Player Matchup

Bastet
Bastet
 
Bastet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GhostInDarkness
Merlin
Level 145
God Stats
6W - 5L
1,539 SR
Queue Stats
243W - 186L
1,483 Elo+
Party 2
Hades
Hades
HyperiONl
Hades
Level 157
God Stats
5W - 7L
1,287 SR
Queue Stats
312W - 236L
1,480 Elo+
Party 2
Chaac
Chaac
MalCurie
Chaac
Level 105
God Stats
3W - 1L
1,727 SR
Queue Stats
228W - 187L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
Sanekmag
Xing Tian
Level 159
God Stats
4W - 0L
1,750 SR
Queue Stats
297W - 215L
1,517 Elo+
Party 2
Team Averages
Level 126
1,560 SR
1,494 Elo+

VS

Team Averages
Level 108
1,471 SR
1,483 Elo+
Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Car_litoo
Zeus
Level 154
God Stats
2W - 4L
1,354 SR
Queue Stats
156W - 173L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Modak
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,620 Elo+
Solo
Vulcan
Vulcan
berty-iz-da-best
Vulcan
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 122L
1,406 Elo+
Party 1
Thanatos
Thanatos
khalidsburgers
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 1 / 17
8,075
808
8,090
8,620
4,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 14
9,652
965
15,928
5,825
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
HyperiONl
Hades
14
6 / 4 / 15
8,799
880
9,956
11,018
13,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
MalCurie
Chaac
14
3 / 2 / 19
8,273
827
7,654
9,467
10,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Sanekmag
Xing Tian
16
5 / 2 / 18
9,544
954
5,819
10,294
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 6 / 2
6,501
650
3,259
9,673
4,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
1 / 4 / 3
7,664
766
9,102
6,414
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Modak
Kumbhakarna
13
2 / 4 / 4
7,334
733
2,254
13,669
13,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 5 / 3
6,924
692
5,591
7,120
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
3 / 6 / 4
7,791
779
6,147
16,225
13,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
25
Kills
8
10
Deaths
25
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
17
10.5
L
Raijin
 
Raijin
2
6
2
0.5
L
Zeus
1
4
3
0.63
W
9
1
14
16
W
Hades
HyperiONl
Hades
6
4
15
3.38
W
Chaac
MalCurie
Chaac
3
2
19
6.25
L
Kumbhakarna
Modak
Kumbhakarna
2
4
4
1
W
Xing Tian
Sanekmag
Xing Tian
5
2
18
7
L
0
5
3
0.3
L
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,447
Damage
26,353
45,224
Taken
53,101
41,240
Mitigated
38,563
18,590
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,090
2,885
1,488
3,233
8,620
4,049
1,123
4,860
3,606
0
12,245
L
Raijin
 
Raijin
3,259
756
233
879
9,673
4,750
20
6,773
2,900
7,104
0
L
Zeus
9,102
667
477
646
6,414
3,305
0
5,154
1,260
19,835
0
W
15,928
1,070
1,580
1,767
5,825
2,667
765
2,928
2,811
32,586
0
W
Hades
HyperiONl
Hades
9,956
939
626
1,489
11,018
13,599
534
4,392
6,350
17,839
0
W
Chaac
MalCurie
Chaac
7,654
952
1,159
2,399
9,467
10,659
592
3,148
6,095
65
18,828
L
Kumbhakarna
Modak
Kumbhakarna
2,254
127
314
2,448
13,669
13,333
0
6,031
7,638
4,844
0
W
Xing Tian
Sanekmag
Xing Tian
5,819
504
2,166
2,683
10,294
10,266
466
3,894
6,156
10,928
0
L
5,591
3,629
633
121
7,120
3,859
0
5,479
1,641
16,983
0
L
Thanatos
6,147
1,434
106
6,151
16,225
13,316
19
8,331
7,894
0
8,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
36,214
102
Minions Killed
99
0
Camps Cleared
0
949,754
Distance Traveled
799,570
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,075
808
14
1
0
202,898
3
L
Raijin
6,501
650
9
1
0
114,292
3
L
Zeus
7,664
766
38
4
0
155,873
3
W
Merlin
9,652
965
38
4
0
180,489
0
W
Hades
8,799
880
22
2
0
151,969
4
W
Chaac
8,273
827
20
2
0
196,996
0
L
Kumbhakarna
7,334
733
9
1
0
188,582
0
W
Xing Tian
9,544
954
8
1
0
217,402
3
L
Vulcan
6,924
692
38
4
0
165,847
0
L
Thanatos
7,791
779
5
1
0
174,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role