Player Matchup

Serqet
Serqet
CutthroatCam_
Serqet
Level 103
God Stats
2W - 7L
1,312 SR
Queue Stats
175W - 183L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Ill-RED-llI
Baron Samedi
Level 65
God Stats
1W - 2L
1,361 SR
Queue Stats
34W - 46L
1,383 Elo+
Party 1
Cabrakan
Cabrakan
sejeant
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,387 Elo+
Party 1
Team Averages
Level 79
1,391 SR
1,401 Elo+

VS

Team Averages
Level 88
1,612 SR
1,597 Elo+
Horus
Horus
BabyGirL69xx
Horus
Level 105
God Stats
19W - 13L
1,682 SR
Queue Stats
106W - 80L
1,692 Elo+
Party 2
Ullr
Ullr
BonkDonkEEonk
Ullr
Level 51
God Stats
1W - 2L
1,494 SR
Queue Stats
61W - 74L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
DanielHeirs
Baron Samedi
Level 107
God Stats
20W - 8L
1,659 SR
Queue Stats
102W - 60L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,903
636
9,501
15,895
8,891
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Ill-RED-llI
Baron Samedi
15
3 / 5 / 5
9,834
702
14,755
12,021
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
sejeant
Cabrakan
13
4 / 5 / 4
9,188
656
8,080
21,421
32,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
10,299
736
15,291
16,711
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 4 / 8
10,174
727
9,835
14,616
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
DanielHeirs
Baron Samedi
17
9 / 3 / 6
11,624
830
16,700
12,538
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
16
16
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
4
4
8
2
L
2
6
4
0.67
W
Baron Samedi
DanielHeirs
Baron Samedi
9
3
6
4
L
Baron Samedi
Ill-RED-llI
Baron Samedi
3
5
5
1.1
L
Cabrakan
sejeant
Cabrakan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
41,826
49,337
Taken
43,865
48,208
Mitigated
28,213
7,232
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,291
7,126
1,296
6,374
16,711
12,546
482
7,948
8,541
0
31,315
W
9,835
4,833
0
1,552
14,616
7,212
1,684
8,584
5,487
0
36,269
L
9,501
1,601
0
490
15,895
8,891
0
5,903
9,639
0
28,170
W
Baron Samedi
DanielHeirs
Baron Samedi
16,700
2,119
3,984
5,104
12,538
8,455
1,161
6,557
5,550
44,917
0
L
Baron Samedi
Ill-RED-llI
Baron Samedi
14,755
1,466
1,684
2,777
12,021
6,998
125
3,279
8,537
53,901
0
L
Cabrakan
sejeant
Cabrakan
8,080
994
211
2,070
21,421
32,319
66
8,503
12,379
17,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
32,097
155
Minions Killed
142
8
Camps Cleared
4
644,672
Distance Traveled
687,244
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,299
736
35
3
1
270,375
4
W
Ullr
10,174
727
55
4
2
206,758
2
L
Serqet
8,903
636
36
3
5
232,353
5
W
Baron Samedi
11,624
830
52
4
1
210,111
2
L
Baron Samedi
9,834
702
89
6
2
196,967
1
L
Cabrakan
9,188
656
30
2
1
215,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role