Player Matchup

Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DustyRedshot
Skadi
Level 127
God Stats
4W - 1L
1,664 SR
Queue Stats
301W - 293L
1,499 Elo+
Solo
Hercules
Hercules
Schwarzes_Loch_0
Hercules
Level 145
God Stats
15W - 19L
1,424 SR
Queue Stats
297W - 297L
1,456 Elo+
Solo
Arachne
Arachne
X C r a c k a X
Arachne
Level 92
God Stats
26W - 16L
1,601 SR
Queue Stats
295W - 289L
1,497 Elo+
Solo
Horus
Horus
cowboikilla21
Horus
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 120L
1,513 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,493 Elo+

VS

Team Averages
Level 92
1,491 SR
1,515 Elo+
Cabrakan
Cabrakan
DeGOAT1234
Cabrakan
Level 68
God Stats
19W - 8L
1,449 SR
Queue Stats
206W - 181L
1,528 Elo+
Party 1
Arachne
Arachne
FatalVengeance9
Arachne
Level 88
God Stats
15W - 12L
1,507 SR
Queue Stats
219W - 203L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Hooded Wizrd
Guan Yu
Level 107
God Stats
7W - 11L
1,436 SR
Queue Stats
263W - 250L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Im Rey John
Nu Wa
Level 108
God Stats
88W - 78L
1,510 SR
Queue Stats
98W - 95L
1,469 Elo+
Party 2
Skadi
Skadi
iMissPushing-
Skadi
Level 88
God Stats
34W - 28L
1,550 SR
Queue Stats
300W - 270L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 1
4,364
727
1,097
2,650
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 1
4,732
789
3,655
3,107
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,492
749
2,076
4,085
2,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
5 / 0 / 3
4,661
777
4,505
4,561
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 0 / 5
4,522
754
2,431
3,527
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeGOAT1234
Cabrakan
4
0 / 3 / 0
3,274
546
1,118
5,637
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 4 / 0
3,281
547
1,709
5,944
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
Hooded Wizrd
Guan Yu
7
0 / 1 / 0
4,097
683
1,759
4,066
2,121
6
0 / 1 / 0
3,648
608
2,223
2,446
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,145
524
1,692
2,034
316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
Cabrakan
DeGOAT1234
Cabrakan
0
3
0
0
W
3
0
1
3.5
L
0
4
0
0
L
Guan Yu
Hooded Wizrd
Guan Yu
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
5
0
3
6.5
W
2
0
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,764
Damage
8,501
17,930
Taken
20,127
7,828
Mitigated
8,156
7,527
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,097
80
0
750
2,650
839
391
840
1,688
26,896
0
L
Cabrakan
DeGOAT1234
Cabrakan
1,118
416
72
710
5,637
3,299
0
0
5,637
6,062
0
W
3,655
2,058
0
500
3,107
948
350
679
2,416
0
28,373
L
1,709
1,080
0
730
5,944
1,658
0
88
5,856
0
9,326
L
Guan Yu
Hooded Wizrd
Guan Yu
1,759
341
51
792
4,066
2,121
0
0
4,066
0
22,993
L
2,223
207
0
0
2,446
762
0
1,009
1,437
20,367
0
W
2,076
1,050
0
1,190
4,085
2,001
0
91
3,982
0
27,112
W
4,505
3,290
0
1,968
4,561
1,755
36
752
3,743
0
21,200
W
2,431
1,443
426
2,693
3,527
2,285
0
721
2,760
0
8,792
L
1,692
594
0
625
2,034
316
0
0
2,034
0
11,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
17,445
215
Minions Killed
148
0
Camps Cleared
0
677,503
Distance Traveled
624,939
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,364
727
53
9
0
128,635
2
L
Cabrakan
3,274
546
15
3
0
130,885
1
W
Skadi
4,732
789
46
8
0
125,668
2
L
Arachne
3,281
547
22
4
0
149,119
1
L
Guan Yu
4,097
683
52
9
0
131,633
1
L
Nu Wa
3,648
608
40
7
0
131,352
0
W
Hercules
4,492
749
56
9
0
132,212
0
W
Arachne
4,661
777
38
6
0
158,141
0
W
Horus
4,522
754
22
4
0
132,847
0
L
Skadi
3,145
524
19
3
0
81,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role