Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
StickyGum5876
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Suspect NT
Sylvanus
Level 111
God Stats
1W - 0L
1,298 SR
Queue Stats
27W - 9L
1,488 Elo+
Solo
Hun Batz
Hun Batz
XxJames25xX
Hun Batz
Level 94
God Stats
2W - 1L
1,413 SR
Queue Stats
31W - 35L
1,399 Elo+
Solo
Thanatos
Thanatos
abelwin78
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,547 Elo+
Solo
Team Averages
Level 80
1,442 SR
1,465 Elo+

VS

Team Averages
Level 110
1,502 SR
1,416 Elo+
Persephone
Persephone
DrPsych101
Persephone
Level 155
God Stats
13W - 10L
1,483 SR
Queue Stats
321W - 327L
1,505 Elo+
Solo
Nike
Nike
FilthyFrank4282
Nike
Level 109
God Stats
2W - 3L
1,525 SR
Queue Stats
167W - 178L
1,421 Elo+
Solo
Sylvanus
Sylvanus
chrisynevermissy
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,374 Elo+
Solo
Rama
Rama
kea_james7
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,265 Elo+
Solo
Charybdis
Charybdis
plugsnet
Charybdis
Level 159
God Stats
3W - 4L
1,503 SR
Queue Stats
272W - 291L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 6 / 12
18,253
761
42,255
29,098
16,553
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 8 / 7
18,505
771
34,890
33,003
18,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Suspect NT
Sylvanus
2
0 / 0 / 0
6,688
279
0
0
0
Hun Batz
XxJames25xX
Hun Batz
20
5 / 6 / 9
16,855
702
21,556
27,822
17,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
abelwin78
Thanatos
7
0 / 2 / 0
9,790
408
926
2,099
793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrPsych101
Persephone
20
7 / 5 / 10
17,871
745
22,826
28,819
22,676
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 9
11,651
485
5,587
13,894
14,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 7 / 11
14,365
599
6,487
34,151
31,860
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 8
12,213
509
2,134
12,152
9,558
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
plugsnet
Charybdis
20
11 / 10 / 5
16,414
684
37,739
33,853
17,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
28
Kills
22
22
Deaths
28
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
6
12
3
L
Persephone
DrPsych101
Persephone
7
5
10
2.4
L
1
3
9
1.83
W
11
8
7
1.81
W
Sylvanus
Suspect NT
Sylvanus
0
0
0
0
W
Hun Batz
XxJames25xX
Hun Batz
5
6
9
1.58
W
Thanatos
abelwin78
Thanatos
0
2
0
0
L
3
7
11
1.21
L
0
3
8
1.33
L
Charybdis
plugsnet
Charybdis
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,627
Damage
74,773
92,022
Taken
122,869
52,686
Mitigated
95,830
37,185
Healing
45,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
42,255
849
2,848
11,566
29,098
16,553
2,973
10,010
19,088
81,422
0
L
Persephone
DrPsych101
Persephone
22,826
2,159
3,168
10,571
28,819
22,676
1,167
13,259
14,923
82,771
0
L
5,587
157
1,889
3,063
13,894
14,272
343
2,558
11,126
0
10,580
W
34,890
20,063
1,622
10,758
33,003
18,020
5,482
13,080
19,923
0
83,394
W
Sylvanus
Suspect NT
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
XxJames25xX
Hun Batz
21,556
7,548
1,147
9,057
27,822
17,320
960
5,536
22,286
0
56,052
W
Thanatos
abelwin78
Thanatos
926
81
0
187
2,099
793
0
687
1,412
0
926
L
6,487
3,100
4,399
8,746
34,151
31,860
1,744
5,350
28,451
18,314
0
L
2,134
1,417
340
1,685
12,152
9,558
94
5,354
6,414
0
9,553
L
Charybdis
plugsnet
Charybdis
37,739
18,342
2,421
8,736
33,853
17,464
4,600
13,537
19,697
0
68,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,091
Gold Earned
72,514
255
Minions Killed
220
0
Camps Cleared
0
1,285,706
Distance Traveled
1,633,261
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
18,253
761
97
4
0
394,820
1
L
Persephone
17,871
745
119
5
0
399,446
0
L
Nike
11,651
485
12
1
0
259,702
2
W
Hou Yi
18,505
771
103
4
0
404,689
0
W
Sylvanus
6,688
279
0
0
0
0
0
W
Hun Batz
16,855
702
55
2
0
439,280
0
W
Thanatos
9,790
408
0
0
0
46,917
2
L
Sylvanus
14,365
599
17
1
0
321,148
0
L
Rama
12,213
509
12
1
0
345,226
3
L
Charybdis
16,414
684
60
3
0
307,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role