Player Matchup

Chaac
Chaac
Mini McGirt
Chaac
Level 39
God Stats
18W - 11L
1,608 SR
Queue Stats
196W - 234L
1,410 Elo+
Party 2
Neith
Neith
RCSAP
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 114L
1,500 Elo+
Party 2
He Bo
He Bo
Sans_TheKing_fr
He Bo
Level 71
God Stats
4W - 0L
1,307 SR
Queue Stats
133W - 126L
1,440 Elo+
Party 3
Susano
Susano
bigguy47
Susano
Level 60
God Stats
9W - 5L
1,656 SR
Queue Stats
182W - 207L
1,397 Elo+
Party 2
Atlas
Atlas
dydykrakra
Atlas
Level 38
God Stats
2W - 3L
1,351 SR
Queue Stats
46W - 37L
1,426 Elo+
Party 3
Team Averages
Level 43
1,484 SR
1,434 Elo+

VS

Team Averages
Level 32
1,562 SR
1,302 Elo+
Sobek
Sobek
BabaYaga1789
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Kiitsui
Chaac
Level 29
God Stats
5W - 3L
1,675 SR
Queue Stats
9W - 16L
1,194 Elo+
Party 1
Izanami
Izanami
RedWinGz_TeroR
Izanami
Level 27
God Stats
21W - 19L
1,468 SR
Queue Stats
37W - 61L
1,183 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReddSkiies
Tsukuyomi
Level 28
God Stats
8W - 9L
1,833 SR
Queue Stats
17W - 26L
1,425 Elo+
Party 1
Sol
Sol
wad-59
Sol
Level 38
God Stats
3W - 6L
1,333 SR
Queue Stats
44W - 68L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,221
542
8,616
14,014
14,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
RCSAP
Neith
13
2 / 2 / 3
7,758
456
8,307
7,945
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
6 / 2 / 1
9,732
572
16,142
10,066
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
bigguy47
Susano
14
5 / 2 / 4
8,631
508
10,528
13,147
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
12
1 / 1 / 4
8,022
472
7,873
10,317
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,311
430
4,651
16,569
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Kiitsui
Chaac
14
1 / 2 / 0
8,436
496
10,622
16,336
15,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 1
7,276
428
4,227
11,094
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ReddSkiies
Tsukuyomi
12
2 / 6 / 3
7,632
449
9,645
19,229
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
wad-59
Sol
14
1 / 2 / 2
8,223
484
4,354
13,677
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
6
7
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Chaac
Kiitsui
Chaac
1
2
0
0.5
W
2
0
1
2.5
W
Neith
RCSAP
Neith
2
2
3
1.75
L
1
2
1
0.75
L
Tsukuyomi
ReddSkiies
Tsukuyomi
2
6
3
0.58
W
6
2
1
3.25
W
Susano
bigguy47
Susano
5
2
4
3.5
W
Atlas
1
1
4
3
L
Sol
wad-59
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,466
Damage
33,499
55,489
Taken
76,905
39,796
Mitigated
49,532
14,536
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,651
278
165
4,140
16,569
16,477
162
6,525
10,044
14,111
0
L
Chaac
Kiitsui
Chaac
10,622
1,841
0
8,020
16,336
15,053
438
2,587
13,749
0
65,038
W
8,616
1,656
0
5,670
14,014
14,410
1,014
255
13,759
0
68,604
W
Neith
RCSAP
Neith
8,307
5,202
0
931
7,945
4,446
2,280
1,894
6,051
0
61,182
L
4,227
3,516
0
2,990
11,094
4,383
132
3,113
7,981
0
53,127
L
Tsukuyomi
ReddSkiies
Tsukuyomi
9,645
3,086
0
6,764
19,229
7,718
290
3,363
15,866
0
52,372
W
16,142
669
0
2,270
10,066
4,247
1,650
3,208
6,858
68,503
0
W
Susano
bigguy47
Susano
10,528
2,597
0
4,640
13,147
5,437
56
1,268
11,879
0
55,048
W
Atlas
7,873
3,267
0
1,025
10,317
11,256
580
2,380
7,937
30,929
0
L
Sol
wad-59
Sol
4,354
1,748
0
5,592
13,677
5,901
27
8,427
5,250
51,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
38,878
453
Minions Killed
425
0
Camps Cleared
0
1,598,863
Distance Traveled
1,516,243
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,311
430
16
1
0
301,504
2
L
Chaac
8,436
496
118
7
0
280,509
0
W
Chaac
9,221
542
117
7
0
327,787
0
W
Neith
7,758
456
109
6
0
264,395
0
L
Izanami
7,276
428
111
7
0
276,780
0
L
Tsukuyomi
7,632
449
80
5
0
350,196
0
W
He Bo
9,732
572
109
6
0
321,154
2
W
Susano
8,631
508
84
5
0
364,546
1
W
Atlas
8,022
472
34
2
0
320,981
2
L
Sol
8,223
484
100
6
0
307,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role