Player Matchup

Chiron
Chiron
Bacek11
Chiron
Level 27
God Stats
0W - 1L
1,709 SR
Queue Stats
18W - 18L
1,437 Elo+
Party 1
Raijin
Raijin
BigYoshi
Raijin
Level 83
God Stats
0W - 1L
1,304 SR
Queue Stats
52W - 45L
1,485 Elo+
Party 1
Cerberus
Cerberus
iZpixl5
Cerberus
Level 107
God Stats
0W - 1L
1,295 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1
Team Averages
Level 72
1,436 SR
1,475 Elo+

VS

Team Averages
Level 101
1,613 SR
1,496 Elo+
Skadi
Skadi
Murolike
Skadi
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 2
Chang'e
Chang'e
Yshki
Chang'e
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Hercules
Hercules
h4rdbr0
Hercules
Level 109
God Stats
2W - 3L
1,650 SR
Queue Stats
14W - 15L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bacek11
Chiron
16
4 / 4 / 3
12,085
636
18,200
14,229
8,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
BigYoshi
Raijin
17
2 / 5 / 7
12,858
677
25,464
21,070
11,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
iZpixl5
Cerberus
15
3 / 5 / 5
12,414
653
14,832
32,787
46,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Murolike
Skadi
19
10 / 4 / 4
14,162
745
30,108
21,560
10,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Yshki
Chang'e
18
2 / 4 / 10
12,626
665
15,126
19,806
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
h4rdbr0
Hercules
18
2 / 1 / 12
13,193
694
12,768
30,022
40,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
14
14
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bacek11
Chiron
4
4
3
1.38
L
Raijin
BigYoshi
Raijin
2
5
7
1.1
W
Skadi
Murolike
Skadi
10
4
4
3
W
Chang'e
Yshki
Chang'e
2
4
10
1.75
W
Hercules
h4rdbr0
Hercules
2
1
12
8
L
Cerberus
iZpixl5
Cerberus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,496
Damage
58,002
68,086
Taken
71,388
66,753
Mitigated
60,806
16,751
Healing
35,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bacek11
Chiron
18,200
6,068
2,105
1,679
14,229
8,444
645
3,640
10,589
0
44,015
L
Raijin
BigYoshi
Raijin
25,464
1,461
463
2,291
21,070
11,643
284
4,897
16,173
90,442
0
W
Skadi
Murolike
Skadi
30,108
17,230
0
2,946
21,560
10,908
2,650
10,570
10,990
0
79,308
W
Chang'e
Yshki
Chang'e
15,126
1,347
8,932
11,251
19,806
9,367
315
13,266
6,540
57,888
0
W
Hercules
h4rdbr0
Hercules
12,768
4,024
600
11,949
30,022
40,531
351
17,118
12,904
0
29,896
L
Cerberus
iZpixl5
Cerberus
14,832
1,645
0
10,213
32,787
46,666
171
7,344
25,443
29,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
39,981
225
Minions Killed
189
6
Camps Cleared
9
929,227
Distance Traveled
1,085,924
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,085
636
60
3
2
308,697
1
L
Raijin
12,858
677
118
6
4
298,543
0
W
Skadi
14,162
745
80
4
5
331,810
8
W
Chang'e
12,626
665
70
4
4
382,776
3
W
Hercules
13,193
694
39
2
0
371,338
3
L
Cerberus
12,414
653
47
2
0
321,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role