Player Matchup

Fafnir
Fafnir
Bossi_KK
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Hermasvidal
Amaterasu
Level 121
God Stats
1W - 4L
1,270 SR
Queue Stats
301W - 315L
1,461 Elo+
Solo
Eset
Eset
King_Ragnarr96
Eset
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
379W - 359L
1,563 Elo+
Solo
Sol
Sol
blackmeier99xx
Sol
Level 103
God Stats
2W - 3L
1,385 SR
Queue Stats
282W - 321L
1,436 Elo+
Solo
Bastet
Bastet
xPANDA_TANGA_HDx
Bastet
Level 155
God Stats
3W - 7L
1,500 SR
Queue Stats
240W - 255L
1,454 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,479 Elo+

VS

Team Averages
Level 114
1,543 SR
1,433 Elo+
Nemesis
Nemesis
Hex-Girls-Thorn
Nemesis
Level 128
God Stats
1W - 0L
1,235 SR
Queue Stats
11W - 23L
1,361 Elo+
Solo
Sobek
Sobek
LzNxDoenitz
Sobek
Level 121
God Stats
12W - 13L
1,625 SR
Queue Stats
201W - 209L
1,461 Elo+
Solo
Tiamat
Tiamat
MrBlacKa47
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,429 Elo+
Solo
Mulan
Mulan
MrFlower89
Mulan
Level 156
God Stats
2W - 2L
1,712 SR
Queue Stats
101W - 106L
1,444 Elo+
Solo
Izanami
Izanami
zif-demon
Izanami
Level 108
God Stats
14W - 8L
1,644 SR
Queue Stats
264W - 261L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bossi_KK
Fafnir
11
0 / 3 / 1
7,274
428
3,555
17,069
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Hermasvidal
Amaterasu
13
0 / 3 / 0
7,462
439
2,437
13,972
8,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 0
7,164
421
8,198
12,351
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 0
7,217
425
6,621
11,317
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 1
8,138
479
11,967
18,428
11,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
10,183
599
16,255
11,615
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 0 / 11
9,237
543
7,699
11,926
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MrBlacKa47
Tiamat
14
1 / 1 / 7
8,735
514
6,048
10,476
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
3 / 1 / 3
10,009
589
9,736
16,801
10,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
zif-demon
Izanami
16
3 / 0 / 6
9,966
586
7,997
6,944
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
21
21
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bossi_KK
Fafnir
0
3
1
0.17
L
Amaterasu
Hermasvidal
Amaterasu
0
3
0
0
W
11
0
6
14
L
0
7
0
0
W
3
0
11
8.5
W
Tiamat
MrBlacKa47
Tiamat
1
1
7
4.5
W
Mulan
3
1
3
4.5
L
1
4
0
0.25
L
1
4
1
0.38
W
Izanami
zif-demon
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,778
Damage
47,735
73,137
Taken
57,762
45,785
Mitigated
36,912
23,885
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bossi_KK
Fafnir
3,555
1,016
315
5,451
17,069
17,140
0
4,888
12,181
17,225
0
L
Amaterasu
Hermasvidal
Amaterasu
2,437
840
0
1,693
13,972
8,867
0
1,443
12,529
0
67,821
W
16,255
7,699
0
1,631
11,615
6,109
0
4,641
6,974
0
89,599
L
8,198
910
934
2,159
12,351
5,631
0
4,547
7,804
59,875
0
W
7,699
786
0
5,619
11,926
10,290
249
6,768
5,158
27,692
0
W
Tiamat
MrBlacKa47
Tiamat
6,048
874
0
1,765
10,476
6,918
180
4,270
6,206
56,524
0
W
Mulan
9,736
1,340
0
10,914
16,801
10,772
426
41
16,760
0
78,590
L
6,621
2,676
0
5,299
11,317
3,049
0
1,610
9,707
54,287
0
L
11,967
2,954
0
8,034
18,428
11,098
0
1,259
17,169
0
61,028
W
Izanami
zif-demon
Izanami
7,997
5,415
0
3,803
6,944
2,823
231
3,319
3,625
0
97,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
48,130
438
Minions Killed
601
0
Camps Cleared
0
1,565,414
Distance Traveled
1,658,142
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,274
428
28
2
0
335,448
5
L
Amaterasu
7,462
439
111
7
0
356,214
4
W
Nemesis
10,183
599
114
7
0
386,667
1
L
Eset
7,164
421
106
6
0
290,538
5
W
Sobek
9,237
543
29
2
0
340,324
4
W
Tiamat
8,735
514
116
7
0
333,723
5
W
Mulan
10,009
589
165
10
0
290,899
3
L
Sol
7,217
425
93
5
0
280,565
2
L
Bastet
8,138
479
100
6
0
302,649
5
W
Izanami
9,966
586
177
10
0
306,529
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role