Player Matchup

Pele
Pele
 
Pele
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D00SHBAG0507
Cthulhu
Level 86
God Stats
5W - 5L
1,698 SR
Queue Stats
122W - 134L
1,391 Elo+
Solo
Skadi
Skadi
EpicKitten029
Skadi
Level 26
God Stats
3W - 6L
1,671 SR
Queue Stats
66W - 87L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
o Fortuitous
Baron Samedi
Level 36
God Stats
13W - 12L
1,679 SR
Queue Stats
90W - 106L
1,396 Elo+
Party 2
Charybdis
Charybdis
shacal69
Charybdis
Level 81
God Stats
74W - 58L
1,481 SR
Queue Stats
1,005W - 1,056L
1,371 Elo+
Solo
Team Averages
Level 57
1,606 SR
1,411 Elo+

VS

Team Averages
Level 105
1,480 SR
1,435 Elo+
Kukulkan
Kukulkan
Infamous_AC239
Kukulkan
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 55L
1,422 Elo+
Party 1
Sol
Sol
SoullessGing36
Sol
Level 142
God Stats
6W - 4L
1,475 SR
Queue Stats
170W - 180L
1,393 Elo+
Solo
Awilix
Awilix
Triyp
Awilix
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Z_Silver98
Xing Tian
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 44L
1,408 Elo+
Party 1
Kali
Kali
goofball47
Kali
Level 155
God Stats
8W - 7L
1,425 SR
Queue Stats
97W - 85L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 3 / 2
10,951
608
17,706
19,670
9,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
D00SHBAG0507
Cthulhu
14
2 / 1 / 3
8,942
497
11,597
12,329
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,134
396
5,716
11,323
4,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
o Fortuitous
Baron Samedi
14
3 / 5 / 3
9,226
513
7,082
12,664
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
shacal69
Charybdis
16
3 / 1 / 2
9,732
541
9,582
10,220
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 4 / 2
9,990
555
9,544
11,115
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 2 / 2
8,578
477
10,059
15,255
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Triyp
Awilix
14
4 / 8 / 5
9,397
522
10,215
17,742
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Z_Silver98
Xing Tian
14
2 / 2 / 3
8,609
478
7,685
14,720
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 1
9,654
536
7,511
18,103
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
18
Kills
15
15
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
10
3
2
3.67
L
Cthulhu
D00SHBAG0507
Cthulhu
2
1
3
3.5
L
0
5
2
0.2
W
Kukulkan
4
4
2
1.25
W
3
2
2
2
W
Awilix
Triyp
Awilix
4
8
5
0.81
W
Xing Tian
Z_Silver98
Xing Tian
2
2
3
1.75
W
2
2
1
1.25
L
Baron Samedi
o Fortuitous
Baron Samedi
3
5
3
0.9
L
Charybdis
shacal69
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
45,014
66,206
Taken
76,935
34,132
Mitigated
43,400
18,382
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
17,706
4,377
0
6,698
19,670
9,534
0
4,689
14,981
0
101,645
L
Cthulhu
D00SHBAG0507
Cthulhu
11,597
866
676
3,388
12,329
8,794
468
9,073
3,256
57,849
0
L
5,716
2,554
0
415
11,323
4,820
801
7,833
3,490
0
32,586
W
Kukulkan
9,544
701
0
500
11,115
4,601
822
4,192
6,923
69,292
0
W
10,059
3,294
0
10,368
15,255
6,973
969
6,101
9,154
71,720
0
W
Awilix
Triyp
Awilix
10,215
4,375
0
3,216
17,742
6,657
0
2,227
15,515
0
43,841
W
Xing Tian
Z_Silver98
Xing Tian
7,685
1,006
0
1,874
14,720
15,927
369
5,194
9,526
27,368
0
W
7,511
2,974
0
7,441
18,103
9,242
270
965
17,138
0
72,783
L
Baron Samedi
o Fortuitous
Baron Samedi
7,082
952
109
2,442
12,664
6,532
894
4,169
8,495
65,074
0
L
Charybdis
shacal69
Charybdis
9,582
6,500
0
4,654
10,220
4,452
1,038
1,524
8,696
0
67,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
46,228
536
Minions Killed
446
0
Camps Cleared
0
1,575,438
Distance Traveled
1,611,446
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,951
608
152
8
0
371,443
5
L
Cthulhu
8,942
497
88
5
0
316,602
3
L
Skadi
7,134
396
61
3
0
287,410
0
W
Kukulkan
9,990
555
114
6
0
326,492
6
W
Sol
8,578
477
105
6
0
292,072
1
W
Awilix
9,397
522
66
4
0
321,788
0
W
Xing Tian
8,609
478
38
2
0
349,507
5
W
Kali
9,654
536
123
7
0
321,587
0
L
Baron Samedi
9,226
513
105
6
0
300,024
7
L
Charybdis
9,732
541
130
7
0
299,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role