Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Himmy_Turner03
Persephone
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
50W - 36L
1,602 Elo+
Party 3
Fenrir
Fenrir
IamSOL1D
Fenrir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 114L
1,614 Elo+
Party 1
Horus
Horus
J_Hoppppp
Horus
Level 154
God Stats
1W - 2L
1,573 SR
Queue Stats
166W - 130L
1,649 Elo+
Party 3
Ares
Ares
tnthp1
Ares
Level 129
God Stats
2W - 2L
1,882 SR
Queue Stats
317W - 243L
1,544 Elo+
Party 1
Team Averages
Level 142
1,552 SR
1,582 Elo+

VS

Team Averages
Level 144
1,476 SR
1,564 Elo+
Izanami
Izanami
DA DONBOT
Izanami
Level 154
God Stats
5W - 4L
1,856 SR
Queue Stats
261W - 245L
1,529 Elo+
Party 4
Ra
Ra
JJGrubbin
Ra
Level 152
God Stats
3W - 4L
1,288 SR
Queue Stats
408W - 375L
1,610 Elo+
Party 2
Nike
Nike
Vizard350
Nike
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 155L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
XLBruiser
Erlang Shen
Level 128
God Stats
2W - 1L
1,451 SR
Queue Stats
270W - 278L
1,596 Elo+
Party 2
Raijin
Raijin
yo moma yo moma
Raijin
Level 125
God Stats
3W - 3L
1,286 SR
Queue Stats
159W - 135L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 7 / 4
9,655
743
14,082
16,441
9,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Persephone
Himmy_Turner03
Persephone
15
2 / 5 / 6
8,810
678
16,570
13,825
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
IamSOL1D
Fenrir
17
6 / 7 / 5
9,681
745
15,309
17,355
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
J_Hoppppp
Horus
16
2 / 6 / 9
9,342
719
12,065
19,017
17,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
tnthp1
Ares
15
2 / 5 / 10
9,423
725
11,159
21,155
26,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DA DONBOT
Izanami
20
8 / 2 / 16
12,157
935
22,017
16,099
9,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 20
10,139
780
13,822
9,706
5,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
7 / 4 / 13
11,426
879
13,756
18,609
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
XLBruiser
Erlang Shen
17
5 / 5 / 20
11,588
891
11,816
26,177
26,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 3 / 18
11,339
872
20,113
15,173
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
15
Kills
30
30
Deaths
16
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
7
4
0.71
W
Izanami
DA DONBOT
Izanami
8
2
16
8
L
Persephone
Himmy_Turner03
Persephone
2
5
6
1
L
Fenrir
IamSOL1D
Fenrir
6
7
5
1.21
W
2
2
20
6
L
Horus
J_Hoppppp
Horus
2
6
9
1.08
W
Nike
7
4
13
3.38
W
Erlang Shen
XLBruiser
Erlang Shen
5
5
20
3
L
Ares
tnthp1
Ares
2
5
10
1.4
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,185
Damage
81,524
87,793
Taken
85,764
76,365
Mitigated
71,683
24,324
Healing
36,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,082
4,893
1,380
2,344
16,441
9,668
0
5,065
11,376
0
30,807
W
Izanami
DA DONBOT
Izanami
22,017
12,119
464
3,026
16,099
9,210
3,516
6,710
9,310
0
53,391
L
Persephone
Himmy_Turner03
Persephone
16,570
1,267
1,857
2,704
13,825
7,204
0
3,844
9,976
28,800
0
L
Fenrir
IamSOL1D
Fenrir
15,309
2,872
1,199
2,470
17,355
15,863
0
7,200
10,155
0
20,717
W
13,822
1,768
7,461
2,681
9,706
5,953
1,446
4,484
5,222
29,447
0
L
Horus
J_Hoppppp
Horus
12,065
5,293
3,749
3,785
19,017
17,172
0
8,961
10,056
0
33,492
W
Nike
13,756
1,404
2,199
2,950
18,609
21,848
1,094
5,258
13,080
0
20,575
W
Erlang Shen
XLBruiser
Erlang Shen
11,816
5,172
3,418
7,639
26,177
26,996
987
6,549
19,456
0
16,367
L
Ares
tnthp1
Ares
11,159
330
1,319
3,517
21,155
26,458
0
8,863
12,292
12,643
0
W
20,113
2,140
2,855
4,012
15,173
7,676
1,194
4,728
10,293
36,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
56,649
124
Minions Killed
151
0
Camps Cleared
0
1,106,862
Distance Traveled
1,241,612
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,655
743
37
3
0
186,354
3
W
Izanami
12,157
935
78
6
0
235,534
0
L
Persephone
8,810
678
33
3
0
247,363
4
L
Fenrir
9,681
745
12
1
0
214,809
0
W
Ra
10,139
780
33
3
0
267,899
2
L
Horus
9,342
719
36
3
0
203,910
3
W
Nike
11,426
879
12
1
0
234,976
1
W
Erlang Shen
11,588
891
4
0
0
242,056
3
L
Ares
9,423
725
6
0
0
254,426
1
W
Raijin
11,339
872
24
2
0
261,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role