Player Matchup

Medusa
Medusa
CrazyTee87
Medusa
Level 142
God Stats
5W - 0L
1,952 SR
Queue Stats
178W - 174L
1,452 Elo+
Solo
Skadi
Skadi
DBAKANE
Skadi
Level 153
God Stats
2W - 0L
1,608 SR
Queue Stats
201W - 230L
1,476 Elo+
Solo
Geb
Geb
Nadein5
Geb
Level 124
God Stats
2W - 1L
1,320 SR
Queue Stats
103W - 121L
1,421 Elo+
Solo
Hades
Hades
TwangyOrc
Hades
Level 160
God Stats
1W - 0L
1,704 SR
Queue Stats
24W - 13L
1,656 Elo+
Solo
Neith
Neith
grabnix
Neith
Level 140
God Stats
3W - 0L
1,812 SR
Queue Stats
131W - 138L
1,473 Elo+
Solo
Team Averages
Level 144
1,679 SR
1,495 Elo+

VS

Team Averages
Level 60
1,566 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Bakîra
Sun Wukong
Level 106
God Stats
3W - 2L
1,888 SR
Queue Stats
53W - 39L
1,553 Elo+
Party 2
Susano
Susano
EddiRazoR
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
Videolane
Kukulkan
Level 124
God Stats
6W - 5L
1,443 SR
Queue Stats
196W - 213L
1,364 Elo+
Solo
Vulcan
Vulcan
nycsonne
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Tiamat
Tiamat
theo2112
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrazyTee87
Medusa
20
4 / 7 / 15
13,248
736
14,988
18,477
8,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
DBAKANE
Skadi
20
15 / 6 / 11
15,628
868
24,152
16,370
8,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
18
0 / 8 / 19
12,363
687
11,446
27,412
39,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
TwangyOrc
Hades
20
10 / 10 / 14
14,585
810
24,329
25,295
18,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
grabnix
Neith
20
9 / 6 / 15
15,115
840
26,252
21,914
12,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakîra
Sun Wukong
20
15 / 8 / 14
14,379
799
20,510
30,492
36,914
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
EddiRazoR
Susano
20
7 / 9 / 17
13,656
759
16,886
21,686
13,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Videolane
Kukulkan
20
10 / 4 / 18
14,781
821
26,290
13,274
9,434
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
nycsonne
Vulcan
19
2 / 9 / 16
11,879
660
17,261
21,988
12,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
theo2112
Tiamat
18
3 / 8 / 14
11,173
621
12,868
21,420
13,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
116
38
Kills
37
37
Deaths
38
74
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bakîra
Sun Wukong
15
8
14
2.75
W
Medusa
CrazyTee87
Medusa
4
7
15
1.64
W
Skadi
DBAKANE
Skadi
15
6
11
3.42
L
Susano
EddiRazoR
Susano
7
9
17
1.72
W
Geb
0
8
19
1.19
W
Hades
TwangyOrc
Hades
10
10
14
1.7
L
Kukulkan
Videolane
Kukulkan
10
4
18
4.75
W
Neith
grabnix
Neith
9
6
15
2.75
L
Vulcan
nycsonne
Vulcan
2
9
16
1.11
L
Tiamat
theo2112
Tiamat
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,167
Damage
93,815
109,468
Taken
108,860
86,687
Mitigated
85,141
33,389
Healing
25,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bakîra
Sun Wukong
20,510
6,511
2,790
8,121
30,492
36,914
237
8,308
22,184
0
31,516
W
Medusa
CrazyTee87
Medusa
14,988
6,271
2,622
4,130
18,477
8,856
3,369
9,348
9,129
0
41,005
W
Skadi
DBAKANE
Skadi
24,152
10,007
1,815
3,142
16,370
8,308
3,332
6,300
10,070
0
54,298
L
Susano
EddiRazoR
Susano
16,886
4,221
514
2,456
21,686
13,544
132
5,376
16,310
0
31,603
W
Geb
11,446
459
1,993
3,226
27,412
39,282
224
15,985
11,427
22,885
0
W
Hades
TwangyOrc
Hades
24,329
1,125
780
5,930
25,295
18,127
264
14,200
11,095
45,123
0
L
Kukulkan
Videolane
Kukulkan
26,290
1,973
577
2,048
13,274
9,434
1,086
4,978
8,296
52,955
0
W
Neith
grabnix
Neith
26,252
16,846
1,386
8,365
21,914
12,114
1,418
10,586
11,328
0
49,861
L
Vulcan
nycsonne
Vulcan
17,261
5,333
331
3,653
21,988
12,191
625
7,759
14,229
37,869
0
L
Tiamat
theo2112
Tiamat
12,868
768
1,197
4,147
21,420
13,058
950
9,354
12,066
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,939
Gold Earned
65,868
227
Minions Killed
185
0
Camps Cleared
0
1,624,309
Distance Traveled
1,484,561
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,379
799
17
1
0
279,650
0
W
Medusa
13,248
736
43
2
0
349,215
1
W
Skadi
15,628
868
54
3
0
341,843
1
L
Susano
13,656
759
28
2
0
304,067
1
W
Geb
12,363
687
19
1
0
341,201
0
W
Hades
14,585
810
43
2
0
271,662
0
L
Kukulkan
14,781
821
57
3
0
339,130
2
W
Neith
15,115
840
68
4
0
320,388
0
L
Vulcan
11,879
660
36
2
0
279,634
1
L
Tiamat
11,173
621
47
3
0
282,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role