Player Matchup

Sol
Sol
CaptK0CKsparrow
Sol
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
23W - 6L
1,743 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HammondMain
Ah Muzen Cab
Level 106
God Stats
7W - 0L
1,996 SR
Queue Stats
148W - 43L
1,751 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PeacefulMuslim
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Team Averages
Level 46
1,748 SR
1,716 Elo+

VS

Team Averages
Level 94
1,407 SR
1,512 Elo+
Sobek
Sobek
HeavyMetalVikin
Sobek
Level 88
God Stats
7W - 8L
1,664 SR
Queue Stats
426W - 369L
1,546 Elo+
Party 2
Chernobog
Chernobog
Pikabaca
Chernobog
Level 91
God Stats
1W - 3L
1,113 SR
Queue Stats
252W - 232L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
ThereCousin
Baron Samedi
Level 104
God Stats
3W - 3L
1,445 SR
Queue Stats
94W - 115L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,102
842
16,095
13,520
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
HammondMain
Ah Muzen Cab
14
5 / 3 / 8
9,942
829
15,399
12,789
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PeacefulMuslim
Tsukuyomi
14
5 / 4 / 9
9,652
804
13,546
10,579
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,057
671
4,228
20,102
25,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Pikabaca
Chernobog
14
8 / 5 / 0
9,681
807
11,239
15,640
7,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ThereCousin
Baron Samedi
12
0 / 5 / 5
7,648
637
9,180
13,580
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Ah Muzen Cab
HammondMain
Ah Muzen Cab
5
3
8
3
L
0
5
5
0.5
W
Tsukuyomi
PeacefulMuslim
Tsukuyomi
5
4
9
2.38
L
Chernobog
Pikabaca
Chernobog
8
5
0
1.6
L
Baron Samedi
ThereCousin
Baron Samedi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
24,647
36,888
Taken
49,322
16,130
Mitigated
41,308
13,761
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,095
6,649
0
8,150
13,520
6,149
1,311
4,368
9,152
47,488
5,088
W
Ah Muzen Cab
HammondMain
Ah Muzen Cab
15,399
9,555
0
4,766
12,789
5,328
845
5,673
7,116
0
36,937
L
4,228
488
0
3,169
20,102
25,860
100
6,900
13,202
9,442
0
W
Tsukuyomi
PeacefulMuslim
Tsukuyomi
13,546
3,915
0
845
10,579
4,653
318
3,725
6,854
0
30,426
L
Chernobog
Pikabaca
Chernobog
11,239
7,330
0
1,907
15,640
7,897
308
3,955
11,685
0
33,577
L
Baron Samedi
ThereCousin
Baron Samedi
9,180
394
1,471
2,931
13,580
7,551
39
3,372
10,208
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
25,386
153
Minions Killed
118
8
Camps Cleared
2
691,367
Distance Traveled
625,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,102
842
79
7
6
221,791
2
W
Ah Muzen Cab
9,942
829
41
3
2
238,006
0
L
Sobek
8,057
671
13
1
1
227,845
2
W
Tsukuyomi
9,652
804
33
3
0
231,570
2
L
Chernobog
9,681
807
67
6
0
186,020
0
L
Baron Samedi
7,648
637
38
3
1
211,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role