Player Matchup

Cabrakan
Cabrakan
Izak20 xD
Cabrakan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 130L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
Joza blind
Kukulkan
Level 83
God Stats
10W - 10L
1,651 SR
Queue Stats
133W - 152L
1,337 Elo+
Solo
Lancelot
Lancelot
Thonisito
Lancelot
Level 48
God Stats
3W - 5L
1,527 SR
Queue Stats
30W - 66L
1,260 Elo+
Solo
Neith
Neith
Tontin1423
Neith
Level 20
God Stats
0W - 3L
1,165 SR
Queue Stats
30W - 42L
1,294 Elo+
Party 2
Atlas
Atlas
monstruss77
Atlas
Level 44
God Stats
8W - 3L
1,445 SR
Queue Stats
68W - 102L
1,101 Elo+
Solo
Team Averages
Level 63
1,458 SR
1,262 Elo+

VS

Team Averages
Level 75
1,481 SR
1,349 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CavemanTurtle78
Hou Yi
Level 103
God Stats
11W - 9L
1,452 SR
Queue Stats
305W - 301L
1,355 Elo+
Party 3
Arachne
Arachne
TechxRomoni
Arachne
Level 79
God Stats
7W - 2L
1,679 SR
Queue Stats
459W - 474L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bennyboy0620
Cu Chulainn
Level 59
God Stats
11W - 14L
1,467 SR
Queue Stats
409W - 439L
1,386 Elo+
Party 1
Bacchus
Bacchus
lx Burgxr
Bacchus
Level 8
God Stats
3W - 5L
1,306 SR
Queue Stats
15W - 25L
1,130 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Izak20 xD
Cabrakan
6
1 / 5 / 0
5,225
475
2,862
10,579
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Joza blind
Kukulkan
9
0 / 2 / 0
5,457
496
4,958
4,134
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Thonisito
Lancelot
10
0 / 1 / 0
5,466
497
1,126
7,329
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
0 / 4 / 1
4,768
433
1,411
5,765
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,945
450
1,526
6,391
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 5
6,130
557
2,980
6,201
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 3
6,635
603
10,020
4,572
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TechxRomoni
Arachne
11
4 / 0 / 2
6,615
601
4,184
7,363
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
bennyboy0620
Cu Chulainn
11
2 / 0 / 2
6,488
590
2,649
5,517
3,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
lx Burgxr
Bacchus
9
2 / 1 / 6
6,319
574
3,260
4,940
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
5
2.5
W
6
0
3
7.5
L
Cabrakan
Izak20 xD
Cabrakan
1
5
0
0.2
L
Kukulkan
Joza blind
Kukulkan
0
2
0
0
W
Arachne
TechxRomoni
Arachne
4
0
2
5
L
Lancelot
Thonisito
Lancelot
0
1
0
0
L
Neith
0
4
1
0.13
W
Cu Chulainn
bennyboy0620
Cu Chulainn
2
0
2
3
W
Bacchus
lx Burgxr
Bacchus
2
1
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
23,093
34,198
Taken
28,593
20,223
Mitigated
13,545
6,286
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,980
369
0
1,383
6,201
2,195
668
2,232
3,969
36,463
0
W
10,020
6,032
0
1,191
4,572
1,754
0
1,724
2,848
0
38,198
L
Cabrakan
Izak20 xD
Cabrakan
2,862
893
163
1,434
10,579
9,304
0
2,590
7,989
13,295
0
L
Kukulkan
Joza blind
Kukulkan
4,958
132
0
0
4,134
1,696
180
1,527
2,607
39,717
0
W
Arachne
TechxRomoni
Arachne
4,184
2,851
2
2,669
7,363
2,918
1,047
1,965
5,398
0
39,173
L
Lancelot
Thonisito
Lancelot
1,126
119
0
3,128
7,329
2,977
0
536
6,793
0
34,225
L
Neith
1,411
533
0
1,160
5,765
2,397
0
591
5,174
0
20,870
W
Cu Chulainn
bennyboy0620
Cu Chulainn
2,649
998
0
2,794
5,517
3,168
895
1,489
4,028
0
33,762
W
Bacchus
lx Burgxr
Bacchus
3,260
447
0
653
4,940
3,510
0
2,675
2,265
8,614
0
L
1,526
768
0
401
6,391
3,849
317
996
5,395
11,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
32,187
225
Minions Killed
249
0
Camps Cleared
0
982,607
Distance Traveled
1,108,906
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,130
557
55
5
0
212,947
1
W
Hou Yi
6,635
603
48
4
0
196,896
0
L
Cabrakan
5,225
475
25
2
0
174,778
0
L
Kukulkan
5,457
496
67
6
0
222,674
4
W
Arachne
6,615
601
59
5
0
252,525
5
L
Lancelot
5,466
497
79
7
0
223,263
1
L
Neith
4,768
433
34
3
0
186,074
0
W
Cu Chulainn
6,488
590
74
7
0
219,331
5
W
Bacchus
6,319
574
13
1
0
227,207
0
L
Atlas
4,945
450
20
2
0
175,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role