Player Matchup

Thanatos
Thanatos
BrokenGamelol
Thanatos
Level 105
God Stats
2W - 3L
1,285 SR
Queue Stats
302W - 280L
1,511 Elo+
Party 2
Atlas
Atlas
JRlol21
Atlas
Level 48
God Stats
21W - 14L
1,676 SR
Queue Stats
80W - 54L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NeutralPond9446
Tsukuyomi
Level 67
God Stats
12W - 5L
1,565 SR
Queue Stats
80W - 56L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
OMGITSANTHONYXD
Nu Wa
Level 43
God Stats
2W - 4L
1,190 SR
Queue Stats
41W - 47L
1,422 Elo+
Party 2
Sol
Sol
THE MASTER1988
Sol
Level 83
God Stats
3W - 2L
1,415 SR
Queue Stats
84W - 60L
1,529 Elo+
Party 3
Team Averages
Level 69
1,426 SR
1,503 Elo+

VS

Team Averages
Level 70
1,574 SR
1,507 Elo+
Bellona
Bellona
CrazyAndIrish
Bellona
Level 62
God Stats
1W - 7L
1,312 SR
Queue Stats
10W - 16L
1,430 Elo+
Party 1
Medusa
Medusa
ThiccJakeTheDog
Medusa
Level 68
God Stats
4W - 3L
1,790 SR
Queue Stats
44W - 41L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
TroopLeaderKronk
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,598 Elo+
Party 1
Mercury
Mercury
no Ehrror
Mercury
Level 69
God Stats
1W - 1L
1,770 SR
Queue Stats
174W - 177L
1,415 Elo+
Solo
Kukulkan
Kukulkan
xRachh
Kukulkan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 61L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrokenGamelol
Thanatos
14
4 / 0 / 1
8,298
593
7,635
6,862
5,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
JRlol21
Atlas
11
1 / 1 / 3
7,194
514
4,105
9,759
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
NeutralPond9446
Tsukuyomi
12
3 / 1 / 3
7,384
527
7,410
11,627
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 2
7,588
542
4,886
5,861
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,903
493
5,378
6,448
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 2 / 0
6,382
456
2,843
10,053
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 1
6,485
463
9,556
9,188
3,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
6,610
472
4,094
9,670
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
no Ehrror
Mercury
11
0 / 4 / 0
6,191
442
2,163
11,539
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
xRachh
Kukulkan
10
0 / 4 / 0
6,289
449
3,175
5,705
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrokenGamelol
Thanatos
4
0
1
4.5
L
Bellona
0
2
0
0
W
Atlas
JRlol21
Atlas
1
1
3
2.5
W
Tsukuyomi
NeutralPond9446
Tsukuyomi
3
1
3
4.5
W
3
0
2
4
W
1
1
1
1.5
L
2
2
1
1.25
L
1
1
1
1.5
L
Mercury
no Ehrror
Mercury
0
4
0
0
L
Kukulkan
xRachh
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
21,831
40,557
Taken
46,155
22,089
Mitigated
24,570
22,144
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrokenGamelol
Thanatos
7,635
1,519
0
10,743
6,862
5,720
0
0
6,862
0
54,229
L
Bellona
2,843
1,161
0
4,882
10,053
5,762
0
82
9,959
0
34,531
W
Atlas
JRlol21
Atlas
4,105
2,185
0
2,280
9,759
7,057
0
2,121
7,638
28,238
0
W
Tsukuyomi
NeutralPond9446
Tsukuyomi
7,410
1,796
0
4,794
11,627
4,535
500
982
10,527
0
46,044
W
4,886
2,687
0
752
5,861
2,422
406
2,853
2,692
41,164
0
W
5,378
1,447
0
3,575
6,448
2,355
1,194
879
5,569
47,540
7,050
L
9,556
4,887
0
2,374
9,188
3,455
0
4,449
4,727
0
44,794
L
4,094
2,125
326
2,089
9,670
9,263
0
5,634
3,989
23,675
0
L
Mercury
no Ehrror
Mercury
2,163
952
0
1,195
11,539
4,337
0
751
10,728
0
56,633
L
Kukulkan
xRachh
Kukulkan
3,175
106
0
0
5,705
1,753
0
2,679
2,850
52,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
31,957
389
Minions Killed
373
0
Camps Cleared
0
1,359,888
Distance Traveled
1,311,285
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,298
593
97
7
0
276,673
2
L
Bellona
6,382
456
69
5
0
254,868
5
W
Atlas
7,194
514
37
3
0
278,842
1
W
Tsukuyomi
7,384
527
85
6
0
310,975
6
W
Nu Wa
7,588
542
82
6
0
226,644
0
W
Sol
6,903
493
88
6
0
266,754
4
L
Medusa
6,485
463
84
6
0
239,704
1
L
Kuzenbo
6,610
472
30
2
0
260,243
0
L
Mercury
6,191
442
78
6
0
313,891
0
L
Kukulkan
6,289
449
112
8
0
242,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role