Player Matchup

Vamana
Vamana
KingMo_2212
Vamana
Level 41
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 2L
995 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ty-Uzumakii_
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,409 SR
Queue Stats
4W - 5L
1,203 Elo+
Party 2
Ymir
Ymir
kajack6-toes
Ymir
Level 55
God Stats
1W - 0L
1,586 SR
Queue Stats
5W - 7L
1,231 Elo+
Party 2
Team Averages
Level 55
1,482 SR
1,143 Elo+

VS

Team Averages
Level 62
1,488 SR
1,180 Elo+
Bastet
Bastet
BlueTorch02
Bastet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,120 Elo+
Party 1
Scylla
Scylla
InfoN00bie
Scylla
Level 40
God Stats
5W - 6L
1,139 SR
Queue Stats
42W - 80L
1,229 Elo+
Party 1
Chaac
Chaac
snikero2
Chaac
Level 139
God Stats
1W - 1L
1,824 SR
Queue Stats
50W - 67L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 4 / 7
14,489
690
20,378
37,037
37,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Ty-Uzumakii_
Morgan Le Fay
20
4 / 3 / 8
14,006
667
20,188
15,964
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 3
14,442
688
12,760
22,022
26,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
1 / 9 / 4
11,861
565
10,135
22,044
10,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
InfoN00bie
Scylla
20
3 / 0 / 2
13,482
642
25,761
8,374
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
snikero2
Chaac
16
3 / 6 / 2
12,548
598
19,028
31,930
32,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
9
4
0.33
L
Scylla
InfoN00bie
Scylla
3
0
2
4
W
Vamana
5
4
7
2.13
W
Morgan Le Fay
Ty-Uzumakii_
Morgan Le Fay
4
3
8
2.67
W
6
0
3
7.5
L
Chaac
snikero2
Chaac
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,326
Damage
54,924
75,023
Taken
62,348
71,510
Mitigated
46,392
16,397
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,135
2,723
0
2,348
22,044
10,363
0
11,293
10,751
0
22,280
L
Scylla
InfoN00bie
Scylla
25,761
2,200
137
1,804
8,374
3,712
0
4,584
3,790
93,233
0
W
Vamana
20,378
14,372
402
9,091
37,037
37,482
1,745
9,783
26,415
0
59,924
W
Morgan Le Fay
Ty-Uzumakii_
Morgan Le Fay
20,188
1,714
99
2,920
15,964
7,547
593
7,921
7,651
67,394
0
W
12,760
2,153
0
3,885
22,022
26,481
758
7,777
13,679
51,552
0
L
Chaac
snikero2
Chaac
19,028
4,876
0
4,776
31,930
32,317
0
17,582
14,348
0
40,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
37,891
235
Minions Killed
204
9
Camps Cleared
8
1,098,874
Distance Traveled
1,064,694
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,861
565
27
1
3
344,503
1
L
Scylla
13,482
642
147
7
3
388,544
1
W
Vamana
14,489
690
76
4
1
393,354
0
W
Morgan Le Fay
14,006
667
100
5
5
354,981
0
W
Ymir
14,442
688
59
3
3
350,539
0
L
Chaac
12,548
598
30
1
2
331,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role