Player Matchup

Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AlvinCr00k26
The Morrigan
Level 65
God Stats
2W - 0L
1,679 SR
Queue Stats
200W - 218L
1,400 Elo+
Solo
Nemesis
Nemesis
MintMINATOUR
Nemesis
Level 86
God Stats
37W - 51L
1,431 SR
Queue Stats
228W - 252L
1,360 Elo+
Solo
Izanami
Izanami
UwUKawaiiDesu
Izanami
Level 122
God Stats
9W - 6L
1,569 SR
Queue Stats
84W - 100L
1,402 Elo+
Solo
Athena
Athena
humbetyme
Athena
Level 125
God Stats
42W - 36L
1,517 SR
Queue Stats
173W - 140L
1,540 Elo+
Solo
Team Averages
Level 99
1,539 SR
1,441 Elo+

VS

Team Averages
Level 114
1,511 SR
1,421 Elo+
Geb
Geb
BEAN1E BABE
Geb
Level 83
God Stats
25W - 34L
1,463 SR
Queue Stats
157W - 182L
1,410 Elo+
Solo
Arachne
Arachne
Das_Hamma
Arachne
Level 99
God Stats
4W - 4L
1,578 SR
Queue Stats
217W - 259L
1,337 Elo+
Solo
Danzaburou
Danzaburou
HardEquation780
Danzaburou
Level 102
God Stats
3W - 5L
1,511 SR
Queue Stats
201W - 221L
1,446 Elo+
Solo
Bellona
Bellona
HottyToddy
Bellona
Level 160
God Stats
12W - 17L
1,432 SR
Queue Stats
407W - 477L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
TRIMAX15
Baron Samedi
Level 124
God Stats
1W - 1L
1,571 SR
Queue Stats
46W - 37L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
7 / 0 / 1
9,042
565
13,327
15,560
12,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
AlvinCr00k26
The Morrigan
12
0 / 3 / 8
7,245
453
6,982
8,302
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MintMINATOUR
Nemesis
14
4 / 1 / 5
8,755
547
10,139
11,958
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
15
3 / 1 / 1
8,877
555
7,484
7,498
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
humbetyme
Athena
12
1 / 0 / 8
6,862
429
5,171
12,127
11,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,611
413
4,241
12,787
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Das_Hamma
Arachne
13
4 / 4 / 1
7,817
489
6,121
15,059
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
HardEquation780
Danzaburou
10
0 / 2 / 1
6,509
407
4,619
7,347
2,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
HottyToddy
Bellona
13
0 / 3 / 0
7,176
449
10,057
17,096
13,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TRIMAX15
Baron Samedi
13
1 / 3 / 3
7,436
465
9,241
12,859
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
1
7.5
W
The Morrigan
AlvinCr00k26
The Morrigan
0
3
8
1.33
L
0
3
1
0.17
L
Arachne
Das_Hamma
Arachne
4
4
1
1.13
L
Danzaburou
HardEquation780
Danzaburou
0
2
1
0.25
L
Bellona
HottyToddy
Bellona
0
3
0
0
W
Nemesis
MintMINATOUR
Nemesis
4
1
5
6.5
L
Baron Samedi
TRIMAX15
Baron Samedi
1
3
3
0.83
W
Izanami
3
1
1
3.5
W
Athena
humbetyme
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
34,279
55,445
Taken
65,148
37,016
Mitigated
39,294
20,737
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,327
3,144
134
8,649
15,560
12,286
0
1,911
13,649
0
59,798
W
The Morrigan
AlvinCr00k26
The Morrigan
6,982
1,251
0
1,760
8,302
3,852
0
4,698
3,601
46,919
0
L
4,241
502
380
2,956
12,787
9,440
81
2,689
10,098
26,447
0
L
Arachne
Das_Hamma
Arachne
6,121
4,931
0
1,859
15,059
6,152
0
2,126
12,933
0
65,751
L
Danzaburou
HardEquation780
Danzaburou
4,619
2,422
0
2,717
7,347
2,515
0
826
6,521
0
43,514
L
Bellona
HottyToddy
Bellona
10,057
3,084
0
6,854
17,096
13,640
0
1,321
15,775
0
56,867
W
Nemesis
MintMINATOUR
Nemesis
10,139
4,619
0
4,729
11,958
6,254
0
2,273
9,685
0
66,309
L
Baron Samedi
TRIMAX15
Baron Samedi
9,241
783
574
4,386
12,859
7,547
288
5,191
7,668
61,612
0
W
Izanami
7,484
4,607
0
3,104
7,498
3,382
2,882
777
6,721
0
86,071
W
Athena
humbetyme
Athena
5,171
1,776
813
1,548
12,127
11,242
0
3,823
8,304
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
35,549
478
Minions Killed
391
0
Camps Cleared
0
1,559,386
Distance Traveled
1,363,359
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,042
565
83
5
0
306,931
5
W
The Morrigan
7,245
453
78
5
0
298,518
1
L
Geb
6,611
413
43
3
0
312,693
2
L
Arachne
7,817
489
94
6
0
309,218
2
L
Danzaburou
6,509
407
71
4
0
183,547
4
L
Bellona
7,176
449
98
6
0
297,190
0
W
Nemesis
8,755
547
122
8
0
346,378
2
L
Baron Samedi
7,436
465
85
5
0
260,711
6
W
Izanami
8,877
555
154
10
0
278,499
3
W
Athena
6,862
429
41
3
0
329,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role