Player Matchup

Aphrodite
Aphrodite
Fiomella
Aphrodite
Level 51
God Stats
1W - 0L
1,181 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 1
Ullr
Ullr
Riven66
Ullr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 1
Vamana
Vamana
torsm
Vamana
Level 47
God Stats
3W - 0L
1,810 SR
Queue Stats
29W - 37L
1,420 Elo+
Party 1
Team Averages
Level 53
1,497 SR
1,276 Elo+

VS

Team Averages
Level 60
1,670 SR
1,311 Elo+
Baron Samedi
Baron Samedi
AlexTrip15
Baron Samedi
Level 37
God Stats
17W - 22L
1,636 SR
Queue Stats
24W - 49L
1,359 Elo+
Solo
Lancelot
Lancelot
LoloOnce
Lancelot
Level 63
God Stats
0W - 1L
1,859 SR
Queue Stats
8W - 7L
1,169 Elo+
Solo
Arachne
Arachne
QurManC
Arachne
Level 81
God Stats
4W - 6L
1,513 SR
Queue Stats
212W - 326L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fiomella
Aphrodite
14
2 / 5 / 14
9,964
712
9,641
15,736
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Riven66
Ullr
15
5 / 6 / 10
10,398
743
13,636
19,966
8,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
torsm
Vamana
16
10 / 1 / 7
12,464
890
16,624
19,160
19,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexTrip15
Baron Samedi
13
6 / 5 / 3
9,852
704
16,161
14,794
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
LoloOnce
Lancelot
13
5 / 7 / 7
9,578
684
18,754
19,410
18,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
QurManC
Arachne
14
1 / 5 / 7
9,268
662
8,989
13,065
7,858
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
12
12
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlexTrip15
Baron Samedi
6
5
3
1.5
W
Aphrodite
Fiomella
Aphrodite
2
5
14
1.8
L
Lancelot
LoloOnce
Lancelot
5
7
7
1.21
L
Arachne
QurManC
Arachne
1
5
7
0.9
W
Ullr
Riven66
Ullr
5
6
10
1.67
W
Vamana
torsm
Vamana
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
43,904
54,862
Taken
47,269
35,202
Mitigated
35,398
21,922
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlexTrip15
Baron Samedi
16,161
1,362
1,545
2,503
14,794
8,580
0
3,284
11,510
37,168
0
W
Aphrodite
Fiomella
Aphrodite
9,641
2,176
6,623
6,260
15,736
7,594
416
5,090
10,646
31,175
0
L
Lancelot
LoloOnce
Lancelot
18,754
2,774
0
3,798
19,410
18,960
0
4,513
14,897
61
35,617
L
Arachne
QurManC
Arachne
8,989
6,413
0
2,668
13,065
7,858
0
2,389
10,676
0
30,782
W
Ullr
Riven66
Ullr
13,636
7,431
0
1,111
19,966
8,458
1,612
5,824
14,142
0
36,107
W
Vamana
torsm
Vamana
16,624
9,347
1,320
6,608
19,160
19,150
605
5,585
13,575
0
43,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
28,698
161
Minions Killed
135
3
Camps Cleared
7
718,591
Distance Traveled
728,649
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,852
704
53
4
1
217,942
1
W
Aphrodite
9,964
712
60
4
0
225,586
3
L
Lancelot
9,578
684
30
2
2
264,445
1
L
Arachne
9,268
662
52
4
4
246,262
0
W
Ullr
10,398
743
41
3
1
217,499
3
W
Vamana
12,464
890
60
4
2
275,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role