Player Matchup

Tiamat
Tiamat
Corbin_Bleuface
Tiamat
Level 108
God Stats
9W - 16L
1,331 SR
Queue Stats
169W - 180L
1,513 Elo+
Party 2
Sobek
Sobek
Danbuscas47
Sobek
Level 109
God Stats
1W - 2L
1,495 SR
Queue Stats
109W - 139L
1,439 Elo+
Party 1
Horus
Horus
Mu-2-Cold
Horus
Level 129
God Stats
1W - 1L
1,527 SR
Queue Stats
297W - 303L
1,553 Elo+
Party 2
Thanatos
Thanatos
ballinhaugland2
Thanatos
Level 75
God Stats
10W - 9L
1,529 SR
Queue Stats
38W - 36L
1,547 Elo+
Solo
Chronos
Chronos
geykumes4skin0
Chronos
Level 28
God Stats
6W - 4L
1,673 SR
Queue Stats
49W - 60L
1,445 Elo+
Party 1
Team Averages
Level 90
1,511 SR
1,499 Elo+

VS

Team Averages
Level 83
1,644 SR
1,526 Elo+
Kuzenbo
Kuzenbo
GigaLacker
Kuzenbo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
JustCookie6
Baron Samedi
Level 121
God Stats
3W - 1L
1,634 SR
Queue Stats
72W - 72L
1,455 Elo+
Party 3
Yemoja
Yemoja
WhoKnowsQt
Yemoja
Level 54
God Stats
9W - 2L
1,882 SR
Queue Stats
92W - 90L
1,493 Elo+
Party 3
Ullr
Ullr
gríesel
Ullr
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
snapping
Chaac
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
66W - 45L
1,683 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,129
626
929
2,218
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Mu-2-Cold
Horus
6
0 / 1 / 0
3,390
678
1,464
2,841
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
6
0 / 0 / 0
3,040
608
211
2,442
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,409
482
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GigaLacker
Kuzenbo
6
0 / 0 / 1
3,541
708
1,104
2,860
1,398
Baron Samedi
JustCookie6
Baron Samedi
6
0 / 0 / 1
3,483
697
1,464
2,440
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
WhoKnowsQt
Yemoja
5
0 / 0 / 0
3,295
659
290
778
243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
5
0 / 0 / 0
3,005
601
481
1,356
365
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
snapping
Chaac
6
2 / 0 / 0
3,774
755
393
3,390
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Kuzenbo
GigaLacker
Kuzenbo
0
0
1
0.5
W
Baron Samedi
JustCookie6
Baron Samedi
0
0
1
0.5
L
Horus
Mu-2-Cold
Horus
0
1
0
0
W
Yemoja
WhoKnowsQt
Yemoja
0
0
0
0
L
Thanatos
0
0
0
0
L
0
0
0
0
W
Ullr
0
0
0
0
W
Chaac
snapping
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,604
Damage
3,732
7,501
Taken
10,824
3,476
Mitigated
4,400
3,784
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
929
217
0
808
2,218
1,198
0
1,464
754
9,901
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
GigaLacker
Kuzenbo
1,104
318
0
1,794
2,860
1,398
0
18
2,717
14,985
0
W
Baron Samedi
JustCookie6
Baron Samedi
1,464
211
0
1,106
2,440
953
0
911
1,529
17,180
0
L
Horus
Mu-2-Cold
Horus
1,464
968
0
988
2,841
1,344
0
1,104
1,737
0
15,072
W
Yemoja
WhoKnowsQt
Yemoja
290
28
813
120
778
243
22
0
778
7,314
0
L
Thanatos
211
0
0
1,988
2,442
934
0
290
2,152
0
11,754
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
481
0
0
0
1,356
365
0
0
1,356
0
15,737
W
Chaac
snapping
Chaac
393
57
0
920
3,390
1,441
0
0
3,390
0
18,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,377
Gold Earned
17,098
65
Minions Killed
141
0
Camps Cleared
0
277,387
Distance Traveled
434,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,129
626
18
4
0
87,591
0
L
Sobek
2,409
482
0
0
0
0
0
W
Kuzenbo
3,541
708
32
6
0
99,758
0
W
Baron Samedi
3,483
697
31
6
0
82,165
0
L
Horus
3,390
678
25
5
0
101,628
1
W
Yemoja
3,295
659
15
3
0
80,391
0
L
Thanatos
3,040
608
22
4
0
88,168
1
L
Chronos
2,409
482
0
0
0
0
0
W
Ullr
3,005
601
24
5
0
82,306
0
W
Chaac
3,774
755
39
8
0
90,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role