Player Matchup

Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BiscIT83
Cthulhu
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 1
Chronos
Chronos
Scasy
Chronos
Level 87
God Stats
1W - 1L
1,595 SR
Queue Stats
18W - 37L
1,409 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,473 Elo+

VS

Team Averages
Level 128
1,407 SR
1,506 Elo+
Izanami
Izanami
FierceMode
Izanami
Level 102
God Stats
1W - 5L
1,257 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
GypsyDanger4
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,592 Elo+
Party 2
Janus
Janus
simpletek
Janus
Level 126
God Stats
7W - 6L
1,464 SR
Queue Stats
95W - 103L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 1 / 1
8,707
792
12,042
10,525
5,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BiscIT83
Cthulhu
12
1 / 0 / 8
8,344
759
6,343
12,547
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Scasy
Chronos
12
2 / 1 / 8
8,006
728
8,016
8,922
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FierceMode
Izanami
11
0 / 4 / 2
7,063
642
6,868
9,107
3,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GypsyDanger4
Gilgamesh
12
0 / 3 / 1
7,365
670
5,186
13,628
10,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
simpletek
Janus
12
2 / 3 / 0
7,891
717
14,819
8,035
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
1
7.5
W
Cthulhu
BiscIT83
Cthulhu
1
0
8
5
L
Izanami
FierceMode
Izanami
0
4
2
0.25
L
Gilgamesh
GypsyDanger4
Gilgamesh
0
3
1
0.17
W
Chronos
Scasy
Chronos
2
1
8
6
L
Janus
simpletek
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
26,873
31,994
Taken
30,770
21,154
Mitigated
17,465
10,603
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,042
4,333
90
3,359
10,525
5,147
925
5,865
4,660
0
31,699
W
Cthulhu
BiscIT83
Cthulhu
6,343
407
768
4,386
12,547
11,983
100
4,826
7,721
15,925
0
L
Izanami
FierceMode
Izanami
6,868
3,598
332
800
9,107
3,907
0
4,986
4,121
0
22,713
L
Gilgamesh
GypsyDanger4
Gilgamesh
5,186
1,098
240
2,226
13,628
10,430
0
6,195
7,433
0
16,718
W
Chronos
Scasy
Chronos
8,016
2,199
613
1,387
8,922
4,024
1,045
4,352
4,570
24,141
0
L
Janus
simpletek
Janus
14,819
335
0
1,278
8,035
3,128
0
3,507
4,528
38,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
22,319
117
Minions Killed
127
3
Camps Cleared
7
610,265
Distance Traveled
563,224
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,707
792
47
4
3
179,448
1
W
Cthulhu
8,344
759
26
2
0
220,513
1
L
Izanami
7,063
642
41
4
3
170,348
0
L
Gilgamesh
7,365
670
23
2
1
197,677
2
W
Chronos
8,006
728
44
4
0
210,304
3
L
Janus
7,891
717
63
6
3
195,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role