Player Matchup

Skadi
Skadi
Crazyblackman333
Skadi
Level 112
God Stats
1W - 1L
1,242 SR
Queue Stats
83W - 83L
1,532 Elo+
Party 3
Lancelot
Lancelot
JwilliamD
Lancelot
Level 131
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 67L
1,645 Elo+
Party 2
Tyr
Tyr
Mr Timbs
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Sneakachu22
Kukulkan
Level 40
God Stats
1W - 4L
1,421 SR
Queue Stats
1W - 6L
1,345 Elo+
Party 2
Kuzenbo
Kuzenbo
dragonxfreedom
Kuzenbo
Level 26
God Stats
15W - 10L
1,695 SR
Queue Stats
102W - 76L
1,505 Elo+
Party 3
Team Averages
Level 66
1,472 SR
1,494 Elo+

VS

Team Averages
Level 71
1,452 SR
1,418 Elo+
Rama
Rama
ClankyLemur373
Rama
Level 45
God Stats
13W - 17L
1,464 SR
Queue Stats
85W - 99L
1,469 Elo+
Solo
Ganesha
Ganesha
DestinyAwaitsUs
Ganesha
Level 157
God Stats
2W - 1L
1,722 SR
Queue Stats
93W - 140L
1,399 Elo+
Party 1
Ra
Ra
Giselwyn
Ra
Level 31
God Stats
1W - 1L
1,149 SR
Queue Stats
7W - 14L
1,357 Elo+
Solo
Thanatos
Thanatos
itsdeejo
Thanatos
Level 108
God Stats
9W - 13L
1,424 SR
Queue Stats
116W - 166L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
j0emoney11
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,500
750
9,091
7,644
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
JwilliamD
Lancelot
12
0 / 2 / 1
6,942
694
7,244
9,466
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 0
6,752
675
5,792
9,464
6,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sneakachu22
Kukulkan
11
0 / 3 / 1
6,494
649
8,759
8,024
2,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
6,780
678
5,642
13,608
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
8,283
828
8,125
7,979
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 11
7,453
745
6,096
9,867
8,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 6
8,412
841
10,912
9,949
6,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
itsdeejo
Thanatos
14
5 / 1 / 7
7,933
793
9,199
11,719
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
j0emoney11
Guan Yu
14
4 / 0 / 6
7,580
758
8,761
13,651
12,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
1
Kills
15
15
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
1
0
1
W
0
0
11
5.5
W
3
0
6
6
L
Lancelot
JwilliamD
Lancelot
0
2
1
0.25
L
0
4
0
0
L
Kukulkan
Sneakachu22
Kukulkan
0
3
1
0.17
L
0
5
1
0.1
W
Thanatos
itsdeejo
Thanatos
5
1
7
8.5
W
Guan Yu
j0emoney11
Guan Yu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
43,093
48,206
Taken
53,165
30,584
Mitigated
38,058
7,010
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,125
5,281
0
1,534
7,979
3,782
333
1,790
6,189
0
33,096
L
9,091
3,368
0
1,279
7,644
3,605
0
2,915
4,729
0
31,293
W
6,096
333
0
1,808
9,867
8,883
0
4,167
5,700
24,021
0
W
10,912
1,626
4,510
4,520
9,949
6,469
705
3,217
6,732
33,640
0
L
Lancelot
JwilliamD
Lancelot
7,244
1,077
0
1,248
9,466
5,508
0
2,519
6,947
0
18,755
L
5,792
977
0
1,287
9,464
6,382
0
3,672
5,792
0
19,522
L
Kukulkan
Sneakachu22
Kukulkan
8,759
1,072
107
236
8,024
2,753
0
2,981
5,043
18,752
0
L
5,642
2,046
785
2,068
13,608
12,336
0
4,921
8,687
8,481
0
W
Thanatos
itsdeejo
Thanatos
9,199
1,311
0
8,492
11,719
6,135
53
1,416
10,303
0
22,658
W
Guan Yu
j0emoney11
Guan Yu
8,761
1,364
704
3,266
13,651
12,789
20
3,811
9,840
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
39,661
147
Minions Killed
185
0
Camps Cleared
0
1,022,830
Distance Traveled
1,103,044
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,283
828
57
6
0
211,567
1
L
Skadi
7,500
750
54
5
0
220,559
0
W
Ganesha
7,453
745
9
1
0
212,093
2
W
Ra
8,412
841
60
6
0
210,180
2
L
Lancelot
6,942
694
36
4
0
227,757
0
L
Tyr
6,752
675
30
3
0
201,791
4
L
Kukulkan
6,494
649
24
2
0
184,339
0
L
Kuzenbo
6,780
678
3
0
0
188,384
1
W
Thanatos
7,933
793
36
4
0
220,107
1
W
Guan Yu
7,580
758
23
2
0
249,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role