Player Matchup

Morgan Le Fay
Morgan Le Fay
FougereMan
Morgan Le Fay
Level 143
God Stats
1W - 10L
973 SR
Queue Stats
397W - 392L
1,577 Elo+
Solo
Fenrir
Fenrir
FrenchEarthworm
Fenrir
Level 132
God Stats
1W - 5L
1,282 SR
Queue Stats
305W - 301L
1,550 Elo+
Solo
Vulcan
Vulcan
Gamaclown
Vulcan
Level 148
God Stats
2W - 1L
1,535 SR
Queue Stats
194W - 185L
1,577 Elo+
Solo
Cthulhu
Cthulhu
dragounet974
Cthulhu
Level 160
God Stats
7W - 18L
1,301 SR
Queue Stats
312W - 317L
1,482 Elo+
Solo
Vamana
Vamana
thesaddestsloth
Vamana
Level 128
God Stats
10W - 7L
1,902 SR
Queue Stats
193W - 194L
1,507 Elo+
Solo
Team Averages
Level 142
1,398 SR
1,539 Elo+

VS

Team Averages
Level 124
1,439 SR
1,514 Elo+
Anhur
Anhur
AKiDORME
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 203L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Akab_x
Cu Chulainn
Level 158
God Stats
1W - 0L
1,258 SR
Queue Stats
11W - 15L
1,448 Elo+
Party 1
Sobek
Sobek
RN_Cheo
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,448 Elo+
Party 1
Chiron
Chiron
angelsph
Chiron
Level 146
God Stats
6W - 3L
1,652 SR
Queue Stats
187W - 176L
1,561 Elo+
Party 2
Thanatos
Thanatos
jodral
Thanatos
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
18W - 15L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FougereMan
Morgan Le Fay
20
4 / 7 / 12
14,109
613
22,418
24,002
15,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
14 / 7 / 9
16,106
700
27,907
34,197
30,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Gamaclown
Vulcan
20
5 / 6 / 17
14,799
643
30,587
19,253
11,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
dragounet974
Cthulhu
20
3 / 9 / 15
14,037
610
23,304
27,797
48,895
Magic Focus

Magic Focus

+20
Magical Power

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 9 / 15
15,465
672
22,629
44,602
46,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKiDORME
Anhur
20
7 / 7 / 21
15,193
661
25,919
23,832
12,912
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Akab_x
Cu Chulainn
20
7 / 3 / 20
16,266
707
30,494
44,113
62,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
RN_Cheo
Sobek
20
3 / 11 / 25
15,246
663
21,008
37,936
67,612
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
angelsph
Chiron
20
12 / 7 / 14
15,974
695
34,818
26,789
14,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
jodral
Thanatos
20
8 / 5 / 15
15,238
663
21,155
21,354
13,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
132
31
Kills
37
38
Deaths
33
68
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Anhur
AKiDORME
Anhur
7
7
21
2.5
W
Cu Chulainn
Akab_x
Cu Chulainn
7
3
20
5.67
L
Morgan Le Fay
FougereMan
Morgan Le Fay
4
7
12
1.43
L
14
7
9
2.64
L
Vulcan
Gamaclown
Vulcan
5
6
17
2.25
W
Sobek
RN_Cheo
Sobek
3
11
25
1.41
W
Chiron
angelsph
Chiron
12
7
14
2.71
L
Cthulhu
dragounet974
Cthulhu
3
9
15
1.17
W
Thanatos
jodral
Thanatos
8
5
15
3.1
L
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,845
Damage
133,394
149,851
Taken
154,024
152,313
Mitigated
171,309
41,330
Healing
69,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AKiDORME
Anhur
25,919
16,255
3,933
3,793
23,832
12,912
3,001
13,939
9,893
0
51,443
W
Cu Chulainn
Akab_x
Cu Chulainn
30,494
2,493
4,985
13,923
44,113
62,607
377
22,060
22,053
12,115
77,542
L
Morgan Le Fay
FougereMan
Morgan Le Fay
22,418
2,360
1,841
2,146
24,002
15,112
1,514
4,118
19,884
39,063
0
L
27,907
4,309
4,448
8,299
34,197
30,366
2,640
4,823
29,374
0
36,387
L
Vulcan
Gamaclown
Vulcan
30,587
11,113
2,829
2,270
19,253
11,573
1,534
3,186
16,067
54,113
0
W
Sobek
RN_Cheo
Sobek
21,008
896
2,297
7,076
37,936
67,612
651
19,860
18,076
34,874
0
W
Chiron
angelsph
Chiron
34,818
10,119
6,271
4,783
26,789
14,347
2,627
13,113
13,668
0
68,917
L
Cthulhu
dragounet974
Cthulhu
23,304
692
4,317
550
27,797
48,895
568
5,962
21,835
55,194
0
W
Thanatos
jodral
Thanatos
21,155
3,379
5,881
16,997
21,354
13,831
1,346
9,096
12,258
0
36,143
L
22,629
10,761
3,308
11,322
44,602
46,367
2,273
6,967
37,635
2,346
45,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,516
Gold Earned
77,917
214
Minions Killed
291
0
Camps Cleared
0
1,935,007
Distance Traveled
2,008,655
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,193
661
69
3
0
331,860
2
W
Cu Chulainn
16,266
707
91
4
0
475,869
1
L
Morgan Le Fay
14,109
613
25
1
0
389,773
0
L
Fenrir
16,106
700
19
1
0
361,886
3
L
Vulcan
14,799
643
69
3
0
414,990
1
W
Sobek
15,246
663
19
1
0
369,306
0
W
Chiron
15,974
695
82
4
0
368,538
0
L
Cthulhu
14,037
610
56
2
0
376,965
4
W
Thanatos
15,238
663
30
1
0
463,082
0
L
Vamana
15,465
672
45
2
0
391,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role