Player Matchup

Yu Huang
Yu Huang
BACKLASH16
Yu Huang
Level 124
God Stats
7W - 5L
1,255 SR
Queue Stats
118W - 129L
1,397 Elo+
Solo
Fafnir
Fafnir
DustSpider7862
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,229 Elo+
Solo
Olorun
Olorun
Phil_Taylor1
Olorun
Level 160
God Stats
3W - 0L
1,604 SR
Queue Stats
84W - 77L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Tuneyy24
Gilgamesh
Level 153
God Stats
2W - 1L
1,538 SR
Queue Stats
137W - 140L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
john_the_captain
Sun Wukong
Level 149
God Stats
11W - 9L
1,595 SR
Queue Stats
236W - 217L
1,435 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,393 Elo+

VS

Team Averages
Level 93
1,468 SR
1,388 Elo+
Cupid
Cupid
Danipro8562
Cupid
Level 68
God Stats
5W - 8L
1,443 SR
Queue Stats
167W - 201L
1,392 Elo+
Party 3
Vamana
Vamana
Precursor BH
Vamana
Level 106
God Stats
0W - 1L
1,712 SR
Queue Stats
28W - 29L
1,351 Elo+
Party 2
Thanatos
Thanatos
T0RM3NT0RX
Thanatos
Level 114
God Stats
9W - 11L
1,451 SR
Queue Stats
270W - 248L
1,502 Elo+
Party 2
Merlin
Merlin
dante59179
Merlin
Level 94
God Stats
81W - 73L
1,472 SR
Queue Stats
304W - 343L
1,355 Elo+
Solo
Izanami
Izanami
fran6A_010
Izanami
Level 81
God Stats
2W - 4L
1,263 SR
Queue Stats
101W - 128L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BACKLASH16
Yu Huang
18
3 / 0 / 2
11,379
517
6,393
10,650
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 3
10,100
459
5,810
15,954
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
5 / 0 / 3
13,332
606
12,489
18,220
9,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Tuneyy24
Gilgamesh
20
11 / 2 / 0
13,029
592
17,066
24,291
15,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
john_the_captain
Sun Wukong
18
3 / 2 / 6
12,326
560
12,912
24,835
18,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,426
338
3,751
11,732
4,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
16
2 / 4 / 3
10,028
456
12,451
23,040
13,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
T0RM3NT0RX
Thanatos
15
1 / 5 / 2
9,463
430
7,972
18,064
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
dante59179
Merlin
18
2 / 2 / 2
11,333
515
11,347
7,199
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
fran6A_010
Izanami
13
1 / 7 / 1
8,547
389
13,662
14,603
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
22
Kills
6
6
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BACKLASH16
Yu Huang
3
0
2
4
L
0
4
2
0.25
W
0
2
3
0.75
W
Olorun
5
0
3
6.5
L
Vamana
2
4
3
0.88
L
Thanatos
T0RM3NT0RX
Thanatos
1
5
2
0.4
W
Gilgamesh
Tuneyy24
Gilgamesh
11
2
0
5.5
L
Merlin
dante59179
Merlin
2
2
2
1.5
L
Izanami
fran6A_010
Izanami
1
7
1
0.21
W
Sun Wukong
john_the_captain
Sun Wukong
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,670
Damage
49,183
93,950
Taken
74,638
68,779
Mitigated
40,869
42,003
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BACKLASH16
Yu Huang
6,393
610
0
2,281
10,650
5,392
575
4,703
5,947
91,005
0
L
3,751
1,398
460
2,493
11,732
4,430
286
6,472
5,260
0
31,650
W
5,810
2,050
249
2,413
15,954
19,332
45
4,024
11,824
37,254
0
W
Olorun
12,489
6,594
255
13,268
18,220
9,924
7,491
315
17,905
139,097
0
L
Vamana
12,451
8,123
0
3,811
23,040
13,913
0
3,234
19,579
0
95,439
L
Thanatos
T0RM3NT0RX
Thanatos
7,972
1,614
0
9,871
18,064
13,729
0
2,394
15,670
0
60,556
W
Gilgamesh
Tuneyy24
Gilgamesh
17,066
7,203
0
11,187
24,291
15,501
3,681
1,419
22,796
0
129,678
L
Merlin
dante59179
Merlin
11,347
450
0
1,891
7,199
3,047
303
3,307
3,892
103,638
0
L
Izanami
fran6A_010
Izanami
13,662
9,727
0
1,803
14,603
5,750
869
9,458
5,145
0
75,239
W
Sun Wukong
john_the_captain
Sun Wukong
12,912
2,726
0
12,350
24,835
18,630
2,225
1,840
22,508
225
98,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
46,797
723
Minions Killed
559
0
Camps Cleared
0
2,040,027
Distance Traveled
1,965,179
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,379
517
161
7
0
388,422
1
L
Cupid
7,426
338
41
2
0
387,082
4
W
Fafnir
10,100
459
45
2
0
392,196
5
W
Olorun
13,332
606
210
10
0
363,211
6
L
Vamana
10,028
456
125
6
0
477,856
5
L
Thanatos
9,463
430
97
4
0
346,244
2
W
Gilgamesh
13,029
592
161
7
0
470,787
3
L
Merlin
11,333
515
170
8
0
386,241
4
L
Izanami
8,547
389
126
6
0
367,756
6
W
Sun Wukong
12,326
560
146
7
0
425,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role