Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LeeR1ch
Amaterasu
Level 153
God Stats
6W - 3L
1,600 SR
Queue Stats
241W - 264L
1,568 Elo+
Solo
Merlin
Merlin
Ligacy
Merlin
Level 119
God Stats
3W - 2L
1,731 SR
Queue Stats
78W - 63L
1,612 Elo+
Solo
Hachiman
Hachiman
Zarata
Hachiman
Level 160
God Stats
8W - 12L
1,522 SR
Queue Stats
974W - 1,036L
1,585 Elo+
Solo
He Bo
He Bo
deltalfa
He Bo
Level 158
God Stats
3W - 4L
1,569 SR
Queue Stats
295W - 310L
1,565 Elo+
Solo
Team Averages
Level 149
1,584 SR
1,566 Elo+

VS

Team Averages
Level 153
1,513 SR
1,558 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Chronic1446
Achilles
Level 155
God Stats
1W - 2L
1,538 SR
Queue Stats
143W - 107L
1,576 Elo+
Solo
Sobek
Sobek
DrRimens
Sobek
Level 160
God Stats
2W - 2L
1,365 SR
Queue Stats
192W - 173L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IffyKech
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,662 SR
Queue Stats
132W - 117L
1,570 Elo+
Solo
Danzaburou
Danzaburou
zensham
Danzaburou
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 8 / 6
7,410
674
8,231
17,190
8,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
LeeR1ch
Amaterasu
13
0 / 4 / 10
7,896
718
7,112
21,006
21,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Ligacy
Merlin
15
2 / 4 / 6
8,179
744
15,969
11,514
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Zarata
Hachiman
15
5 / 7 / 5
8,842
804
13,065
13,422
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
deltalfa
He Bo
16
4 / 5 / 8
9,233
839
9,653
11,998
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
6 / 2 / 16
9,711
883
14,868
11,778
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Chronic1446
Achilles
17
9 / 4 / 12
10,079
916
12,618
18,169
19,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
DrRimens
Sobek
15
4 / 2 / 15
8,927
812
8,529
19,905
28,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
IffyKech
Ah Muzen Cab
17
4 / 1 / 17
10,015
910
22,548
11,719
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
zensham
Danzaburou
16
5 / 4 / 13
9,826
893
12,816
13,207
8,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
12
Kills
28
28
Deaths
13
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
6
0.5
W
Eset
 
Eset
6
2
16
7
W
Achilles
Chronic1446
Achilles
9
4
12
3.75
W
Sobek
DrRimens
Sobek
4
2
15
5.75
W
Ah Muzen Cab
IffyKech
Ah Muzen Cab
4
1
17
12.5
L
Amaterasu
LeeR1ch
Amaterasu
0
4
10
1.25
L
Merlin
Ligacy
Merlin
2
4
6
1.25
L
Hachiman
Zarata
Hachiman
5
7
5
1.07
L
He Bo
deltalfa
He Bo
4
5
8
1.6
W
Danzaburou
zensham
Danzaburou
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,030
Damage
71,379
75,130
Taken
74,778
46,366
Mitigated
70,173
15,021
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,231
5,863
165
1,376
17,190
8,256
0
5,316
11,521
0
18,871
W
Eset
 
Eset
14,868
889
4,816
2,887
11,778
6,609
615
4,509
7,269
18,886
0
W
Achilles
Chronic1446
Achilles
12,618
2,396
1,000
2,437
18,169
19,219
652
6,770
11,399
0
19,171
W
Sobek
DrRimens
Sobek
8,529
698
1,467
5,051
19,905
28,970
312
6,544
13,361
12,872
0
W
Ah Muzen Cab
IffyKech
Ah Muzen Cab
22,548
7,736
138
3,132
11,719
7,318
4,176
3,982
7,737
0
50,711
L
Amaterasu
LeeR1ch
Amaterasu
7,112
1,303
2,126
4,568
21,006
21,089
0
7,379
13,279
0
8,353
L
Merlin
Ligacy
Merlin
15,969
790
1,269
2,231
11,514
5,273
0
1,667
9,686
33,054
0
L
Hachiman
Zarata
Hachiman
13,065
5,804
0
0
13,422
6,346
84
3,876
9,310
0
18,700
L
He Bo
deltalfa
He Bo
9,653
191
1,752
1,534
11,998
5,402
0
3,853
7,937
21,226
0
W
Danzaburou
zensham
Danzaburou
12,816
6,355
719
3,437
13,207
8,057
2,998
3,817
9,390
0
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
48,558
125
Minions Killed
120
0
Camps Cleared
0
892,613
Distance Traveled
1,047,066
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,410
674
29
3
0
185,319
0
W
Eset
9,711
883
6
1
0
212,970
0
W
Achilles
10,079
916
21
2
0
221,223
0
W
Sobek
8,927
812
5
0
0
223,873
3
W
Ah Muzen Cab
10,015
910
48
4
0
208,892
1
L
Amaterasu
7,896
718
2
0
0
209,060
1
L
Merlin
8,179
744
49
4
0
186,759
2
L
Hachiman
8,842
804
13
1
0
143,861
1
L
He Bo
9,233
839
32
3
0
167,614
0
W
Danzaburou
9,826
893
40
4
0
180,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role