Player Matchup

Chaac
Chaac
Mandogg5426
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
SlowishPiping
Sol
Level 72
God Stats
2W - 2L
1,403 SR
Queue Stats
14W - 20L
1,300 Elo+
Party 2
Ullr
Ullr
StinkyInUrPants
Ullr
Level 61
God Stats
5W - 8L
1,540 SR
Queue Stats
78W - 94L
1,446 Elo+
Solo
Team Averages
Level 59
1,481 SR
1,415 Elo+

VS

Team Averages
Level 49
1,452 SR
1,457 Elo+
Medusa
Medusa
Geets4800
Medusa
Level 32
God Stats
2W - 2L
1,499 SR
Queue Stats
197W - 202L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
IgnisInLux
Cthulhu
Level 89
God Stats
1W - 0L
1,356 SR
Queue Stats
94W - 106L
1,495 Elo+
Solo
Da Ji
Da Ji
TightySmiteys
Da Ji
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 75L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,941
578
5,915
18,015
8,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 0
8,102
675
10,358
11,908
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,428
619
4,526
13,003
5,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Geets4800
Medusa
15
6 / 0 / 4
9,565
797
11,970
9,097
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IgnisInLux
Cthulhu
14
3 / 0 / 10
9,940
828
11,714
14,908
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 8
9,127
761
12,398
10,961
4,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Geets4800
Medusa
6
0
4
8
W
Cthulhu
IgnisInLux
Cthulhu
3
0
10
8
L
0
7
1
0.07
L
2
3
0
0.67
L
0
5
2
0.2
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
36,082
42,926
Taken
34,966
19,066
Mitigated
24,954
8,141
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Geets4800
Medusa
11,970
6,626
0
4,645
9,097
4,261
2,220
4,004
5,093
0
49,040
W
Cthulhu
IgnisInLux
Cthulhu
11,714
1,218
315
6,794
14,908
16,015
81
3,560
11,348
29,975
0
L
5,915
1,945
376
3,890
18,015
8,456
108
3,714
14,301
0
18,731
L
10,358
3,907
0
3,625
11,908
5,460
0
4,037
7,871
23,932
2,685
L
4,526
1,220
0
250
13,003
5,150
0
4,281
8,722
0
21,315
W
12,398
1,977
0
1,222
10,961
4,678
455
2,050
8,071
0
24,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
28,632
98
Minions Killed
132
3
Camps Cleared
7
571,736
Distance Traveled
739,439
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,565
797
64
5
4
256,494
0
W
Cthulhu
9,940
828
58
5
1
258,317
5
L
Chaac
6,941
578
20
2
2
168,667
1
L
Sol
8,102
675
48
4
0
184,077
2
L
Ullr
7,428
619
30
3
1
218,992
2
W
Da Ji
9,127
761
10
1
2
224,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role