Player Matchup

Danzaburou
Danzaburou
Archanfell
Danzaburou
Level 154
God Stats
4W - 6L
1,611 SR
Queue Stats
156W - 163L
1,571 Elo+
Solo
Bastet
Bastet
KOdeezy21
Bastet
Level 2
God Stats
3W - 2L
1,786 SR
Queue Stats
72W - 84L
1,763 Elo+
Solo
Sol
Sol
Kboogie323
Sol
Level 124
God Stats
7W - 9L
1,748 SR
Queue Stats
105W - 103L
1,492 Elo+
Party 1
Tiamat
Tiamat
The__DeviiiiiiiL
Tiamat
Level 104
God Stats
6W - 8L
1,599 SR
Queue Stats
145W - 171L
1,453 Elo+
Solo
Nu Wa
Nu Wa
xthesandemanx
Nu Wa
Level 29
God Stats
13W - 14L
1,667 SR
Queue Stats
131W - 139L
1,483 Elo+
Party 1
Team Averages
Level 83
1,682 SR
1,552 Elo+

VS

Team Averages
Level 64
1,545 SR
1,534 Elo+
Pele
Pele
ChaoticAmoeba
Pele
Level 98
God Stats
3W - 3L
1,805 SR
Queue Stats
482W - 480L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Choppinkox
Kukulkan
Level 123
God Stats
3W - 1L
1,684 SR
Queue Stats
59W - 55L
1,579 Elo+
Party 2
Tiamat
Tiamat
FancyFeast11
Tiamat
Level 28
God Stats
2W - 2L
1,526 SR
Queue Stats
18W - 25L
1,502 Elo+
Party 2
Izanami
Izanami
TTV_SinfulMinion
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheMidgetBandit
Chaac
Level 68
God Stats
2W - 2L
1,213 SR
Queue Stats
98W - 106L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archanfell
Danzaburou
19
7 / 5 / 2
11,660
729
21,095
21,033
12,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
KOdeezy21
Bastet
17
0 / 4 / 2
10,031
627
7,010
20,135
9,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 2
10,678
667
15,414
19,565
8,091
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 7 / 1
10,594
662
8,936
15,842
11,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 3
9,308
582
10,629
11,644
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
12,937
809
16,424
16,524
15,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Choppinkox
Kukulkan
20
7 / 2 / 7
12,531
783
20,544
14,044
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
17
1 / 4 / 9
10,552
660
8,223
15,394
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 12
11,114
695
9,535
17,061
7,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
8 / 0 / 9
12,738
796
18,552
19,157
26,479
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
24
24
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Archanfell
Danzaburou
7
5
2
1.6
W
6
1
8
10
W
Kukulkan
Choppinkox
Kukulkan
7
2
7
5.25
W
Tiamat
1
4
9
1.38
L
Bastet
KOdeezy21
Bastet
0
4
2
0.25
L
1
4
2
0.5
W
2
2
12
4
W
8
0
9
12.5
L
1
7
1
0.21
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,084
Damage
73,278
88,219
Taken
82,180
46,506
Mitigated
67,274
16,062
Healing
26,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Archanfell
Danzaburou
21,095
12,419
0
5,462
21,033
12,129
1,809
7,221
13,559
0
56,524
W
16,424
3,369
0
7,944
16,524
15,151
0
7,227
9,153
0
76,422
W
Kukulkan
Choppinkox
Kukulkan
20,544
1,894
0
1,682
14,044
7,433
2,420
5,113
8,683
68,569
0
W
Tiamat
8,223
859
0
3,849
15,394
10,598
755
5,913
9,234
24,360
0
L
Bastet
KOdeezy21
Bastet
7,010
1,166
0
2,635
20,135
9,826
175
4,640
15,265
0
32,627
L
15,414
3,101
442
5,884
19,565
8,091
946
5,279
12,996
48,945
0
W
9,535
6,324
983
4,108
17,061
7,613
4,711
6,531
10,460
0
35,801
W
18,552
1,659
0
8,244
19,157
26,479
455
9,364
9,671
0
50,500
L
8,936
490
0
1,111
15,842
11,332
172
7,162
8,548
41,837
0
L
10,629
1,031
156
372
11,644
5,128
192
4,068
7,488
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
59,872
299
Minions Killed
374
0
Camps Cleared
0
1,331,319
Distance Traveled
1,610,413
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,660
729
80
5
0
266,828
3
W
Pele
12,937
809
107
7
0
336,095
1
W
Kukulkan
12,531
783
106
7
0
314,330
1
W
Tiamat
10,552
660
36
2
0
308,958
0
L
Bastet
10,031
627
47
3
0
358,296
3
L
Sol
10,678
667
74
5
0
301,082
1
W
Izanami
11,114
695
51
3
0
289,859
0
W
Chaac
12,738
796
74
5
0
361,171
0
L
Tiamat
10,594
662
70
4
0
268,058
1
L
Nu Wa
9,308
582
28
2
0
137,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role