Player Matchup

Cupid
Cupid
ExT Aerotex
Cupid
Level 56
God Stats
4W - 4L
1,492 SR
Queue Stats
11W - 17L
1,392 Elo+
Solo
Ymir
Ymir
Sergio108_
Ymir
Level 30
God Stats
0W - 3L
1,370 SR
Queue Stats
0W - 9L
1,064 Elo+
Party 2
Sol
Sol
lengueta-simple
Sol
Level 66
God Stats
1W - 2L
1,531 SR
Queue Stats
12W - 20L
1,333 Elo+
Party 2
Team Averages
Level 51
1,464 SR
1,263 Elo+

VS

Team Averages
Level 126
1,700 SR
1,645 Elo+
Khepri
Khepri
barlog35
Khepri
Level 128
God Stats
1W - 0L
1,944 SR
Queue Stats
27W - 13L
1,634 Elo+
Party 1
Fenrir
Fenrir
bountyhunter2704
Fenrir
Level 125
God Stats
2W - 1L
1,475 SR
Queue Stats
42W - 22L
1,629 Elo+
Party 1
Ah Puch
Ah Puch
headhunter5509
Ah Puch
Level 126
God Stats
3W - 0L
1,679 SR
Queue Stats
32W - 12L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,477
648
8,675
10,216
4,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
6,676
668
3,011
14,870
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 1
6,409
641
6,659
9,532
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
barlog35
Khepri
12
3 / 1 / 13
7,745
775
5,142
10,556
10,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 9
8,943
894
6,191
9,834
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 0 / 8
8,941
894
15,700
8,788
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
7
2
0.14
W
Khepri
barlog35
Khepri
3
1
13
9.5
W
6
1
9
10.5
W
8
0
8
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
27,033
34,618
Taken
29,178
18,560
Mitigated
23,719
3,000
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,675
5,558
55
871
10,216
4,044
0
6,304
3,912
0
22,322
L
3,011
924
0
367
14,870
10,666
0
8,019
6,851
9,045
0
W
Khepri
barlog35
Khepri
5,142
1,160
75
1,474
10,556
10,124
50
3,839
6,717
13,013
0
W
6,191
1,545
0
2,434
9,834
8,896
754
2,281
7,553
0
13,226
W
15,700
1,743
0
3,408
8,788
4,699
0
2,468
6,320
40,320
0
L
6,659
2,819
0
1,707
9,532
3,850
0
6,826
2,706
19,116
3,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,562
Gold Earned
25,629
94
Minions Killed
99
2
Camps Cleared
5
473,595
Distance Traveled
549,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,477
648
39
4
1
161,518
1
L
Ymir
6,676
668
8
1
0
153,501
0
W
Khepri
7,745
775
14
1
1
163,220
1
W
Fenrir
8,943
894
14
1
1
188,275
4
W
Ah Puch
8,941
894
71
7
3
197,848
2
L
Sol
6,409
641
47
5
1
158,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role