Player Matchup

Zeus
Zeus
Blozador
Zeus
Level 33
God Stats
0W - 2L
1,284 SR
Queue Stats
15W - 33L
1,265 Elo+
Party 2
King Arthur
King Arthur
Bredduz
King Arthur
Level 43
God Stats
1W - 1L
1,470 SR
Queue Stats
13W - 30L
1,265 Elo+
Party 2
Thanatos
Thanatos
Klaj
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,667 Elo+
Party 2
Team Averages
Level 26
1,418 SR
1,399 Elo+

VS

Team Averages
Level 98
1,579 SR
1,529 Elo+
Baron Samedi
Baron Samedi
AlexTrip15
Baron Samedi
Level 37
God Stats
17W - 22L
1,663 SR
Queue Stats
24W - 49L
1,353 Elo+
Solo
Sol
Sol
Hashirama2ooo
Sol
Level 113
God Stats
22W - 15L
1,687 SR
Queue Stats
670W - 523L
1,617 Elo+
Party 1
Nox
Nox
Obito2ooo
Nox
Level 143
God Stats
3W - 3L
1,386 SR
Queue Stats
662W - 477L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 6 / 1
5,339
667
6,030
6,183
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Bredduz
King Arthur
8
0 / 5 / 1
5,233
654
1,842
8,150
6,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Klaj
Thanatos
10
1 / 5 / 0
6,047
756
3,021
7,381
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexTrip15
Baron Samedi
11
6 / 1 / 7
7,214
902
4,698
5,816
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 11
7,538
942
8,190
5,192
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 11
7,868
984
4,347
5,031
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexTrip15
Baron Samedi
6
1
7
9.5
L
Zeus
0
6
1
0.08
L
King Arthur
Bredduz
King Arthur
0
5
1
0.1
W
5
0
11
10.5
L
Thanatos
Klaj
Thanatos
1
5
0
0.2
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
17,235
21,714
Taken
16,039
12,696
Mitigated
10,077
2,839
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexTrip15
Baron Samedi
4,698
490
232
353
5,816
3,127
424
2,119
3,697
13,005
0
L
Zeus
6,030
1,081
0
80
6,183
2,825
0
4,972
1,211
19,681
0
L
King Arthur
Bredduz
King Arthur
1,842
645
0
342
8,150
6,308
0
5,863
2,287
0
7,585
W
8,190
2,534
0
2,982
5,192
2,303
1,929
1,965
3,227
27,808
2,080
L
Thanatos
Klaj
Thanatos
3,021
277
0
2,417
7,381
3,563
0
6,051
1,330
0
9,736
W
4,347
785
0
2,030
5,031
4,647
614
2,069
2,962
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,619
Gold Earned
22,620
64
Minions Killed
85
1
Camps Cleared
4
420,935
Distance Traveled
469,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,214
902
19
2
0
146,766
1
L
Zeus
5,339
667
36
5
0
126,018
1
L
King Arthur
5,233
654
12
2
1
149,209
1
W
Sol
7,538
942
37
5
3
167,194
2
L
Thanatos
6,047
756
16
2
0
145,708
2
W
Nox
7,868
984
29
4
1
155,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role