Player Matchup

Pele
Pele
Alyvrae
Pele
Level 96
God Stats
83W - 84L
1,342 SR
Queue Stats
570W - 718L
1,341 Elo+
Party 2
Chiron
Chiron
JahirVasihth
Chiron
Level 84
God Stats
30W - 38L
1,391 SR
Queue Stats
148W - 155L
1,352 Elo+
Party 1
Ares
Ares
Punisher2D
Ares
Level 141
God Stats
2W - 4L
1,457 SR
Queue Stats
630W - 804L
1,331 Elo+
Party 2
Hercules
Hercules
Talus509
Hercules
Level 103
God Stats
1W - 1L
1,699 SR
Queue Stats
170W - 254L
1,347 Elo+
Party 2
Anubis
Anubis
XAsianDaveX1706
Anubis
Level 69
God Stats
36W - 34L
1,517 SR
Queue Stats
126W - 172L
1,305 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,335 Elo+

VS

Team Averages
Level 108
1,444 SR
1,405 Elo+
Skadi
Skadi
AzirusU
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Solo
Mulan
Mulan
TennesseeATC
Mulan
Level 68
God Stats
5W - 0L
1,744 SR
Queue Stats
48W - 43L
1,553 Elo+
Solo
Freya
Freya
TheMrHeaven777
Freya
Level 121
God Stats
109W - 97L
1,466 SR
Queue Stats
829W - 840L
1,392 Elo+
Solo
Lancelot
Lancelot
dueces4aces
Lancelot
Level 154
God Stats
3W - 4L
1,332 SR
Queue Stats
203W - 265L
1,286 Elo+
Solo
Bacchus
Bacchus
xORCxaaron
Bacchus
Level 128
God Stats
3W - 3L
1,177 SR
Queue Stats
225W - 242L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alyvrae
Pele
14
8 / 4 / 2
9,484
527
10,700
20,644
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
1 / 4 / 7
8,548
475
12,135
15,765
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 7 / 2
8,700
483
6,908
23,425
27,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Talus509
Hercules
12
1 / 6 / 1
7,627
424
6,489
18,878
14,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 8 / 4
8,227
457
12,892
18,567
11,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AzirusU
Skadi
13
2 / 4 / 9
8,359
464
11,290
8,850
3,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
10 / 1 / 10
10,427
579
26,966
17,468
17,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 3 / 4
9,969
554
16,274
14,859
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
dueces4aces
Lancelot
14
6 / 7 / 6
9,336
519
10,872
14,730
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
xORCxaaron
Bacchus
14
4 / 2 / 8
9,655
536
9,382
16,036
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
17
Kills
29
29
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
Alyvrae
Pele
8
4
2
2.25
W
Skadi
AzirusU
Skadi
2
4
9
1.63
L
Chiron
1
4
7
1.13
L
3
7
2
0.57
L
Hercules
Talus509
Hercules
1
6
1
0.25
W
10
1
10
15
W
7
3
4
3
L
4
8
4
0.75
W
Lancelot
dueces4aces
Lancelot
6
7
6
1.29
W
Bacchus
xORCxaaron
Bacchus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,124
Damage
74,784
97,279
Taken
71,943
70,094
Mitigated
50,204
21,568
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alyvrae
Pele
10,700
2,762
0
5,455
20,644
9,417
0
2,856
17,494
0
58,566
W
Skadi
AzirusU
Skadi
11,290
6,720
0
1,848
8,850
3,149
2,455
2,787
6,063
0
44,316
L
Chiron
12,135
5,787
1,174
3,126
15,765
7,090
890
4,096
11,470
0
60,033
L
6,908
383
796
2,647
23,425
27,229
418
5,766
17,321
31,996
0
L
Hercules
Talus509
Hercules
6,489
1,742
0
3,173
18,878
14,967
461
2,048
16,321
0
37,623
W
26,966
3,841
0
5,849
17,468
17,573
951
3,941
13,527
0
64,876
W
16,274
5,228
0
7,209
14,859
7,528
483
5,483
9,376
72,121
8,548
L
12,892
1,774
658
4,539
18,567
11,391
349
9,122
9,364
42,672
0
W
Lancelot
dueces4aces
Lancelot
10,872
4,016
0
3,830
14,730
6,201
0
1,829
12,901
0
59,295
W
Bacchus
xORCxaaron
Bacchus
9,382
2,119
0
2,185
16,036
15,753
0
5,760
10,276
43,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
47,746
351
Minions Killed
419
0
Camps Cleared
0
1,500,792
Distance Traveled
1,633,920
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,484
527
92
5
0
347,148
3
W
Skadi
8,359
464
71
4
0
318,343
0
L
Chiron
8,548
475
100
6
0
306,137
1
L
Ares
8,700
483
35
2
0
296,620
0
L
Hercules
7,627
424
70
4
0
297,466
1
W
Mulan
10,427
579
82
5
0
344,783
0
W
Freya
9,969
554
108
6
0
310,724
5
L
Anubis
8,227
457
54
3
0
253,421
1
W
Lancelot
9,336
519
92
5
0
317,300
3
W
Bacchus
9,655
536
66
4
0
342,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role