Player Matchup

Atlas
Atlas
F1uffyPillow
Atlas
Level 148
God Stats
35W - 20L
1,861 SR
Queue Stats
303W - 269L
1,597 Elo+
Party 1
Olorun
Olorun
StigmaJ
Olorun
Level 101
God Stats
2W - 0L
1,735 SR
Queue Stats
220W - 198L
1,611 Elo+
Party 1
Fenrir
Fenrir
iMrCheek
Fenrir
Level 160
God Stats
8W - 6L
1,552 SR
Queue Stats
304W - 206L
1,702 Elo+
Solo
Team Averages
Level 136
1,716 SR
1,637 Elo+

VS

Team Averages
Level 92
1,674 SR
1,630 Elo+
Charybdis
Charybdis
Coblyboi2
Charybdis
Level 14
God Stats
3W - 1L
1,795 SR
Queue Stats
12W - 7L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
DrizzTZPG
Cthulhu
Level 148
God Stats
5W - 4L
1,682 SR
Queue Stats
220W - 194L
1,540 Elo+
Party 2
Fenrir
Fenrir
xxkatroyerxx
Fenrir
Level 113
God Stats
1W - 2L
1,544 SR
Queue Stats
164W - 110L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
16,423
747
21,960
30,768
46,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
StigmaJ
Olorun
19
2 / 5 / 9
14,563
662
14,618
20,533
13,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
iMrCheek
Fenrir
20
12 / 2 / 5
15,581
708
28,523
34,530
45,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Coblyboi2
Charybdis
15
2 / 8 / 4
13,112
596
10,064
20,548
10,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DrizzTZPG
Cthulhu
17
2 / 5 / 6
13,277
604
31,910
28,825
42,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
6 / 5 / 4
14,431
656
24,567
29,456
39,439
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
10
10
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Coblyboi2
Charybdis
2
8
4
0.5
L
Cthulhu
DrizzTZPG
Cthulhu
2
5
6
1
W
4
3
13
3.5
W
Olorun
StigmaJ
Olorun
2
5
9
1.3
W
Fenrir
iMrCheek
Fenrir
12
2
5
7.25
L
Fenrir
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,101
Damage
66,541
85,831
Taken
78,829
104,518
Mitigated
92,584
12,532
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Coblyboi2
Charybdis
10,064
4,414
0
1,635
20,548
10,424
315
7,336
13,212
0
45,064
L
Cthulhu
DrizzTZPG
Cthulhu
31,910
3,305
2,574
5,887
28,825
42,721
123
15,326
13,414
66,650
0
W
21,960
8,370
0
1,910
30,768
46,190
36
11,431
17,759
48,801
0
W
Olorun
StigmaJ
Olorun
14,618
5,296
1,583
5,586
20,533
13,276
1,825
8,336
11,348
74,102
0
W
Fenrir
iMrCheek
Fenrir
28,523
9,187
0
3,453
34,530
45,052
761
10,697
22,173
0
65,793
L
Fenrir
24,567
8,378
0
3,576
29,456
39,439
108
14,407
14,567
0
51,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
40,820
209
Minions Killed
199
10
Camps Cleared
9
1,182,587
Distance Traveled
1,148,476
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,112
596
71
3
1
320,986
2
L
Cthulhu
13,277
604
79
4
2
409,400
2
W
Atlas
16,423
747
42
2
0
388,708
10
W
Olorun
14,563
662
133
6
4
355,404
0
W
Fenrir
15,581
708
34
2
6
438,475
3
L
Fenrir
14,431
656
49
2
6
418,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role