Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FallenAngellNL
Mulan
Level 160
God Stats
26W - 21L
1,771 SR
Queue Stats
276W - 217L
1,582 Elo+
Party 1
Lancelot
Lancelot
P444NIK
Lancelot
Level 28
God Stats
10W - 5L
1,648 SR
Queue Stats
48W - 29L
1,603 Elo+
Party 1
Poseidon
Poseidon
mrmozza
Poseidon
Level 125
God Stats
1W - 2L
1,492 SR
Queue Stats
140W - 115L
1,600 Elo+
Party 1
Artemis
Artemis
o STIITCH o
Artemis
Level 157
God Stats
23W - 8L
1,839 SR
Queue Stats
745W - 714L
1,561 Elo+
Party 1
Team Averages
Level 126
1,650 SR
1,569 Elo+

VS

Team Averages
Level 77
1,573 SR
1,543 Elo+
Erlang Shen
Erlang Shen
ArchEquino
Erlang Shen
Level 147
God Stats
0W - 2L
1,531 SR
Queue Stats
116W - 81L
1,633 Elo+
Party 2
Xing Tian
Xing Tian
BaLAncEdXD
Xing Tian
Level 160
God Stats
0W - 1L
1,750 SR
Queue Stats
217W - 178L
1,570 Elo+
Party 2
Neith
Neith
DeadlyPantalones
Neith
Level 11
God Stats
2W - 4L
1,472 SR
Queue Stats
3W - 4L
1,541 Elo+
Solo
Tiamat
Tiamat
Jakanoid432
Tiamat
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
NorwegianBeast
Cupid
Level 38
God Stats
9W - 8L
1,614 SR
Queue Stats
90W - 115L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 0 / 6
7,622
953
5,292
6,336
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 6
7,318
915
6,774
7,747
5,910
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
P444NIK
Lancelot
12
0 / 1 / 5
6,451
806
2,082
4,040
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
mrmozza
Poseidon
15
4 / 0 / 6
8,165
1,021
7,484
4,519
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
o STIITCH o
Artemis
14
5 / 1 / 7
7,600
950
8,127
5,614
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArchEquino
Erlang Shen
13
2 / 2 / 1
6,952
869
5,642
9,901
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
BaLAncEdXD
Xing Tian
12
1 / 2 / 1
6,096
762
6,722
8,075
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 2 / 0
5,319
665
649
2,251
825
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
0 / 5 / 0
5,744
718
2,024
7,637
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
6,101
763
2,200
9,240
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
6
6
L
Erlang Shen
ArchEquino
Erlang Shen
2
2
1
1.25
L
Xing Tian
BaLAncEdXD
Xing Tian
1
2
1
0.75
L
0
2
0
0
W
4
1
6
7
L
Tiamat
0
5
0
0
L
0
5
2
0.2
W
Lancelot
P444NIK
Lancelot
0
1
5
2.5
W
Poseidon
mrmozza
Poseidon
4
0
6
7
W
Artemis
o STIITCH o
Artemis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
17,237
28,256
Taken
37,104
17,797
Mitigated
21,649
5,014
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,292
666
0
1,163
6,336
5,367
175
1,404
4,790
16,537
0
L
Erlang Shen
ArchEquino
Erlang Shen
5,642
2,893
1,003
2,528
9,901
7,668
0
2,202
7,699
0
13,262
L
Xing Tian
BaLAncEdXD
Xing Tian
6,722
295
0
1,565
8,075
5,018
0
2,539
5,536
13,203
0
L
649
469
0
112
2,251
825
0
985
1,266
0
2,069
W
6,774
1,410
0
1,327
7,747
5,910
739
2,460
5,065
0
14,105
L
Tiamat
2,024
172
0
629
7,637
3,802
0
1,964
5,673
9,140
0
L
2,200
1,504
129
891
9,240
4,336
33
5,086
4,154
0
13,065
W
Lancelot
P444NIK
Lancelot
2,082
290
0
0
4,040
2,183
212
1,351
2,587
0
11,139
W
Poseidon
mrmozza
Poseidon
7,484
657
64
1,476
4,519
1,775
907
1,419
2,962
42,798
0
W
Artemis
o STIITCH o
Artemis
8,127
3,608
0
984
5,614
2,562
3,083
1,418
4,106
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
30,212
194
Minions Killed
94
0
Camps Cleared
0
990,156
Distance Traveled
725,964
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,622
953
19
2
0
196,315
3
L
Erlang Shen
6,952
869
20
3
0
162,917
2
L
Xing Tian
6,096
762
20
3
0
182,768
1
L
Neith
5,319
665
3
0
0
52,886
0
W
Mulan
7,318
915
24
3
0
203,236
5
L
Tiamat
5,744
718
21
3
0
167,639
0
L
Cupid
6,101
763
30
4
0
159,754
3
W
Lancelot
6,451
806
21
3
0
201,187
2
W
Poseidon
8,165
1,021
93
12
0
208,957
2
W
Artemis
7,600
950
37
5
0
180,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role