Player Matchup

Jormungandr
Jormungandr
JOSHEFC514
Jormungandr
Level 145
God Stats
1W - 0L
1,803 SR
Queue Stats
155W - 115L
1,645 Elo+
Party 2
Xbalanque
Xbalanque
dellis1878
Xbalanque
Level 118
God Stats
6W - 7L
1,546 SR
Queue Stats
86W - 80L
1,553 Elo+
Party 2
Agni
Agni
matytucek
Agni
Level 66
God Stats
20W - 12L
1,590 SR
Queue Stats
33W - 38L
1,480 Elo+
Solo
Team Averages
Level 110
1,646 SR
1,559 Elo+

VS

Team Averages
Level 122
1,603 SR
1,618 Elo+
Yemoja
Yemoja
CianConscious
Yemoja
Level 147
God Stats
1W - 1L
1,377 SR
Queue Stats
96W - 64L
1,635 Elo+
Party 1
Skadi
Skadi
JaynaBlack
Skadi
Level 69
God Stats
10W - 8L
1,655 SR
Queue Stats
66W - 57L
1,608 Elo+
Party 1
Ymir
Ymir
RiunShadowclaw
Ymir
Level 149
God Stats
4W - 2L
1,776 SR
Queue Stats
94W - 70L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JOSHEFC514
Jormungandr
15
9 / 1 / 10
10,036
912
12,809
10,308
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
dellis1878
Xbalanque
14
4 / 0 / 12
9,344
849
10,293
5,496
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
6 / 3 / 10
9,619
874
12,329
10,121
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,299
664
6,345
15,045
9,316
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
2 / 7 / 1
7,721
702
4,897
12,848
4,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 2
7,682
698
6,471
15,313
7,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Jormungandr
JOSHEFC514
Jormungandr
9
1
10
14
L
Skadi
2
7
1
0.36
L
2
6
2
0.5
W
Xbalanque
dellis1878
Xbalanque
4
0
12
10
W
Agni
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
17,713
25,925
Taken
43,206
13,503
Mitigated
21,035
5,119
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
1,021
2,220
1,512
15,045
9,316
0
8,214
6,402
27,067
0
W
Jormungandr
JOSHEFC514
Jormungandr
12,809
5,751
0
1,320
10,308
7,755
763
3,520
6,788
36,283
0
L
Skadi
4,897
1,957
0
171
12,848
4,634
235
8,510
4,056
0
17,949
L
6,471
2,334
0
1,351
15,313
7,085
0
7,879
7,128
27,698
0
W
Xbalanque
dellis1878
Xbalanque
10,293
4,633
0
1,488
5,496
2,111
1,830
2,249
3,247
0
36,336
W
Agni
12,329
768
140
2,171
10,121
3,637
203
7,188
2,933
27,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
22,702
144
Minions Killed
117
5
Camps Cleared
6
611,099
Distance Traveled
521,843
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,299
664
50
5
2
174,655
1
W
Jormungandr
10,036
912
38
3
2
213,254
4
L
Skadi
7,721
702
24
2
0
167,328
0
L
Ymir
7,682
698
43
4
4
179,860
2
W
Xbalanque
9,344
849
59
5
1
201,883
2
W
Agni
9,619
874
47
4
2
195,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role