Player Matchup

Danzaburou
Danzaburou
Derpyzmayhem420
Danzaburou
Level 77
God Stats
0W - 2L
1,090 SR
Queue Stats
18W - 24L
1,355 Elo+
Party 1
King Arthur
King Arthur
l Ohym l
King Arthur
Level 68
God Stats
1W - 3L
1,432 SR
Queue Stats
22W - 33L
1,319 Elo+
Party 1
Ymir
Ymir
latinsaint01
Ymir
Level 71
God Stats
8W - 7L
1,548 SR
Queue Stats
26W - 26L
1,366 Elo+
Party 1
Team Averages
Level 72
1,357 SR
1,347 Elo+

VS

Team Averages
Level 76
1,495 SR
1,387 Elo+
Chaac
Chaac
LOWK3YROBLOWE
Chaac
Level 87
God Stats
13W - 14L
1,463 SR
Queue Stats
56W - 65L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Luminous_God77
Ne Zha
Level 82
God Stats
46W - 64L
1,459 SR
Queue Stats
1,259W - 1,747L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
Thewoolslayer
Baron Samedi
Level 60
God Stats
60W - 35L
1,562 SR
Queue Stats
455W - 542L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Derpyzmayhem420
Danzaburou
10
2 / 3 / 0
6,120
680
3,927
11,211
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
l Ohym l
King Arthur
6
0 / 1 / 1
5,100
567
115
2,653
1,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
5,363
596
391
7,399
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,704
745
7,265
6,864
8,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 3
6,110
679
1,512
3,578
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Thewoolslayer
Baron Samedi
11
4 / 0 / 1
7,253
806
8,182
5,244
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Derpyzmayhem420
Danzaburou
2
3
0
0.67
W
0
1
4
2
W
1
1
3
2.5
W
Baron Samedi
Thewoolslayer
Baron Samedi
4
0
1
4.5
L
King Arthur
l Ohym l
King Arthur
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,433
Damage
16,959
21,263
Taken
15,686
10,461
Mitigated
12,105
3,347
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Derpyzmayhem420
Danzaburou
3,927
1,853
0
1,435
11,211
4,781
140
4,362
6,849
0
18,200
W
7,265
1,192
0
1,879
6,864
8,080
47
821
5,759
0
29,607
W
1,512
440
0
634
3,578
1,464
1,309
7
3,571
0
8,544
W
Baron Samedi
Thewoolslayer
Baron Samedi
8,182
849
1,395
3,122
5,244
2,561
695
331
4,913
28,308
0
L
King Arthur
l Ohym l
King Arthur
115
0
329
310
2,653
1,514
0
746
1,907
0
1,600
L
391
77
51
1,222
7,399
4,166
198
3,093
4,306
2,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,583
Gold Earned
20,067
29
Minions Killed
114
1
Camps Cleared
7
263,619
Distance Traveled
428,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,120
680
20
2
0
159,613
0
W
Chaac
6,704
745
48
5
5
170,499
0
W
Ne Zha
6,110
679
14
2
0
115,074
1
W
Baron Samedi
7,253
806
52
6
2
143,121
1
L
King Arthur
5,100
567
4
0
0
37,110
0
L
Ymir
5,363
596
5
1
1
66,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role