Player Matchup

Heimdallr
Heimdallr
Genmonroe
Heimdallr
Level 27
God Stats
6W - 3L
1,537 SR
Queue Stats
34W - 26L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Mowkus
Cthulhu
Level 80
God Stats
11W - 8L
1,604 SR
Queue Stats
111W - 90L
1,589 Elo+
Party 1
Ra
Ra
Simanos
Ra
Level 148
God Stats
6W - 3L
1,539 SR
Queue Stats
162W - 155L
1,560 Elo+
Party 1
Team Averages
Level 85
1,560 SR
1,506 Elo+

VS

Team Averages
Level 21
1,500 SR
1,289 Elo+
Hun Batz
Hun Batz
Cemix
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,271 Elo+
Party 2
Bellona
Bellona
Salvonse
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
ZarVex
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Genmonroe
Heimdallr
11
4 / 0 / 5
7,196
720
6,826
4,056
2,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mowkus
Cthulhu
12
3 / 0 / 7
8,278
828
10,410
9,636
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 7
7,409
741
10,910
9,123
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cemix
Hun Batz
9
0 / 6 / 0
5,773
577
4,759
9,993
4,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Salvonse
Bellona
9
0 / 1 / 0
6,103
610
6,004
10,634
10,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ZarVex
Jormungandr
10
0 / 3 / 0
5,987
599
7,042
12,307
10,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cemix
Hun Batz
0
6
0
0
W
Heimdallr
Genmonroe
Heimdallr
4
0
5
6.5
W
Cthulhu
Mowkus
Cthulhu
3
0
7
6.5
L
Bellona
Salvonse
Bellona
0
1
0
0
W
3
0
7
6.5
L
Jormungandr
ZarVex
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
17,805
22,815
Taken
32,934
18,707
Mitigated
25,255
5,636
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cemix
Hun Batz
4,759
1,100
0
0
9,993
4,475
0
7,450
2,543
0
17,683
W
Heimdallr
Genmonroe
Heimdallr
6,826
4,564
0
687
4,056
2,147
0
1,576
2,480
0
15,471
W
Cthulhu
Mowkus
Cthulhu
10,410
998
303
1,500
9,636
11,624
27
3,399
6,237
17,419
0
L
Bellona
Salvonse
Bellona
6,004
1,862
465
1,116
10,634
10,459
0
6,444
4,190
0
14,673
W
10,910
1,780
972
2,174
9,123
4,936
0
2,394
6,729
40,256
0
L
Jormungandr
ZarVex
Jormungandr
7,042
2,183
0
854
12,307
10,321
0
7,829
4,478
21,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
17,863
117
Minions Killed
75
7
Camps Cleared
2
558,200
Distance Traveled
553,160
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,773
577
28
3
1
155,462
2
W
Heimdallr
7,196
720
20
2
1
153,453
0
W
Cthulhu
8,278
828
19
2
1
214,006
3
L
Bellona
6,103
610
18
2
1
238,846
5
W
Ra
7,409
741
78
8
5
190,741
0
L
Jormungandr
5,987
599
29
3
0
158,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role