Player Matchup

Xbalanque
Xbalanque
Gold V
AndresRU
Xbalanque
Gold V
Level 146
God Stats
4W - 4L
1,487 SR
Queue Stats
115W - 122L
1,302 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver I
Big grxzns
Morgan Le Fay
Silver I
Level 105
God Stats
1W - 1L
1,242 SR
Queue Stats
86W - 87L
1,349 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
JoeNLO89
Gilgamesh
Gold V
Level 158
God Stats
1W - 1L
1,329 SR
Queue Stats
105W - 111L
1,325 MMR
Party 3
Geb
Geb
Silver III
darknessShip
Geb
Silver III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,200 MMR
Solo
Lancelot
Lancelot
Gold IV
larry potter 69
Lancelot
Gold IV
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
426W - 418L
1,193 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,412 SR
1,274 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,549 SR
1,276 MMR
Odin
Odin
Bronze V
Godzilakillaa
Odin
Bronze V
Level 60
God Stats
0W - 2L
1,656 SR
Queue Stats
2W - 6L
1,361 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver III
NICKOCIA_
Ah Muzen Cab
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,323 MMR
Party 1
Pele
Pele
Silver IV
NTN_Genji
Pele
Silver IV
Level 109
God Stats
1W - 2L
1,611 SR
Queue Stats
5W - 13L
1,276 MMR
Party 1
Merlin
Merlin
Silver II
ToXicBoWser
Merlin
Silver II
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 16L
1,345 MMR
Party 2
Xing Tian
Xing Tian
Silver I
bipbip89
Xing Tian
Silver I
Level 123
God Stats
4W - 5L
1,477 SR
Queue Stats
469W - 483L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndresRU
Xbalanque
20
8 / 4 / 3
14,487
557
23,135
21,119
9,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Big grxzns
Morgan Le Fay
20
2 / 0 / 6
13,475
518
13,140
17,677
9,290
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JoeNLO89
Gilgamesh
20
2 / 1 / 5
14,603
562
16,164
17,597
20,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 10
12,104
466
7,529
27,984
32,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
20
7 / 0 / 4
14,525
559
18,509
17,711
10,203
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaChang'eChaacShiva

VS

Bans
AwilixAtlasArachneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
10,779
415
8,689
18,000
23,123
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
NICKOCIA_
Ah Muzen Cab
18
3 / 7 / 1
11,601
446
16,891
24,486
11,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
18
2 / 4 / 2
11,546
444
10,841
27,222
12,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
1 / 4 / 0
11,372
437
15,038
15,419
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
bipbip89
Xing Tian
15
1 / 3 / 1
9,962
383
6,238
24,162
26,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
7
7
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AndresRU
Xbalanque
8
4
3
2.38
W
Morgan Le Fay
Big grxzns
Morgan Le Fay
2
0
6
5
L
0
2
0
0
W
Gilgamesh
JoeNLO89
Gilgamesh
2
1
5
4.5
L
Ah Muzen Cab
NICKOCIA_
Ah Muzen Cab
3
7
1
0.5
L
Pele
2
4
2
0.75
L
Merlin
1
4
0
0.25
L
Xing Tian
bipbip89
Xing Tian
1
3
1
0.5
W
1
2
10
3
W
Lancelot
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,477
Damage
57,697
102,088
Taken
109,289
82,215
Mitigated
80,887
31,457
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AndresRU
Xbalanque
23,135
13,790
0
5,306
21,119
9,592
7,102
1,376
19,743
0
130,646
W
Morgan Le Fay
Big grxzns
Morgan Le Fay
13,140
633
0
5,432
17,677
9,290
1,857
7,352
10,325
134,943
0
L
8,689
1,546
0
339
18,000
23,123
329
2,737
15,263
0
78,548
W
Gilgamesh
JoeNLO89
Gilgamesh
16,164
4,324
0
6,100
17,597
20,941
1,742
2,769
14,828
18,721
95,763
L
Ah Muzen Cab
NICKOCIA_
Ah Muzen Cab
16,891
6,887
0
4,591
24,486
11,066
913
2,079
22,407
0
95,301
L
Pele
10,841
2,010
0
11,880
27,222
12,954
311
5,591
21,631
0
114,531
L
Merlin
15,038
1,067
0
0
15,419
7,224
220
6,822
8,597
110,511
0
L
Xing Tian
bipbip89
Xing Tian
6,238
556
294
3,179
24,162
26,520
0
5,656
17,840
23,598
0
W
7,529
851
0
5,103
27,984
32,189
30
5,596
22,388
43,304
0
W
Lancelot
18,509
3,820
0
9,516
17,711
10,203
0
4,183
13,528
0
167,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,194
Gold Earned
55,260
880
Minions Killed
678
0
Camps Cleared
0
2,615,673
Distance Traveled
2,389,271
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,487
557
224
9
0
458,047
5
W
Morgan Le Fay
13,475
518
213
8
0
502,901
2
L
Odin
10,779
415
146
6
0
492,363
2
W
Gilgamesh
14,603
562
188
7
0
498,175
2
L
Ah Muzen Cab
11,601
446
140
5
0
437,927
0
L
Pele
11,546
444
168
6
0
517,205
2
L
Merlin
11,372
437
194
7
0
461,218
5
L
Xing Tian
9,962
383
30
1
0
480,558
13
W
Geb
12,104
466
51
2
0
515,099
7
W
Lancelot
14,525
559
204
8
0
641,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role