Player Matchup

Mercury
Mercury
JoeRaeGuu
Mercury
Level 160
God Stats
9W - 8L
1,668 SR
Queue Stats
560W - 594L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
McMalesh
Cthulhu
Level 153
God Stats
19W - 11L
1,688 SR
Queue Stats
398W - 426L
1,503 Elo+
Party 3
Cupid
Cupid
countrycookin
Cupid
Level 154
God Stats
7W - 13L
1,489 SR
Queue Stats
611W - 642L
1,513 Elo+
Party 3
Chronos
Chronos
l 177013
Chronos
Level 61
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 15L
1,465 Elo+
Party 1
Horus
Horus
liaminal
Horus
Level 124
God Stats
1W - 2L
1,718 SR
Queue Stats
77W - 77L
1,589 Elo+
Party 1
Team Averages
Level 130
1,659 SR
1,521 Elo+

VS

Team Averages
Level 138
1,498 SR
1,496 Elo+
Ravana
Ravana
Abstract-Anbu
Ravana
Level 129
God Stats
2W - 2L
1,442 SR
Queue Stats
147W - 171L
1,463 Elo+
Party 4
Chiron
Chiron
Apr0pos
Chiron
Level 149
God Stats
23W - 19L
1,462 SR
Queue Stats
707W - 715L
1,499 Elo+
Party 2
Ymir
Ymir
Rowtler
Ymir
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
91W - 84L
1,511 Elo+
Party 4
Sol
Sol
TexSoulless5
Sol
Level 127
God Stats
3W - 2L
1,219 SR
Queue Stats
76W - 85L
1,490 Elo+
Solo
Cupid
Cupid
ThatBossSauce
Cupid
Level 156
God Stats
10W - 5L
1,618 SR
Queue Stats
405W - 378L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JoeRaeGuu
Mercury
18
5 / 4 / 5
11,820
493
17,169
23,290
12,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
McMalesh
Cthulhu
18
4 / 4 / 2
12,607
525
25,208
23,240
24,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 6 / 3
10,491
437
15,156
19,564
9,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
l 177013
Chronos
16
2 / 5 / 3
10,594
441
7,204
18,176
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
liaminal
Horus
13
0 / 5 / 7
9,471
395
10,729
29,888
41,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
12,745
531
19,740
14,869
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Apr0pos
Chiron
17
3 / 5 / 12
11,712
488
14,871
25,666
26,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Rowtler
Ymir
19
5 / 3 / 12
12,888
537
15,922
26,050
27,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 1 / 10
13,196
550
17,396
17,502
7,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 7
13,368
557
25,866
26,683
12,824
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
13
Kills
24
24
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Chiron
Apr0pos
Chiron
3
5
12
1.8
L
Mercury
JoeRaeGuu
Mercury
5
4
5
1.88
L
Cthulhu
McMalesh
Cthulhu
4
4
2
1.25
W
Ymir
Rowtler
Ymir
5
3
12
3.67
W
2
1
10
7
W
8
2
7
5.75
L
2
6
3
0.58
L
Chronos
l 177013
Chronos
2
5
3
0.7
L
Horus
liaminal
Horus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,466
Damage
93,795
114,158
Taken
110,770
95,835
Mitigated
82,823
23,572
Healing
46,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,740
7,147
0
2,428
14,869
8,288
0
4,178
10,506
0
124,789
W
Chiron
Apr0pos
Chiron
14,871
5,531
2,032
7,933
25,666
26,401
352
7,610
17,700
0
45,212
L
Mercury
JoeRaeGuu
Mercury
17,169
8,835
0
375
23,290
12,520
0
4,800
18,306
0
108,633
L
Cthulhu
McMalesh
Cthulhu
25,208
2,107
881
2,655
23,240
24,010
0
9,813
12,895
86,899
0
W
Ymir
Rowtler
Ymir
15,922
4,058
0
7,042
26,050
27,476
0
9,775
15,507
86,003
0
W
17,396
10,641
0
11,429
17,502
7,834
5,177
5,266
11,833
121,983
0
W
25,866
17,219
1,642
13,951
26,683
12,824
1,317
4,966
21,400
0
137,400
L
15,156
5,758
1,161
4,608
19,564
9,740
1,266
2,257
17,213
0
96,298
L
Chronos
l 177013
Chronos
7,204
2,691
0
6,249
18,176
8,497
427
6,686
11,380
70,978
0
L
Horus
liaminal
Horus
10,729
4,022
1,453
6,190
29,888
41,068
0
8,807
20,891
0
22,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
63,909
596
Minions Killed
716
0
Camps Cleared
0
2,254,961
Distance Traveled
2,183,738
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,745
531
138
6
0
526,292
6
W
Chiron
11,712
488
50
2
0
410,069
2
L
Mercury
11,820
493
149
6
0
533,102
4
L
Cthulhu
12,607
525
164
7
0
469,678
1
W
Ymir
12,888
537
159
7
0
409,016
4
W
Sol
13,196
550
190
8
0
402,423
3
W
Cupid
13,368
557
179
7
0
435,938
3
L
Cupid
10,491
437
146
6
0
417,594
1
L
Chronos
10,594
441
121
5
0
390,681
1
L
Horus
9,471
395
16
1
0
443,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role