Player Matchup

Bakasura
Bakasura
AleksEnglish
Bakasura
Level 160
God Stats
3W - 1L
1,828 SR
Queue Stats
262W - 167L
1,722 Elo+
Party 1
Ganesha
Ganesha
Kayaya25
Ganesha
Level 145
God Stats
23W - 12L
1,636 SR
Queue Stats
533W - 490L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
Kymurii
Xbalanque
Level 103
God Stats
1W - 0L
1,163 SR
Queue Stats
191W - 136L
1,520 Elo+
Party 1
Thoth
Thoth
MastaJoshwa
Thoth
Level 147
God Stats
1W - 3L
1,357 SR
Queue Stats
189W - 157L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
ΜαΧχiz
Sun Wukong
Level 129
God Stats
1W - 0L
1,521 SR
Queue Stats
99W - 81L
1,589 Elo+
Party 1
Team Averages
Level 137
1,501 SR
1,609 Elo+

VS

Team Averages
Level 103
1,553 SR
1,608 Elo+
Rama
Rama
Hasbulla123
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,655 Elo+
Solo
Atlas
Atlas
ThaGoose
Atlas
Level 148
God Stats
6W - 5L
1,594 SR
Queue Stats
209W - 200L
1,613 Elo+
Solo
King Arthur
King Arthur
Volento
King Arthur
Level 89
God Stats
2W - 7L
1,438 SR
Queue Stats
367W - 348L
1,586 Elo+
Solo
Ravana
Ravana
ZeChurro
Ravana
Level 130
God Stats
1W - 1L
1,765 SR
Queue Stats
76W - 66L
1,564 Elo+
Solo
Vulcan
Vulcan
pawgdestroyer
Vulcan
Level 87
God Stats
2W - 2L
1,468 SR
Queue Stats
380W - 373L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleksEnglish
Bakasura
15
5 / 1 / 4
9,103
607
7,617
15,605
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Kayaya25
Ganesha
12
1 / 2 / 7
8,315
554
7,177
8,855
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Kymurii
Xbalanque
13
0 / 3 / 3
7,321
488
3,025
9,927
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 4
8,845
590
6,575
5,462
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ΜαΧχiz
Sun Wukong
15
3 / 0 / 0
9,131
609
7,066
11,261
8,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,071
605
9,274
8,193
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
ThaGoose
Atlas
10
1 / 2 / 5
6,932
462
4,748
11,403
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Volento
King Arthur
13
0 / 2 / 0
7,681
512
6,496
12,432
10,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
ZeChurro
Ravana
12
1 / 3 / 1
7,137
476
3,852
8,047
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 2
6,602
440
3,756
6,798
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AleksEnglish
Bakasura
5
1
4
7
L
6
2
1
3.25
W
Ganesha
Kayaya25
Ganesha
1
2
7
2.25
W
Xbalanque
Kymurii
Xbalanque
0
3
3
0.5
W
4
2
4
3
L
Atlas
ThaGoose
Atlas
1
2
5
1.75
L
King Arthur
Volento
King Arthur
0
2
0
0
L
Ravana
ZeChurro
Ravana
1
3
1
0.5
L
0
4
2
0.25
W
Sun Wukong
ΜαΧχiz
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,460
Damage
28,126
51,110
Taken
46,873
25,393
Mitigated
27,859
15,354
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AleksEnglish
Bakasura
7,617
4,265
0
4,352
15,605
6,078
0
1,896
13,709
0
76,412
L
9,274
7,539
0
750
8,193
3,207
0
2,288
5,751
0
76,525
W
Ganesha
Kayaya25
Ganesha
7,177
600
0
2,147
8,855
5,255
306
3,873
4,982
31,218
0
W
Xbalanque
Kymurii
Xbalanque
3,025
894
0
2,012
9,927
3,250
1,068
815
9,112
0
50,234
W
6,575
433
0
437
5,462
2,060
0
1,920
3,542
71,589
0
L
Atlas
ThaGoose
Atlas
4,748
1,924
0
2,061
11,403
8,353
0
4,197
6,461
28,245
0
L
King Arthur
Volento
King Arthur
6,496
1,138
0
2,564
12,432
10,365
34
1,029
11,403
0
62,833
L
Ravana
ZeChurro
Ravana
3,852
1,696
0
3,662
8,047
3,625
0
3,483
4,509
0
58,767
L
3,756
858
0
520
6,798
2,309
111
2,755
3,440
46,988
0
W
Sun Wukong
ΜαΧχiz
Sun Wukong
7,066
1,716
0
6,406
11,261
8,750
0
0
11,261
0
69,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
37,423
550
Minions Killed
487
0
Camps Cleared
0
1,528,690
Distance Traveled
1,450,018
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,103
607
150
10
0
382,718
8
L
Rama
9,071
605
144
10
0
284,023
2
W
Ganesha
8,315
554
15
1
0
299,686
4
W
Xbalanque
7,321
488
99
7
0
270,167
3
W
Thoth
8,845
590
148
10
0
301,585
5
L
Atlas
6,932
462
26
2
0
308,121
7
L
King Arthur
7,681
512
120
8
0
296,458
4
L
Ravana
7,137
476
108
7
0
296,792
4
L
Vulcan
6,602
440
89
6
0
264,624
5
W
Sun Wukong
9,131
609
138
9
0
274,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role