Player Matchup

Sun Wukong
Sun Wukong
FAT HOSS 9
Sun Wukong
Level 107
God Stats
3W - 2L
1,570 SR
Queue Stats
19W - 15L
1,491 Elo+
Party 1
Awilix
Awilix
Kian993
Awilix
Level 82
God Stats
53W - 40L
1,576 SR
Queue Stats
205W - 197L
1,464 Elo+
Solo
Zeus
Zeus
Magilkshake
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,452 Elo+
Party 1
Team Averages
Level 93
1,549 SR
1,469 Elo+

VS

Team Averages
Level 118
1,436 SR
1,380 Elo+
Guan Yu
Guan Yu
Ayakashi_Takeda
Guan Yu
Level 47
God Stats
0W - 1L
1,598 SR
Queue Stats
39W - 71L
1,281 Elo+
Solo
Sol
Sol
DEATHBYSPAWNlol
Sol
Level 149
God Stats
0W - 1L
1,238 SR
Queue Stats
4W - 10L
1,430 Elo+
Party 2
Lancelot
Lancelot
MerMansBeard
Lancelot
Level 158
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 10L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FAT HOSS 9
Sun Wukong
17
3 / 5 / 7
12,077
671
10,837
22,963
21,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Kian993
Awilix
17
8 / 3 / 4
13,015
723
23,289
17,749
8,655
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 11
12,520
696
16,155
5,490
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
11,208
623
7,963
23,719
16,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 6
11,353
631
10,384
13,313
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
MerMansBeard
Lancelot
18
7 / 4 / 3
12,813
712
13,893
21,120
11,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
12
Kills
10
10
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
2
5
6
1
W
Sun Wukong
FAT HOSS 9
Sun Wukong
3
5
7
1.3
W
Awilix
Kian993
Awilix
8
3
4
3.33
W
1
2
11
3.25
L
Lancelot
MerMansBeard
Lancelot
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
32,240
46,202
Taken
58,152
32,156
Mitigated
32,631
8,720
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,963
1,580
1,958
6,886
23,719
16,062
56
8,075
15,644
0
20,507
L
10,384
2,307
0
2,318
13,313
5,411
989
3,367
9,946
42,366
3,298
W
Sun Wukong
FAT HOSS 9
Sun Wukong
10,837
2,915
0
5,376
22,963
21,106
289
4,660
18,303
18
38,550
W
Awilix
Kian993
Awilix
23,289
6,406
0
3,075
17,749
8,655
701
4,709
13,040
0
70,053
W
16,155
489
0
269
5,490
2,395
1,247
1,287
4,203
54,687
0
L
Lancelot
MerMansBeard
Lancelot
13,893
2,746
0
5,094
21,120
11,158
445
5,049
16,071
0
48,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
35,374
218
Minions Killed
180
9
Camps Cleared
7
1,085,751
Distance Traveled
950,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,208
623
28
2
1
307,495
3
L
Sol
11,353
631
82
5
2
300,660
1
W
Sun Wukong
12,077
671
47
3
0
390,511
1
W
Awilix
13,015
723
81
5
7
358,689
1
W
Zeus
12,520
696
90
5
2
336,551
4
L
Lancelot
12,813
712
70
4
4
341,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role