Player Matchup

Morgan Le Fay
Morgan Le Fay
Maeldrum
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,752 SR
Queue Stats
25W - 14L
1,754 Elo+
Party 2
Fenrir
Fenrir
Valentіno
Fenrir
Level 159
God Stats
10W - 2L
1,933 SR
Queue Stats
240W - 52L
2,022 Elo+
Party 2
Odin
Odin
WarriorSam
Odin
Level 160
God Stats
4W - 1L
2,033 SR
Queue Stats
638W - 120L
1,988 Elo+
Party 2
Team Averages
Level 159
1,906 SR
1,921 Elo+

VS

Team Averages
Level 45
1,720 SR
1,738 Elo+
Chaac
Chaac
CaptK0CKsparrow
Chaac
Level 26
God Stats
1W - 2L
1,896 SR
Queue Stats
23W - 6L
1,762 Elo+
Party 1
Bastet
Bastet
HammondMain
Bastet
Level 106
God Stats
2W - 1L
1,765 SR
Queue Stats
148W - 43L
1,759 Elo+
Party 1
Poseidon
Poseidon
PeacefulMuslim
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Maeldrum
Morgan Le Fay
15
6 / 3 / 5
9,660
743
17,931
12,697
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Valentіno
Fenrir
14
2 / 0 / 9
9,797
754
9,661
16,996
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 8
9,201
708
9,119
15,602
14,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,108
624
11,715
18,845
20,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
1 / 5 / 2
7,644
588
8,521
12,537
5,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
2 / 4 / 1
8,517
655
14,839
9,721
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
4
4
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Bastet
1
5
2
0.4
W
Morgan Le Fay
Maeldrum
Morgan Le Fay
6
3
5
2.83
L
Poseidon
2
4
1
0.63
W
Fenrir
Valentіno
Fenrir
2
0
9
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
35,075
45,295
Taken
41,103
37,410
Mitigated
30,489
10,826
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,715
2,642
0
5,331
18,845
20,515
0
8,186
10,195
0
29,134
L
Bastet
8,521
1,935
0
608
12,537
5,526
0
5,931
6,606
0
16,219
W
Morgan Le Fay
Maeldrum
Morgan Le Fay
17,931
1,992
757
2,791
12,697
5,860
1,027
5,605
6,987
45,819
0
L
Poseidon
14,839
1,830
0
1,000
9,721
4,448
0
4,024
5,697
45,231
0
W
Fenrir
Valentіno
Fenrir
9,661
3,424
0
4,136
16,996
17,316
410
4,815
11,726
0
19,947
W
9,119
2,712
1,263
1,879
15,602
14,234
325
4,797
10,543
0
31,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
24,269
157
Minions Killed
139
7
Camps Cleared
5
764,727
Distance Traveled
738,989
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,108
624
38
3
0
260,374
3
L
Bastet
7,644
588
23
2
2
261,812
3
W
Morgan Le Fay
9,660
743
78
6
3
241,760
2
L
Poseidon
8,517
655
78
6
3
216,803
2
W
Fenrir
9,797
754
18
1
2
260,079
1
W
Odin
9,201
708
61
5
2
262,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role