Player Matchup

Kuzenbo
Kuzenbo
Gold II
Brewcrew1990
Kuzenbo
Gold II
Level 127
God Stats
5W - 8L
1,383 SR
Queue Stats
125W - 124L
1,490 MMR
Party 1
Merlin
Merlin
Gold I
EvilBerry676412
Merlin
Gold I
Level 160
God Stats
11W - 16L
1,640 SR
Queue Stats
719W - 817L
1,706 MMR
Party 1
Bastet
Bastet
Gold I
fuscaopreto22
Bastet
Gold I
Level 149
God Stats
44W - 32L
1,700 SR
Queue Stats
543W - 575L
1,720 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,575 SR
1,639 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,536 SR
2,042 MMR
Jormungandr
Jormungandr
Gold V
Blade-DayWaIker
Jormungandr
Gold V
Level 113
God Stats
16W - 14L
1,526 SR
Queue Stats
41W - 48L
1,333 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
DunDeal
Danzaburou
Platinum II
Level 103
God Stats
34W - 38L
1,502 SR
Queue Stats
239W - 234L
1,859 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
You Thought Boi
Baba Yaga
Masters
Level 153
God Stats
9W - 14L
1,579 SR
Queue Stats
677W - 648L
2,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brewcrew1990
Kuzenbo
16
4 / 1 / 5
12,256
721
11,188
20,661
37,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
4 / 3 / 5
11,573
681
18,318
14,320
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 5 / 5
10,825
637
10,062
19,744
8,873
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesAtlasShivaAh Muzen CabGilgamesh

VS

Bans
Baron SamediGaneshaGebArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blade-DayWaIker
Jormungandr
15
3 / 4 / 2
11,270
663
12,173
27,444
27,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
DunDeal
Danzaburou
16
3 / 6 / 3
12,522
737
13,750
18,271
8,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
You Thought Boi
Baba Yaga
17
3 / 1 / 6
12,382
728
18,954
12,762
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
9
9
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blade-DayWaIker
Jormungandr
3
4
2
1
L
Kuzenbo
Brewcrew1990
Kuzenbo
4
1
5
6.5
W
Danzaburou
DunDeal
Danzaburou
3
6
3
0.75
L
4
3
5
2.17
W
Baba Yaga
You Thought Boi
Baba Yaga
3
1
6
6
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
44,877
54,725
Taken
58,477
53,537
Mitigated
42,451
13,776
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blade-DayWaIker
Jormungandr
12,173
2,992
0
1,040
27,444
27,712
729
11,503
15,250
41,079
0
L
Kuzenbo
Brewcrew1990
Kuzenbo
11,188
3,987
250
7,210
20,661
37,631
440
9,213
10,959
31,874
0
W
Danzaburou
DunDeal
Danzaburou
13,750
4,855
0
3,283
18,271
8,050
1,680
9,525
8,324
0
45,603
L
18,318
1,086
366
3,832
14,320
7,033
261
11,201
2,855
59,333
0
W
Baba Yaga
You Thought Boi
Baba Yaga
18,954
853
0
3,801
12,762
6,689
986
7,617
4,996
64,842
0
L
10,062
902
0
2,118
19,744
8,873
0
10,312
9,037
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
36,174
173
Minions Killed
236
6
Camps Cleared
9
980,957
Distance Traveled
959,453
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,270
663
61
4
1
314,766
3
L
Kuzenbo
12,256
721
27
2
0
344,605
4
W
Danzaburou
12,522
737
61
4
2
279,001
1
L
Merlin
11,573
681
105
6
4
296,226
1
W
Baba Yaga
12,382
728
114
7
6
365,686
1
L
Bastet
10,825
637
41
2
2
340,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role