Player Matchup

Horus
Horus
BritishBullDods
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,578 Elo+
Party 1
Izanami
Izanami
CallummmT
Izanami
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,576 Elo+
Party 1
Sol
Sol
Jatkins98
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,518 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,557 Elo+

VS

Team Averages
Level 102
1,384 SR
1,560 Elo+
Rama
Rama
PRM_Nichel-Sama
Rama
Level 111
God Stats
1W - 3L
1,151 SR
Queue Stats
169W - 210L
1,434 Elo+
Solo
Bacchus
Bacchus
RICHTOFEN1999
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,519 Elo+
Party 2
Hera
Hera
warrior1926
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
9,097
758
4,608
9,650
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
CallummmT
Izanami
14
2 / 0 / 5
8,672
723
9,218
7,500
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 3
8,151
679
7,224
6,434
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,811
568
4,293
7,882
2,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
0 / 3 / 0
6,583
549
5,293
9,741
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 0
6,814
568
5,967
6,630
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Izanami
CallummmT
Izanami
2
0
5
4.5
W
3
0
3
4.5
L
0
2
0
0
L
Bacchus
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
15,553
23,584
Taken
24,253
16,471
Mitigated
14,785
12,184
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
2,480
2,932
4,917
9,650
9,741
22
3,700
5,830
0
10,745
W
Izanami
CallummmT
Izanami
9,218
4,565
0
1,856
7,500
3,703
799
4,445
2,870
0
49,319
W
7,224
2,983
0
2,479
6,434
3,027
653
3,195
3,112
22,807
2,736
L
4,293
3,773
0
1,747
7,882
2,812
0
2,080
5,802
0
24,912
L
Bacchus
5,293
468
0
1,136
9,741
9,630
0
2,695
7,046
9,614
0
L
5,967
1,052
0
620
6,630
2,343
0
1,709
4,921
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
20,208
141
Minions Killed
110
7
Camps Cleared
2
644,586
Distance Traveled
622,049
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,097
758
11
1
3
223,363
1
W
Izanami
8,672
723
91
8
1
207,137
5
W
Sol
8,151
679
39
3
3
214,086
2
L
Rama
6,811
568
44
4
1
211,258
3
L
Bacchus
6,583
549
19
2
0
214,647
4
L
Hera
6,814
568
47
4
1
196,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role