Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Auminne
Geb
Level 44
God Stats
2W - 1L
1,578 SR
Queue Stats
88W - 82L
1,580 Elo+
Solo
Anhur
Anhur
Kyoct
Anhur
Level 123
God Stats
3W - 3L
1,077 SR
Queue Stats
439W - 464L
1,560 Elo+
Solo
Hera
Hera
RiddleSS_
Hera
Level 108
God Stats
3W - 4L
1,583 SR
Queue Stats
335W - 335L
1,570 Elo+
Solo
Camazotz
Camazotz
Texecutioner748
Camazotz
Level 160
God Stats
1W - 2L
1,298 SR
Queue Stats
171W - 182L
1,507 Elo+
Solo
Team Averages
Level 112
1,407 SR
1,543 Elo+

VS

Team Averages
Level 129
1,439 SR
1,543 Elo+
He Bo
He Bo
Clouded023
He Bo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 134L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
SeraphxT
Cabrakan
Level 160
God Stats
1W - 2L
1,405 SR
Queue Stats
181W - 174L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
Wyvxrn
Xing Tian
Level 160
God Stats
5W - 1L
1,608 SR
Queue Stats
126W - 133L
1,506 Elo+
Party 1
Chang'e
Chang'e
chainsawahole
Chang'e
Level 83
God Stats
4W - 6L
1,443 SR
Queue Stats
316W - 288L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
sgtjackson
Erlang Shen
Level 138
God Stats
10W - 24L
1,238 SR
Queue Stats
846W - 837L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 5 / 16
12,322
685
26,705
26,941
15,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
17
0 / 6 / 19
11,221
623
18,802
26,004
37,652
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Kyoct
Anhur
20
4 / 3 / 18
12,234
680
29,872
23,314
13,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
8 / 3 / 15
13,398
744
29,014
15,156
8,784
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
20
8 / 3 / 13
12,714
706
27,619
33,334
23,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
5 / 7 / 12
10,742
597
24,291
21,229
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
SeraphxT
Cabrakan
19
3 / 5 / 14
11,694
650
18,930
29,260
55,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Wyvxrn
Xing Tian
16
1 / 6 / 16
9,832
546
16,469
40,483
38,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
17
4 / 3 / 12
10,633
591
21,127
24,073
13,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
sgtjackson
Erlang Shen
20
6 / 5 / 10
11,042
613
25,692
32,337
34,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
26
Kills
19
20
Deaths
26
81
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
5
16
2.8
W
Geb
0
6
19
1.58
L
He Bo
5
7
12
1.57
W
Anhur
Kyoct
Anhur
4
3
18
4.33
W
Hera
8
3
15
5.17
L
Cabrakan
SeraphxT
Cabrakan
3
5
14
2
W
Camazotz
8
3
13
4.83
L
Xing Tian
Wyvxrn
Xing Tian
1
6
16
1.5
L
Chang'e
4
3
12
3.33
L
Erlang Shen
sgtjackson
Erlang Shen
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,012
Damage
106,509
124,749
Taken
147,382
99,114
Mitigated
152,910
65,475
Healing
56,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
26,705
1,737
19,547
13,006
26,941
15,745
1,437
19,046
7,895
40,017
0
W
Geb
18,802
2,876
1,516
2,250
26,004
37,652
0
17,955
8,049
29,603
0
L
He Bo
24,291
1,937
1,894
2,530
21,229
11,456
462
11,810
9,419
35,869
0
W
Anhur
Kyoct
Anhur
29,872
22,690
1,225
5,655
23,314
13,730
3,042
14,253
9,061
0
50,066
W
Hera
29,014
6,786
2,588
2,697
15,156
8,784
1,130
7,635
7,521
57,954
0
L
Cabrakan
SeraphxT
Cabrakan
18,930
2,032
3,904
4,295
29,260
55,397
0
13,433
15,827
32,655
0
W
Camazotz
27,619
6,109
1,867
15,124
33,334
23,203
3,457
22,778
10,556
0
48,195
L
Xing Tian
Wyvxrn
Xing Tian
16,469
1,298
2,449
11,673
40,483
38,144
0
16,116
24,367
30,760
0
L
Chang'e
21,127
1,795
12,367
9,303
24,073
13,041
0
14,197
9,876
39,666
0
L
Erlang Shen
sgtjackson
Erlang Shen
25,692
6,376
1,701
6,732
32,337
34,872
0
18,965
13,372
2,862
47,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,889
Gold Earned
53,943
193
Minions Killed
137
0
Camps Cleared
0
1,531,412
Distance Traveled
1,598,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,322
685
34
2
0
320,688
1
W
Geb
11,221
623
11
1
0
306,150
0
L
He Bo
10,742
597
31
2
0
306,437
0
W
Anhur
12,234
680
53
3
0
267,649
0
W
Hera
13,398
744
72
4
0
308,645
0
L
Cabrakan
11,694
650
22
1
0
310,593
1
W
Camazotz
12,714
706
23
1
0
328,280
1
L
Xing Tian
9,832
546
14
1
0
302,301
0
L
Chang'e
10,633
591
44
2
0
349,814
0
L
Erlang Shen
11,042
613
26
1
0
329,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role