Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AFL Ornat
King Arthur
Level 155
God Stats
4W - 5L
1,435 SR
Queue Stats
245W - 249L
1,568 Elo+
Party 1
Bacchus
Bacchus
CptSaveAHø
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
LordPonny
Kukulkan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thånks
Ah Muzen Cab
Level 147
God Stats
1W - 2L
1,657 SR
Queue Stats
104W - 86L
1,630 Elo+
Party 1
Team Averages
Level 145
1,518 SR
1,544 Elo+

VS

Team Averages
Level 137
1,448 SR
1,544 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nester Nacho
Ymir
Level 147
God Stats
4W - 7L
1,237 SR
Queue Stats
604W - 636L
1,545 Elo+
Solo
Bastet
Bastet
Theraposa
Bastet
Level 116
God Stats
4W - 5L
1,211 SR
Queue Stats
443W - 447L
1,520 Elo+
Solo
The Morrigan
The Morrigan
ZeroGer0
The Morrigan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 323L
1,575 Elo+
Solo
Zeus
Zeus
ajrm1
Zeus
Level 125
God Stats
5W - 2L
1,790 SR
Queue Stats
452W - 445L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 3 / 5
8,066
733
7,548
6,292
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
AFL Ornat
King Arthur
15
2 / 3 / 6
8,285
753
11,265
11,676
11,561
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
CptSaveAHø
Bacchus
10
0 / 6 / 3
6,803
618
3,694
10,904
11,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
LordPonny
Kukulkan
15
3 / 2 / 5
8,518
774
8,380
8,839
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Thånks
Ah Muzen Cab
16
8 / 3 / 3
9,644
877
11,150
11,116
5,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 3 / 8
9,406
855
10,892
10,480
5,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 3 / 10
8,634
785
4,086
11,951
12,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Theraposa
Bastet
14
4 / 3 / 9
8,637
785
12,183
9,160
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
ZeroGer0
The Morrigan
14
0 / 2 / 13
8,110
737
7,093
6,749
3,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
ajrm1
Zeus
15
3 / 3 / 8
8,571
779
9,836
9,168
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
14
Kills
17
17
Deaths
14
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
5
1.17
W
Chiron
 
Chiron
7
3
8
3.67
L
King Arthur
AFL Ornat
King Arthur
2
3
6
1.67
L
Bacchus
CptSaveAHø
Bacchus
0
6
3
0.25
L
Kukulkan
LordPonny
Kukulkan
3
2
5
2.75
W
3
3
10
2.67
W
Bastet
Theraposa
Bastet
4
3
9
2.83
L
Ah Muzen Cab
Thånks
Ah Muzen Cab
8
3
3
3.17
W
The Morrigan
ZeroGer0
The Morrigan
0
2
13
3.25
W
Zeus
ajrm1
Zeus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
44,090
48,827
Taken
47,508
35,201
Mitigated
29,500
14,628
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,548
222
955
1,039
6,292
2,261
147
1,957
4,335
18,781
0
W
Chiron
 
Chiron
10,892
3,538
922
2,413
10,480
5,543
1,042
3,923
6,431
0
26,652
L
King Arthur
AFL Ornat
King Arthur
11,265
849
783
1,117
11,676
11,561
315
4,785
6,891
0
18,183
L
Bacchus
CptSaveAHø
Bacchus
3,694
154
331
590
10,904
11,915
0
4,157
6,747
5,863
0
L
Kukulkan
LordPonny
Kukulkan
8,380
877
1,174
3,381
8,839
4,065
54
4,885
3,954
23,810
0
W
4,086
668
424
1,060
11,951
12,473
27
4,261
7,241
7,505
0
W
Bastet
Theraposa
Bastet
12,183
2,516
1,229
1,877
9,160
4,278
0
2,668
6,236
0
17,686
L
Ah Muzen Cab
Thånks
Ah Muzen Cab
11,150
3,558
962
4,296
11,116
5,399
1,272
5,047
6,069
0
24,250
W
The Morrigan
ZeroGer0
The Morrigan
7,093
1,040
1,125
1,501
6,749
3,386
529
3,197
3,426
19,007
941
W
Zeus
ajrm1
Zeus
9,836
1,098
698
2,752
9,168
3,820
34
4,399
4,552
20,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
43,358
126
Minions Killed
138
0
Camps Cleared
0
978,152
Distance Traveled
962,963
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,066
733
38
3
0
181,344
0
W
Chiron
9,406
855
46
4
0
183,513
1
L
King Arthur
8,285
753
12
1
0
185,542
0
L
Bacchus
6,803
618
3
0
0
186,334
1
L
Kukulkan
8,518
774
50
5
0
202,861
1
W
Ymir
8,634
785
18
2
0
188,109
1
W
Bastet
8,637
785
6
1
0
212,495
0
L
Ah Muzen Cab
9,644
877
23
2
0
222,071
1
W
The Morrigan
8,110
737
38
3
0
192,495
1
W
Zeus
8,571
779
30
3
0
186,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role