
87,022
97,396
Taken
104,332
43,973
Mitigated
82,640
30,741
Healing
28,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,162
978
2,779
5,079
16,804
6,626
1,086
11,508
5,296
45,422
0
L
Nemesis
A1CapnCrunch
Nemesis
7,260
3,205
0
3,712
20,480
9,258
0
10,229
10,251
0
10,362
W
9,915
2,023
1,562
2,158
17,679
9,156
1,429
8,870
8,809
28,764
0
L
21,293
6,629
2,037
2,141
14,058
6,134
847
7,489
6,569
51,145
0
W
27,314
1,882
1,508
1,359
24,654
26,171
675
8,378
16,276
2,624
44,123
W
14,426
440
3,270
3,898
27,276
32,588
226
10,624
14,798
32,483
0
W
Apollo
17,205
9,276
1,708
4,839
17,919
8,099
5,839
10,373
7,546
0
36,937
L
Cliodhna
Shirulin
Cliodhna
22,847
2,050
1,761
7,662
23,127
10,677
1,153
9,720
13,407
0
35,645
L
Thoth
8,532
637
730
1,516
21,308
7,155
239
10,782
10,526
19,761
0
L
Anubis
xDorbs
Anubis
19,928
972
2,233
8,949
18,423
10,749
589
5,032
13,391
43,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,512
Gold Earned
65,089
168
Minions Killed
188
0
Camps Cleared
0
1,487,910
Distance Traveled
1,585,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,359
845
53
3
0
329,839
0
L
Nemesis
10,213
601
7
0
0
269,708
0
W
Anubis
12,186
717
50
3
0
283,743
0
L
Hera
13,499
794
73
4
0
302,390
1
W
Nike
13,334
784
30
2
0
313,183
0
W
Ganesha
12,952
762
0
0
0
324,586
0
W
Apollo
12,258
721
55
3
0
333,768
1
L
Cliodhna
12,578
740
22
1
0
368,203
0
L
Thoth
10,777
634
25
1
0
261,215
0
L
Anubis
12,445
732
41
2
0
286,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role