Player Matchup

Baba Yaga
Baba Yaga
BoyNextDoor2
Baba Yaga
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 156L
1,557 Elo+
Solo
Da Ji
Da Ji
Dkdansk
Da Ji
Level 157
God Stats
0W - 3L
1,267 SR
Queue Stats
98W - 98L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
DocCris024
Sun Wukong
Level 128
God Stats
0W - 2L
1,908 SR
Queue Stats
7W - 12L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
JETger
Jing Wei
Level 98
God Stats
6W - 4L
1,617 SR
Queue Stats
209W - 210L
1,540 Elo+
Solo
Merlin
Merlin
m3sk3ns
Merlin
Level 128
God Stats
5W - 2L
1,647 SR
Queue Stats
23W - 25L
1,534 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,531 Elo+

VS

Team Averages
Level 129
1,583 SR
1,534 Elo+
Lancelot
Lancelot
Carr
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Party 2
Freya
Freya
MojoTiger
Freya
Level 143
God Stats
3W - 0L
1,866 SR
Queue Stats
113W - 79L
1,716 Elo+
Party 3
Ratatoskr
Ratatoskr
R2DBro
Ratatoskr
Level 158
God Stats
11W - 6L
1,769 SR
Queue Stats
120W - 87L
1,710 Elo+
Party 3
Chaac
Chaac
Xiskinyo2
Chaac
Level 125
God Stats
5W - 1L
1,481 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 2
Vulcan
Vulcan
langedijker
Vulcan
Level 129
God Stats
1W - 0L
1,298 SR
Queue Stats
56W - 45L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoyNextDoor2
Baba Yaga
17
2 / 9 / 12
11,279
663
17,187
22,849
11,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Dkdansk
Da Ji
19
10 / 12 / 6
13,443
791
25,888
26,485
14,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DocCris024
Sun Wukong
20
5 / 4 / 8
12,799
753
17,508
28,573
24,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
JETger
Jing Wei
20
4 / 4 / 7
12,204
718
19,888
29,053
12,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
m3sk3ns
Merlin
19
3 / 6 / 5
11,830
696
16,750
18,582
9,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Carr
Lancelot
20
4 / 8 / 15
12,655
744
15,322
27,218
21,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
MojoTiger
Freya
20
9 / 2 / 14
14,083
828
30,262
29,897
15,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
R2DBro
Ratatoskr
20
10 / 3 / 13
13,500
794
21,370
25,708
22,786
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Xiskinyo2
Chaac
20
9 / 7 / 12
13,562
798
19,396
29,338
27,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
3 / 5 / 15
13,528
796
21,916
17,159
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
24
Kills
35
35
Deaths
25
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BoyNextDoor2
Baba Yaga
2
9
12
0.89
W
Lancelot
Carr
Lancelot
4
8
15
1.44
L
Da Ji
Dkdansk
Da Ji
10
12
6
1.08
L
Sun Wukong
DocCris024
Sun Wukong
5
4
8
2.25
L
Jing Wei
JETger
Jing Wei
4
4
7
1.88
W
Freya
MojoTiger
Freya
9
2
14
8
W
Ratatoskr
R2DBro
Ratatoskr
10
3
13
5.5
W
Chaac
Xiskinyo2
Chaac
9
7
12
2.14
W
Vulcan
3
5
15
2.1
L
Merlin
m3sk3ns
Merlin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,221
Damage
108,266
125,542
Taken
129,320
72,743
Mitigated
96,650
20,770
Healing
43,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BoyNextDoor2
Baba Yaga
17,187
1,383
0
978
22,849
11,833
0
11,286
11,409
31,781
0
W
Lancelot
Carr
Lancelot
15,322
3,194
0
6,426
27,218
21,274
0
5,479
21,511
0
46,709
L
Da Ji
Dkdansk
Da Ji
25,888
4,614
0
665
26,485
14,052
0
11,170
15,202
0
39,946
L
Sun Wukong
DocCris024
Sun Wukong
17,508
5,296
0
11,259
28,573
24,856
281
9,815
18,344
0
63,819
L
Jing Wei
JETger
Jing Wei
19,888
15,976
0
3,489
29,053
12,455
470
11,877
16,838
0
54,567
W
Freya
MojoTiger
Freya
30,262
10,458
0
19,393
29,897
15,837
490
11,074
18,403
78,465
0
W
Ratatoskr
R2DBro
Ratatoskr
21,370
3,354
0
7,948
25,708
22,786
420
6,398
19,166
0
49,964
W
Chaac
Xiskinyo2
Chaac
19,396
6,996
0
7,606
29,338
27,433
0
6,393
22,721
1,033
35,835
W
Vulcan
21,916
10,429
0
2,244
17,159
9,320
2,002
3,465
13,582
72,890
0
L
Merlin
m3sk3ns
Merlin
16,750
299
462
3,917
18,582
9,547
0
8,426
9,942
67,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,555
Gold Earned
67,328
335
Minions Killed
321
0
Camps Cleared
0
1,628,636
Distance Traveled
1,894,439
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,279
663
38
2
0
310,569
0
W
Lancelot
12,655
744
44
3
0
376,264
0
L
Da Ji
13,443
791
34
2
0
280,938
3
L
Sun Wukong
12,799
753
100
6
0
353,849
1
L
Jing Wei
12,204
718
69
4
0
361,267
2
W
Freya
14,083
828
73
4
0
394,263
3
W
Ratatoskr
13,500
794
41
2
0
403,111
1
W
Chaac
13,562
798
38
2
0
346,159
0
W
Vulcan
13,528
796
125
7
0
374,642
1
L
Merlin
11,830
696
94
6
0
322,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role