Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EazyDezIt
Bellona
Level 140
God Stats
1W - 1L
1,273 SR
Queue Stats
97W - 82L
1,520 Elo+
Party 1
Hel
Hel
SawDomEyes
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,526 Elo+
Party 1
King Arthur
King Arthur
TaintedZERO
King Arthur
Level 33
God Stats
0W - 3L
1,231 SR
Queue Stats
77W - 96L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
TreeOnHigh
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 129L
1,704 Elo+
Solo
Team Averages
Level 96
1,401 SR
1,555 Elo+

VS

Team Averages
Level 99
1,509 SR
1,507 Elo+
Danzaburou
Danzaburou
DadBodTheLagGod
Danzaburou
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 123L
1,514 Elo+
Solo
Hel
Hel
ElementFrost19
Hel
Level 125
God Stats
10W - 6L
1,466 SR
Queue Stats
311W - 289L
1,525 Elo+
Solo
Vulcan
Vulcan
KENNY5782
Vulcan
Level 148
God Stats
7W - 3L
1,580 SR
Queue Stats
275W - 255L
1,493 Elo+
Solo
Raijin
Raijin
LocaMuerte666
Raijin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 47L
1,500 Elo+
Solo
Lancelot
Lancelot
PAPITAPAWER
Lancelot
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
8 / 5 / 17
17,792
684
42,958
70,179
79,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
EazyDezIt
Bellona
20
11 / 10 / 10
18,234
701
39,518
55,281
65,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
6 / 7 / 20
18,039
694
20,342
45,381
75,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
TaintedZERO
King Arthur
20
2 / 10 / 15
14,137
544
18,734
51,864
66,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
TreeOnHigh
Gilgamesh
20
0 / 12 / 10
14,739
567
5,352
51,308
35,809
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DadBodTheLagGod
Danzaburou
20
10 / 7 / 22
17,648
679
44,830
37,271
22,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 30
17,153
660
39,741
41,010
29,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
KENNY5782
Vulcan
20
18 / 4 / 18
22,358
860
93,298
27,008
17,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
10 / 5 / 26
17,450
671
38,345
33,889
24,282
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PAPITAPAWER
Lancelot
9
0 / 5 / 5
10,821
416
1,530
7,510
3,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
144
27
Kills
43
44
Deaths
27
72
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
8
5
17
3.3
W
Danzaburou
DadBodTheLagGod
Danzaburou
10
7
22
3
L
Bellona
EazyDezIt
Bellona
11
10
10
1.6
W
5
6
30
3.33
W
Vulcan
KENNY5782
Vulcan
18
4
18
6.75
W
10
5
26
4.6
W
Lancelot
PAPITAPAWER
Lancelot
0
5
5
0.5
L
6
7
20
2.29
L
King Arthur
TaintedZERO
King Arthur
2
10
15
0.95
L
Gilgamesh
TreeOnHigh
Gilgamesh
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,904
Damage
217,744
274,013
Taken
146,688
322,851
Mitigated
97,542
108,146
Healing
84,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
42,958
7,886
1,987
22,022
70,179
79,869
3,157
43,017
27,162
1,443
100,115
W
Danzaburou
DadBodTheLagGod
Danzaburou
44,830
23,206
1,487
9,797
37,271
22,640
4,904
6,026
31,245
0
70,680
L
Bellona
EazyDezIt
Bellona
39,518
11,951
7,269
8,613
55,281
65,283
1,765
31,228
24,053
4,687
65,938
W
39,741
943
31,312
24,423
41,010
29,911
828
9,172
31,741
66,236
0
W
Vulcan
KENNY5782
Vulcan
93,298
41,791
2,732
6,071
27,008
17,184
1,511
3,346
23,463
162,322
0
W
38,345
2,548
2,633
6,069
33,889
24,282
1,403
5,682
28,207
58,150
0
W
Lancelot
PAPITAPAWER
Lancelot
1,530
589
0
360
7,510
3,525
0
729
6,781
0
4,019
L
20,342
2,443
29,822
20,766
45,381
75,362
1,103
28,862
16,519
41,750
0
L
King Arthur
TaintedZERO
King Arthur
18,734
3,173
1,550
3,393
51,864
66,528
461
32,499
19,365
0
35,958
L
Gilgamesh
TreeOnHigh
Gilgamesh
5,352
901
4,401
8,323
51,308
35,809
2,644
35,778
15,530
238
26,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,941
Gold Earned
85,430
278
Minions Killed
273
0
Camps Cleared
0
2,243,940
Distance Traveled
1,970,897
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
17,792
684
102
4
0
506,046
1
W
Danzaburou
17,648
679
49
2
0
440,299
1
L
Bellona
18,234
701
63
2
0
408,146
1
W
Hel
17,153
660
45
2
0
464,783
0
W
Vulcan
22,358
860
144
6
0
543,190
1
W
Raijin
17,450
671
34
1
0
429,773
3
W
Lancelot
10,821
416
1
0
0
92,852
0
L
Hel
18,039
694
50
2
0
430,081
0
L
King Arthur
14,137
544
26
1
0
445,398
1
L
Gilgamesh
14,739
567
37
1
0
454,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role