Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DuckKurt
Discordia
Level 125
God Stats
3W - 9L
1,349 SR
Queue Stats
255W - 267L
1,501 Elo+
Party 1
Fafnir
Fafnir
MinusFifteen
Fafnir
Level 129
God Stats
2W - 2L
1,576 SR
Queue Stats
77W - 81L
1,500 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,500 Elo+

VS

Team Averages
Level 116
1,555 SR
1,579 Elo+
Gilgamesh
Gilgamesh
DirePlains2
Gilgamesh
Level 124
God Stats
3W - 2L
1,583 SR
Queue Stats
211W - 121L
1,630 Elo+
Party 2
Hel
Hel
ItsCot
Hel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
twembledore
Ah Muzen Cab
Level 129
God Stats
12W - 3L
1,582 SR
Queue Stats
137W - 68L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 7 / 4
12,907
615
21,330
23,498
14,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DuckKurt
Discordia
18
3 / 4 / 7
12,802
610
28,580
17,810
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
18
2 / 3 / 8
13,954
664
15,498
30,315
58,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirePlains2
Gilgamesh
20
5 / 3 / 9
14,358
684
23,362
32,912
29,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
ItsCot
Hel
17
0 / 6 / 8
12,277
585
8,983
20,684
10,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
twembledore
Ah Muzen Cab
20
9 / 1 / 4
15,230
725
29,055
23,809
11,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
10
Kills
14
14
Deaths
10
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
4
1
W
Gilgamesh
DirePlains2
Gilgamesh
5
3
9
3.17
L
Discordia
DuckKurt
Discordia
3
4
7
1.63
W
Hel
ItsCot
Hel
0
6
8
0.67
L
Fafnir
2
3
8
2
W
Ah Muzen Cab
twembledore
Ah Muzen Cab
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,408
Damage
61,400
71,623
Taken
77,405
81,480
Mitigated
50,824
6,634
Healing
36,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
21,330
4,642
0
0
23,498
14,261
0
1,632
21,866
0
45,548
W
Gilgamesh
DirePlains2
Gilgamesh
23,362
4,845
0
6,471
32,912
29,467
767
18,282
14,411
0
50,374
L
Discordia
DuckKurt
Discordia
28,580
1,587
0
1,185
17,810
9,082
355
1,975
15,835
83,129
0
W
Hel
ItsCot
Hel
8,983
437
9,538
9,040
20,684
10,150
0
11,585
9,099
35,412
0
L
Fafnir
15,498
4,951
0
5,449
30,315
58,137
0
5,849
24,466
37,657
0
W
Ah Muzen Cab
twembledore
Ah Muzen Cab
29,055
11,052
0
11,811
23,809
11,207
2,090
15,026
8,783
0
101,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
41,865
240
Minions Killed
245
6
Camps Cleared
12
1,060,772
Distance Traveled
1,234,735
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,907
615
60
3
2
328,237
5
W
Gilgamesh
14,358
684
48
2
4
415,894
6
L
Discordia
12,802
610
143
7
3
363,749
3
W
Hel
12,277
585
62
3
2
386,262
5
L
Fafnir
13,954
664
37
2
1
368,786
7
W
Ah Muzen Cab
15,230
725
135
6
6
432,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role