Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RequiemXD
Ah Muzen Cab
Level 144
God Stats
4W - 2L
1,859 SR
Queue Stats
402W - 381L
1,571 Elo+
Party 3
Osiris
Osiris
StealthyStilton
Osiris
Level 147
God Stats
3W - 3L
1,714 SR
Queue Stats
347W - 330L
1,523 Elo+
Party 3
Rama
Rama
TompaXD
Rama
Level 126
God Stats
0W - 1L
1,774 SR
Queue Stats
42W - 37L
1,535 Elo+
Party 1
Scylla
Scylla
jellally
Scylla
Level 108
God Stats
0W - 1L
1,554 SR
Queue Stats
20W - 35L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
missholm
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,592 Elo+
Party 3
Team Averages
Level 137
1,680 SR
1,558 Elo+

VS

Team Averages
Level 127
1,444 SR
1,547 Elo+
Athena
Athena
AKiDORME
Athena
Level 87
God Stats
5W - 4L
1,535 SR
Queue Stats
212W - 203L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Gamaclown
Ao Kuang
Level 148
God Stats
1W - 1L
1,305 SR
Queue Stats
194W - 185L
1,564 Elo+
Solo
Rama
Rama
N4XTY
Rama
Level 146
God Stats
5W - 1L
1,729 SR
Queue Stats
102W - 124L
1,440 Elo+
Solo
Persephone
Persephone
angelsph
Persephone
Level 146
God Stats
1W - 3L
1,151 SR
Queue Stats
187W - 176L
1,572 Elo+
Party 2
Izanami
Izanami
jodral
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RequiemXD
Ah Muzen Cab
17
2 / 5 / 11
9,819
755
18,278
14,944
8,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 7 / 8
10,468
805
16,386
20,720
17,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
TompaXD
Rama
16
3 / 4 / 12
10,086
776
16,428
16,198
8,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jellally
Scylla
18
5 / 4 / 7
11,005
847
11,270
12,915
6,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
missholm
Xing Tian
17
4 / 5 / 15
10,699
823
12,034
20,108
27,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKiDORME
Athena
18
2 / 3 / 17
11,096
854
10,606
31,486
31,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Gamaclown
Ao Kuang
18
9 / 7 / 10
11,143
857
11,775
18,826
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
N4XTY
Rama
17
4 / 5 / 13
10,190
784
17,284
13,223
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
angelsph
Persephone
19
4 / 4 / 15
11,348
873
21,085
13,699
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jodral
Izanami
18
6 / 4 / 10
10,730
825
11,786
13,248
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
22
Kills
25
25
Deaths
23
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Athena
AKiDORME
Athena
2
3
17
3.5
W
Ao Kuang
Gamaclown
Ao Kuang
9
7
10
2
W
Rama
N4XTY
Rama
4
5
13
2.1
L
Ah Muzen Cab
RequiemXD
Ah Muzen Cab
2
5
11
1.5
L
8
7
8
1.71
L
Rama
TompaXD
Rama
3
4
12
2.25
W
Persephone
angelsph
Persephone
4
4
15
2.88
L
Scylla
jellally
Scylla
5
4
7
2.13
W
Izanami
jodral
Izanami
6
4
10
2.75
L
Xing Tian
missholm
Xing Tian
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,396
Damage
72,536
84,885
Taken
90,482
69,107
Mitigated
62,211
25,360
Healing
36,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKiDORME
Athena
10,606
2,693
1,723
13,598
31,486
31,243
528
8,369
23,117
15,284
0
W
Ao Kuang
Gamaclown
Ao Kuang
11,775
3,075
1,050
6,051
18,826
11,837
1,717
5,563
13,263
14,638
1,234
W
Rama
N4XTY
Rama
17,284
6,978
636
2,932
13,223
6,324
2,064
4,130
9,093
0
38,077
L
Ah Muzen Cab
RequiemXD
Ah Muzen Cab
18,278
6,094
746
2,506
14,944
8,133
1,436
9,942
4,844
0
34,593
L
16,386
3,966
910
3,025
20,720
17,798
76
7,830
12,700
800
22,707
L
Rama
TompaXD
Rama
16,428
11,143
3,269
7,160
16,198
8,476
2,116
9,076
6,910
0
27,808
W
Persephone
angelsph
Persephone
21,085
981
1,531
4,079
13,699
6,107
518
3,835
9,860
44,111
0
L
Scylla
jellally
Scylla
11,270
1,621
1,892
3,964
12,915
6,892
434
8,470
4,275
28,784
0
W
Izanami
jodral
Izanami
11,786
7,076
1,593
3,084
13,248
6,700
3,233
2,204
11,044
0
25,714
L
Xing Tian
missholm
Xing Tian
12,034
1,195
0
1,888
20,108
27,808
50
6,137
13,821
17,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
54,507
136
Minions Killed
152
0
Camps Cleared
0
1,149,536
Distance Traveled
1,183,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,096
854
10
1
0
264,747
1
W
Ao Kuang
11,143
857
8
1
0
226,294
0
W
Rama
10,190
784
54
4
0
218,468
1
L
Ah Muzen Cab
9,819
755
42
3
0
224,109
3
L
Osiris
10,468
805
14
1
0
212,859
0
L
Rama
10,086
776
29
2
0
233,024
0
W
Persephone
11,348
873
48
4
0
236,700
0
L
Scylla
11,005
847
39
3
0
253,520
1
W
Izanami
10,730
825
32
2
0
237,076
0
L
Xing Tian
10,699
823
12
1
0
226,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role