Player Matchup

Neith
Neith
Fuilliam
Neith
Level 42
God Stats
14W - 15L
1,457 SR
Queue Stats
61W - 74L
1,433 Elo+
Solo
Chang'e
Chang'e
I neo I5311
Chang'e
Level 89
God Stats
18W - 9L
1,686 SR
Queue Stats
159W - 143L
1,610 Elo+
Solo
Shiva
Shiva
ScottChaves
Shiva
Level 76
God Stats
2W - 0L
1,709 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Raijin
Raijin
TymoriaHunter
Raijin
Level 103
God Stats
11W - 8L
1,522 SR
Queue Stats
81W - 82L
1,512 Elo+
Solo
Camazotz
Camazotz
ησтσяıσυsвıg
Camazotz
Level 148
God Stats
3W - 2L
1,645 SR
Queue Stats
343W - 363L
1,449 Elo+
Solo
Team Averages
Level 92
1,604 SR
1,501 Elo+

VS

Team Averages
Level 71
1,544 SR
1,340 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Long_Huang_
Jormungandr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 51L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Missift
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,270 Elo+
Party 1
Agni
Agni
Satori_Yussa
Agni
Level 60
God Stats
8W - 8L
1,721 SR
Queue Stats
20W - 36L
1,316 Elo+
Party 1
Bacchus
Bacchus
luscabrgamer
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fuilliam
Neith
17
5 / 0 / 14
11,204
1,120
13,980
7,358
3,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
I neo I5311
Chang'e
16
1 / 1 / 14
11,386
1,139
9,246
15,880
20,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 18
10,258
1,026
12,094
13,962
16,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 9
11,985
1,199
16,255
9,164
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 2 / 10
11,453
1,145
16,819
13,056
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

274

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 5
10,396
1,040
13,321
16,539
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Long_Huang_
Jormungandr
15
3 / 4 / 4
10,521
1,052
14,462
16,877
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Missift
Nu Wa
15
2 / 5 / 5
9,842
984
11,130
13,098
5,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 4
9,760
976
7,601
10,186
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
luscabrgamer
Bacchus
15
0 / 4 / 6
9,434
943
7,453
14,368
16,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
23
Kills
8
8
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
5
0.9
W
Neith
Fuilliam
Neith
5
0
14
12
W
Chang'e
I neo I5311
Chang'e
1
1
14
8
L
Jormungandr
Long_Huang_
Jormungandr
3
4
4
1.25
L
Nu Wa
Missift
Nu Wa
2
5
5
0.9
L
1
5
4
0.6
W
1
1
18
10
W
8
4
9
3.13
L
Bacchus
luscabrgamer
Bacchus
0
4
6
0.75
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,394
Damage
53,967
59,420
Taken
71,068
52,297
Mitigated
43,364
15,034
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,321
6,707
0
3,208
16,539
7,432
0
4,992
11,547
0
42,083
W
Neith
Fuilliam
Neith
13,980
7,400
0
2,718
7,358
3,786
0
5,304
2,014
0
34,893
W
Chang'e
I neo I5311
Chang'e
9,246
533
2,272
2,922
15,880
20,506
0
11,482
4,188
15,886
0
L
Jormungandr
Long_Huang_
Jormungandr
14,462
1,323
0
0
16,877
10,636
0
7,136
9,741
33,120
0
L
Nu Wa
Missift
Nu Wa
11,130
2,938
186
481
13,098
5,113
0
4,234
8,864
17,447
0
L
7,601
743
0
0
10,186
4,147
0
3,625
6,561
13,100
0
W
12,094
1,147
250
545
13,962
16,440
0
9,631
3,985
265
20,825
W
16,255
1,109
0
286
9,164
5,019
0
6,121
2,979
47,785
0
L
Bacchus
luscabrgamer
Bacchus
7,453
876
0
0
14,368
16,036
0
5,695
8,673
16,107
0
W
16,819
4,504
0
6,041
13,056
6,546
0
7,352
5,608
0
31,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
49,953
197
Minions Killed
163
9
Camps Cleared
3
951,612
Distance Traveled
945,849
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,396
1,040
65
7
1
199,738
1
W
Neith
11,204
1,120
69
7
2
190,181
1
W
Chang'e
11,386
1,139
10
1
2
182,023
1
L
Jormungandr
10,521
1,052
54
5
0
200,174
0
L
Nu Wa
9,842
984
11
1
2
185,633
1
L
Agni
9,760
976
21
2
0
159,917
0
W
Shiva
10,258
1,026
14
1
1
211,651
0
W
Raijin
11,985
1,199
63
6
2
171,597
0
L
Bacchus
9,434
943
12
1
0
200,387
0
W
Camazotz
11,453
1,145
41
4
2
196,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role