Player Matchup

Persephone
Persephone
NUKE0215
Persephone
Level 67
God Stats
3W - 7L
1,377 SR
Queue Stats
41W - 48L
1,440 Elo+
Solo
Da Ji
Da Ji
OomsGriZZly
Da Ji
Level 96
God Stats
6W - 3L
1,739 SR
Queue Stats
74W - 88L
1,455 Elo+
Party 1
Shiva
Shiva
pharoahpope
Shiva
Level 68
God Stats
17W - 12L
1,468 SR
Queue Stats
84W - 100L
1,406 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,434 Elo+

VS

Team Averages
Level 117
1,449 SR
1,401 Elo+
Baron Samedi
Baron Samedi
AirStryyder
Baron Samedi
Level 157
God Stats
20W - 18L
1,546 SR
Queue Stats
311W - 371L
1,430 Elo+
Party 2
Susano
Susano
MarvelousManlet
Susano
Level 122
God Stats
3W - 4L
1,422 SR
Queue Stats
153W - 173L
1,402 Elo+
Party 2
Chaac
Chaac
cool kid cdog
Chaac
Level 71
God Stats
11W - 19L
1,378 SR
Queue Stats
69W - 83L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NUKE0215
Persephone
14
1 / 3 / 7
9,071
648
16,866
12,312
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 5 / 1
9,375
670
11,980
15,356
7,876
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 6
8,573
612
9,537
15,419
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AirStryyder
Baron Samedi
16
8 / 3 / 6
11,033
788
13,350
18,780
9,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 7
8,663
619
6,353
10,553
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 0 / 9
10,221
730
18,326
16,466
9,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
14
14
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AirStryyder
Baron Samedi
8
3
6
3.67
W
1
5
7
0.9
L
Persephone
NUKE0215
Persephone
1
3
7
1.5
L
7
5
1
1.5
W
5
0
9
9.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
38,029
43,087
Taken
45,799
20,191
Mitigated
23,141
6,810
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AirStryyder
Baron Samedi
13,350
653
2,600
8,387
18,780
9,121
925
5,511
13,269
42,322
0
W
6,353
523
0
252
10,553
4,082
320
3,595
6,958
0
16,332
L
Persephone
NUKE0215
Persephone
16,866
166
0
1,240
12,312
4,459
0
3,961
8,348
45,444
0
L
11,980
2,642
0
950
15,356
7,876
0
5,916
9,440
0
23,796
W
18,326
3,308
567
5,853
16,466
9,938
526
7,969
8,497
0
43,679
L
9,537
2,371
1,967
2,653
15,419
7,856
0
4,021
11,398
0
21,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
29,917
117
Minions Killed
154
4
Camps Cleared
6
717,599
Distance Traveled
699,129
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,033
788
66
5
1
233,393
2
W
Susano
8,663
619
30
2
2
198,499
0
L
Persephone
9,071
648
56
4
0
243,120
0
L
Da Ji
9,375
670
35
3
4
249,743
3
W
Chaac
10,221
730
58
4
3
267,237
0
L
Shiva
8,573
612
26
2
0
224,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role