Player Matchup

Cthulhu
Cthulhu
NamelessLT
Cthulhu
Level 125
God Stats
3W - 0L
1,621 SR
Queue Stats
46W - 26L
1,740 Elo+
Party 1
Kukulkan
Kukulkan
Valeyonara
Kukulkan
Level 76
God Stats
4W - 1L
1,802 SR
Queue Stats
41W - 9L
1,918 Elo+
Party 1
Izanami
Izanami
Yngeoiloron
Izanami
Level 41
God Stats
7W - 0L
1,891 SR
Queue Stats
28W - 8L
1,848 Elo+
Party 1
Team Averages
Level 81
1,771 SR
1,835 Elo+

VS

Team Averages
Level 109
1,654 SR
1,512 Elo+
Janus
Janus
Kaviien
Janus
Level 141
God Stats
6W - 5L
1,625 SR
Queue Stats
274W - 221L
1,579 Elo+
Party 2
Apollo
Apollo
Zéthoven
Apollo
Level 86
God Stats
5W - 7L
1,498 SR
Queue Stats
205W - 240L
1,380 Elo+
Solo
Mercury
Mercury
r0b1n0s
Mercury
Level 101
God Stats
1W - 1L
1,841 SR
Queue Stats
166W - 142L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NamelessLT
Cthulhu
12
4 / 1 / 8
8,304
755
7,963
10,606
10,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Valeyonara
Kukulkan
14
4 / 3 / 9
8,965
815
9,690
7,455
3,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Yngeoiloron
Izanami
14
8 / 0 / 8
9,689
881
11,513
9,676
3,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaviien
Janus
13
2 / 4 / 1
7,906
719
9,107
8,516
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zéthoven
Apollo
10
1 / 7 / 1
7,018
638
7,323
12,888
5,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
r0b1n0s
Mercury
10
1 / 5 / 2
7,049
641
4,520
9,965
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
4
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Kaviien
Janus
2
4
1
0.63
W
Cthulhu
NamelessLT
Cthulhu
4
1
8
8
W
Kukulkan
Valeyonara
Kukulkan
4
3
9
2.83
W
Izanami
Yngeoiloron
Izanami
8
0
8
12
L
Apollo
Zéthoven
Apollo
1
7
1
0.21
L
Mercury
r0b1n0s
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
20,950
27,737
Taken
31,369
18,231
Mitigated
12,372
5,629
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Kaviien
Janus
9,107
498
0
620
8,516
3,576
0
5,501
2,901
37,956
0
W
Cthulhu
NamelessLT
Cthulhu
7,963
298
568
1,666
10,606
10,773
243
3,245
7,190
15,775
0
W
Kukulkan
Valeyonara
Kukulkan
9,690
1,219
0
649
7,455
3,462
259
3,109
4,156
37,274
0
W
Izanami
Yngeoiloron
Izanami
11,513
8,031
0
2,746
9,676
3,996
2,411
2,801
6,743
0
41,702
L
Apollo
Zéthoven
Apollo
7,323
4,461
0
664
12,888
5,133
0
6,616
5,918
0
19,838
L
Mercury
r0b1n0s
Mercury
4,520
1,280
0
420
9,965
3,663
0
4,908
4,731
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
21,973
134
Minions Killed
120
4
Camps Cleared
5
627,138
Distance Traveled
615,103
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,906
719
58
5
2
205,560
4
W
Cthulhu
8,304
755
11
1
1
223,498
1
W
Kukulkan
8,965
815
59
5
0
204,127
2
W
Izanami
9,689
881
64
6
3
199,513
1
L
Apollo
7,018
638
50
5
3
180,913
4
L
Mercury
7,049
641
12
1
0
228,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role