Player Matchup

Odin
Odin
A Rogue Boulder
Odin
Level 128
God Stats
4W - 3L
1,506 SR
Queue Stats
514W - 535L
1,421 Elo+
Solo
Sol
Sol
BOTS B GONE
Sol
Level 67
God Stats
8W - 5L
1,449 SR
Queue Stats
442W - 379L
1,513 Elo+
Party 2
Janus
Janus
Gone Mystic
Janus
Level 150
God Stats
7W - 10L
1,463 SR
Queue Stats
347W - 304L
1,552 Elo+
Party 2
Thoth
Thoth
RapidCalf238507
Thoth
Level 101
God Stats
6W - 10L
1,242 SR
Queue Stats
539W - 476L
1,484 Elo+
Party 2
Cupid
Cupid
Soul Reaper AP
Cupid
Level 122
God Stats
2W - 2L
1,515 SR
Queue Stats
214W - 231L
1,422 Elo+
Solo
Team Averages
Level 114
1,435 SR
1,479 Elo+

VS

Team Averages
Level 85
1,428 SR
1,535 Elo+
Geb
Geb
 
Geb
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ce3HaddZzz
Odin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 173L
1,532 Elo+
Party 1
Camazotz
Camazotz
humblebeast01
Camazotz
Level 102
God Stats
5W - 7L
1,450 SR
Queue Stats
245W - 234L
1,475 Elo+
Solo
Hercules
Hercules
j0monkeey
Hercules
Level 100
God Stats
0W - 2L
1,212 SR
Queue Stats
17W - 17L
1,635 Elo+
Solo
Shiva
Shiva
smokey726
Shiva
Level 122
God Stats
8W - 15L
1,478 SR
Queue Stats
516W - 500L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
8,708
792
7,261
16,787
17,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 17
9,838
894
22,282
13,877
7,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 2 / 9
10,510
955
15,776
8,307
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 13
8,733
794
12,833
11,678
5,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 14
10,377
943
17,459
13,123
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 6 / 4
8,579
780
18,852
18,918
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 0 / 2
6,030
548
990
2,487
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
humblebeast01
Camazotz
14
1 / 7 / 8
7,789
708
9,258
20,030
11,444
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
j0monkeey
Hercules
16
5 / 5 / 6
9,176
834
10,219
21,761
20,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
smokey726
Shiva
15
3 / 6 / 7
8,871
806
17,151
19,761
23,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
24
Kills
11
11
Deaths
24
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
4
0.67
W
1
2
15
4.25
W
4
2
17
6.25
L
0
0
2
1
W
9
2
9
6.75
W
2
4
13
2.13
W
8
1
14
15
L
Camazotz
humblebeast01
Camazotz
1
7
8
0.71
L
Hercules
j0monkeey
Hercules
5
5
6
1.6
L
Shiva
smokey726
Shiva
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
56,470
63,772
Taken
82,957
42,596
Mitigated
66,719
28,011
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
18,852
1,082
220
2,994
18,918
9,349
0
12,121
6,411
30,300
0
W
7,261
1,471
1,186
4,173
16,787
17,269
108
3,254
12,792
0
10,507
W
22,282
12,805
0
3,999
13,877
7,630
2,033
3,962
9,468
34,254
2,321
L
990
391
224
227
2,487
2,116
0
1,230
1,165
0
2,222
W
15,776
986
0
0
8,307
4,114
588
3,330
4,704
28,686
0
W
12,833
789
886
1,100
11,678
5,912
226
2,831
8,495
19,581
0
W
17,459
9,915
9,715
6,952
13,123
7,671
1,260
4,299
8,362
0
29,017
L
Camazotz
humblebeast01
Camazotz
9,258
1,296
598
6,871
20,030
11,444
0
10,614
8,975
0
17,537
L
Hercules
j0monkeey
Hercules
10,219
2,153
1,148
4,745
21,761
20,204
0
13,709
7,683
271
15,807
L
Shiva
smokey726
Shiva
17,151
2,155
1,091
4,248
19,761
23,606
0
10,378
8,750
0
28,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
40,445
126
Minions Killed
90
0
Camps Cleared
0
1,166,534
Distance Traveled
892,545
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,579
780
35
3
0
211,522
0
W
Odin
8,708
792
9
1
0
245,223
0
W
Sol
9,838
894
33
3
0
213,411
0
L
Odin
6,030
548
2
0
0
52,054
0
W
Janus
10,510
955
29
3
0
235,583
0
W
Thoth
8,733
794
18
2
0
230,329
1
W
Cupid
10,377
943
37
3
0
241,988
1
L
Camazotz
7,789
708
17
2
0
233,130
2
L
Hercules
9,176
834
15
1
0
194,696
1
L
Shiva
8,871
806
21
2
0
201,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role